WSF
ScriptMessage.cpp File Reference
#include "ScriptMessage.hpp"
#include <iostream>
#include <memory>
#include <sstream>
#include "MessageAccessor.hpp"
#include "Messages.hpp"
#include "UtMemory.hpp"
Include dependency graph for ScriptMessage.cpp:

Namespaces

namespace  WsfL16
 This file should be included prior to defining a message. Currently there is a limit of 32 fields per message.
namespace  WsfL16::Messages

Functions

 WsfL16::Messages::UT_DEFINE_SCRIPT_METHOD (MessageInitialScriptClass, Messages::InitialBase, Print, 0, "void", "")
 WsfL16::Messages::UT_DEFINE_SCRIPT_METHOD (MessageInitialScriptClass, Messages::InitialBase, SourceTrackNumber, 0, "int", "")
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