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WSF
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#include <WsfDisObserver.hpp>
The implementation of the DIS observer objects. An instance of this class is maintained by the simulation.
| WsfObserver::PDU_ReceivedCallback<WsfDisAcknowledgeR> WsfDisObserver::AcknowledgeRReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisData> WsfDisObserver::DataReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisDesignator> WsfDisObserver::DesignatorReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisEmission> WsfDisObserver::EmissionReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisEntityState> WsfDisObserver::EntityStateReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisSetData> WsfDisObserver::SetDataReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisSetRecordR> WsfDisObserver::SetRecordRReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisSignal> WsfDisObserver::SignalReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisStartResume> WsfDisObserver::StartResumeReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisTransferOwnership> WsfDisObserver::TransferOwnershipReceived |
| WsfObserver::PDU_ReceivedCallback<WsfDisTransmitter> WsfDisObserver::TransmitterReceived |