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WSF
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#include <memory>#include "WsfDefaultAssetManagerImpl.hpp"#include "UtMath.hpp"#include "UtMemory.hpp"#include "WsfAssetMessage.hpp"#include "WsfCommandChain.hpp"#include "WsfCovariance.hpp"#include "WsfDefaultSensorScheduler.hpp"#include "WsfLocalTrack.hpp"#include "WsfMessage.hpp"#include "WsfPlatform.hpp"#include "WsfScenario.hpp"#include "WsfSensor.hpp"#include "WsfSensorTracker.hpp"#include "WsfSimulation.hpp"#include "WsfStatusMessage.hpp"#include "WsfTrackMessage.hpp"#include "WsfTrackDropMessage.hpp"#include "WsfWeapon.hpp"#include "logger.hpp"#include "iadsLib/BattleManagerIface.hpp"#include "iadsLib/NumericUtils.hpp"#include "iadsLib/util.hpp"#include "WsfAssetManager.hpp"#include "WsfBMAssignmentStatusMessage.hpp"#include "WsfBMAssignmentTrackMessage.hpp"#include "WsfBMAuxDataZoneAttachment.hpp"#include "WsfBMCueMessage.hpp"#include "WsfBMDisseminateC2.hpp"#include "WsfBMUtils.hpp"#include "WsfBMSensorInfoRecord.hpp"#include "WsfBMSensorsManager.hpp"#include "WsfBMWeaponInfoRecord.hpp"#include "WsfBMWeaponsManager.hpp"#include "WsfBMZoneRecord.hpp"#include "WsfSensorsManagerFovSensorScheduler.hpp"#include "WsfSensorsManagerFovImpl.hpp"#include "WsfScriptAssetManagerClass.hpp"#include "WsfScriptBattleManagerClass.hpp"#include "WsfScriptDisseminateC2Class.hpp"#include "WsfScriptSensorsManagerClass.hpp"#include "WsfScriptWeaponsManagerClass.hpp"