WSF
WsfFalseTargetScreenerTypes.hpp
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1// ****************************************************************************
2// CUI
3//
4// The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
5//
6// Copyright 2003-2015 The Boeing Company. All rights reserved.
7//
8// The use, dissemination or disclosure of data in this file is subject to
9// limitation or restriction. See accompanying README and LICENSE for details.
10// ****************************************************************************
11
12#ifndef WSFFALSETARGETSCREENERTYPES_HPP
13#define WSFFALSETARGETSCREENERTYPES_HPP
14
16#include "WsfObjectTypeList.hpp"
17
18class WsfFalseTargetScreenerTypes : public WsfObjectTypeList<WsfFalseTargetScreener>
19{
20public:
22
23 static WSF_MIL_EXPORT WsfFalseTargetScreenerTypes& Get(WsfScenario& aScenario);
24 static WSF_MIL_EXPORT const WsfFalseTargetScreenerTypes& Get(const WsfScenario& aScenario);
26
27 explicit WsfFalseTargetScreenerTypes(WsfScenario& aScenario);
28 bool LoadInstance(UtInput& aInput, WsfFalseTargetScreener*& aInstancePtr) const;
29};
30
31#endif
static WSF_MIL_EXPORT WsfFalseTargetScreenerTypes & Get(WsfScenario &aScenario)
Return a modifiable reference to the type list associated with the specified scenario.
Definition WsfFalseTargetScreenerTypes.cpp:20
bool LoadInstance(UtInput &aInput, WsfFalseTargetScreener *&aInstancePtr) const
Definition WsfFalseTargetScreenerTypes.cpp:45
WsfFalseTargetScreenerTypes(WsfScenario &aScenario)
Definition WsfFalseTargetScreenerTypes.cpp:33
Definition WsfFalseTargetScreener.hpp:41
WsfObjectTypeList(WsfScenario &aScenario, unsigned int aFlags, const std::string &aBlockName)
Definition WsfObjectTypeList.hpp:76
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111
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