WSF
WsfChaffEjector Member List

This is the complete list of members for WsfChaffEjector, including all inherited members.

CloneComponent() const overrideWsfChaffEjectorvirtual
ComponentHasRole(int aRole)WsfComponentinline
ComponentParentChanged(ParentType *aParentPtr)WsfComponentT< WsfWeapon >inlinevirtual
EjectParcel(double aSimTime)WsfChaffEjector
GetComponentInitializationOrder() constWsfComponentinlinevirtual
GetComponentName() const overrideWsfSimpleComponentT< WsfWeaponComponent >inlinevirtual
GetComponentParent() constWsfComponentT< WsfWeapon >inline
GetComponentRoles() const overrideWsfSimpleComponentT< WsfWeaponComponent >inlinevirtual
GetName() constWsfNamed
GetNameId() constWsfNamedinline
GetPlatform() constWsfWeaponComponent
GetQuantityRemaining() constWsfChaffEjectorinline
GetSimulation() constWsfWeaponComponent
GetWeapon() constWsfWeaponComponentinline
Initialize(double aSimTime) overrideWsfChaffEjectorvirtual
Initialize2(double aSimTime)WsfWeaponComponentvirtual
mRolesWsfSimpleComponentT< WsfWeaponComponent >protected
OnPlatformDeleted(double aSimTime, WsfPlatform *aPlatformPtr)WsfSinglePlatformObserverinlinevirtual
OnPlatformDeleting(double aSimTime, WsfPlatform *aPlatformPtr)WsfSinglePlatformObserverinlinevirtual
OnPlatformUpdated(double, WsfPlatform *) overrideWsfChaffEjectorinlineprotectedvirtual
operator=(const WsfChaffEjector &aRhs)=deleteWsfChaffEjector
WsfSimpleComponentT< WsfWeaponComponent >::operator=(const WsfSimpleComponentT &aRhs)WsfSimpleComponentT< WsfWeaponComponent >inline
WsfSimpleComponentT< WsfWeaponComponent >::WsfWeaponComponent::operator=(const WsfComponentT &) noexceptWsfComponentT< WsfWeapon >inline
WsfNamed::operator=(const WsfNamed &)=defaultWsfNamed
ParentType typedefWsfComponentT< WsfWeapon >
PreInitialize(double aSimTime)WsfWeaponComponentvirtual
PreInput()WsfComponentvirtual
ProcessInput(UtInput &aInput) overrideWsfChaffEjectorvirtual
QueryInterface(int aRole) overrideWsfChaffEjectorvirtual
QueryInterfaceT(T *&aRolePtr)WsfComponentinline
RegisterComponentFactory(WsfScenario &aScenario)WsfChaffEjectorstatic
SetComponentParent(ParentType *aParentPtr)WsfComponentT< WsfWeapon >inline
SetLaunchState(double aSimTime, WsfPlatform *aPlatformPtr)WsfChaffEjector
SetName(WsfStringId aName)WsfNamedinline
TurnOff(double aSimTime)WsfWeaponComponentinlinevirtual
TurnOn(double aSimTime)WsfWeaponComponentinlinevirtual
WsfChaffEjector()WsfChaffEjector
WsfChaffEjector(const std::string &aName)WsfChaffEjector
WsfChaffEjector(const WsfChaffEjector &aSrc)WsfChaffEjectorprotected
WsfComponentT()WsfComponentT< WsfWeapon >inline
WsfNamed()WsfNamed
WsfNamed(WsfStringId aName)WsfNamed
WsfNamed(const WsfNamed &)=defaultWsfNamed
WsfSimpleComponentT()=defaultWsfSimpleComponentT< WsfWeaponComponent >
WsfSimpleComponentT(int aRole, WsfStringId aName)WsfSimpleComponentT< WsfWeaponComponent >inline
WsfSimpleComponentT(int aRole)WsfSimpleComponentT< WsfWeaponComponent >inlineexplicit
WsfSimpleComponentT(WsfStringId aName)WsfSimpleComponentT< WsfWeaponComponent >inline
WsfSimpleComponentT(const WsfSimpleComponentT &aSrc)WsfSimpleComponentT< WsfWeaponComponent >inline
~WsfChaffEjector() overrideWsfChaffEjector
~WsfComponent()=defaultWsfComponentvirtual
~WsfComponentT() override=defaultWsfComponentT< WsfWeapon >
~WsfNamed()=defaultWsfNamedvirtual
~WsfSimpleComponentT() override=defaultWsfSimpleComponentT< WsfWeaponComponent >
~WsfSinglePlatformObserver()WsfSinglePlatformObserverinlinevirtual
Copyrights Multiple, All Rights Reserved