12#ifndef FIRES_TABLES_HPP
13#define FIRES_TABLES_HPP
15#include "wsf_fires_export.h"
41 virtual void AddType(
const std::string& aTypeName);
42 virtual bool IsType(
const std::string& aType);
48 FiresTable* GetTable(
const std::string& aType)
const;
51 bool UsesMaxOrd(
const std::string& aType);
52 bool GetMaxOrdAndTOF(
const std::string& aType,
double aRange,
double& aMaxOrd,
double& aTOF);
54 bool GetElevationAngleAndTOF(
const std::string& aType,
double aRange,
double& aElevationAngle,
double& aTOF);
62 std::map<WsfStringId, FiresTable*>
mTables;
Definition FiresTable.hpp:29
std::map< WsfStringId, double > mMassMap
Definition FiresTables.hpp:61
virtual bool IsType(const std::string &aType)
Return whether the given type matches one of the types provided in a "ballistic_types" input block.
Definition FiresTables.cpp:172
bool mUseFiresMoverExtrapolation
Definition FiresTables.hpp:57
bool mTestEnabled
Definition FiresTables.hpp:58
bool ProcessInput(UtInput &aInput) override
Definition FiresTables.cpp:79
std::map< WsfStringId, double > & MassMap()
Definition FiresTables.hpp:45
virtual void AddType(const std::string &aTypeName)
Definition FiresTables.cpp:162
std::map< WsfStringId, FiresTable * > mTables
Definition FiresTables.hpp:62
static FiresTables * Find(const WsfScenario &aScenario)
Definition FiresTables.cpp:44
std::set< WsfStringId > mTypes
Definition FiresTables.hpp:63
bool UseFiresMoverExtrapolation()
Definition FiresTables.hpp:50
void AddedToScenario() override
Definition FiresTables.cpp:58
std::map< WsfStringId, WsfStringId > mAeroMap
Definition FiresTables.hpp:60
std::map< WsfStringId, FiresTable * > & FireTables()
Definition FiresTables.hpp:46
FiresTables()
Definition FiresTables.cpp:52
std::map< WsfStringId, WsfStringId > & AeroMap()
Definition FiresTables.hpp:44
WsfScenarioExtension()
Definition WsfScenarioExtension.cpp:21
friend class WsfScenario
Definition WsfScenarioExtension.hpp:39
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111
Provide a top-level interface for including the fires library's types.
Definition BallisticPath.cpp:34