WSF
Message11_1.hpp File Reference
#include "MessageDefines.hpp"
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Classes

class  WsfL16::Messages::J11_1::WeaponDiscreteField
class  WsfL16::Messages::J11_1::ThirdPartySourceField
struct  WsfL16::Messages::J11_1::VelocityField8
struct  WsfL16::Messages::J11_1::VelocityField9
struct  WsfL16::Messages::J11_1::VelocityField12
struct  WsfL16::Messages::J11_1::VelocityField16
class  WsfL16::Messages::J11_1::Continuation10
class  WsfL16::Messages::J11_1::Continuation9
class  WsfL16::Messages::J11_1::Continuation5
class  WsfL16::Messages::J11_1::Continuation3
class  WsfL16::Messages::J11_1::Continuation2
class  WsfL16::Messages::J11_1::Continuation1
class  WsfL16::Messages::J11_1::Extension0
class  WsfL16::Messages::J11_1::Initial

Namespaces

namespace  WsfL16
 This file should be included prior to defining a message. Currently there is a limit of 32 fields per message.
namespace  WsfL16::Messages
namespace  WsfL16::Messages::J11_1

Typedefs

typedef IntegerFieldNS< 15, NoStatementMaxWsfL16::Messages::J11_1::TrackNumberAddresseeField
typedef IntegerFieldNS< 6, NoStatementMaxWsfL16::Messages::J11_1::IndexNumberField
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