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WSF
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This is the complete list of members for WsfDisComponent, including all inherited members.
| AddedToDisInterface(WsfDisInterface *aDisInterfacePtr) | WsfDisComponent | inlinevirtual |
| AddEmissionSystem(WsfPlatform *aPlatformPtr, WsfDisEmission *aEmissionPtr, DisSystem *aSystemPtr) | WsfDisComponent | inlinevirtual |
| CloneComponent() const =0 | WsfComponent | pure virtual |
| ComponentHasRole(int aRole) | WsfComponent | inline |
| ComponentParentChanged(ParentType *aParentPtr) | WsfComponentT< WsfDisInput > | inlinevirtual |
| GetComponentInitializationOrder() const | WsfComponent | inlinevirtual |
| GetComponentName() const =0 | WsfComponent | pure virtual |
| GetComponentParent() const | WsfComponentT< WsfDisInput > | inline |
| GetComponentRoles() const =0 | WsfComponent | pure virtual |
| Initialize(double aSimTime) | WsfComponent | virtual |
| Initialize2(double aSimTime) | WsfComponent | virtual |
| operator=(const WsfComponentT &) noexcept | WsfComponentT< WsfDisInput > | inline |
| ParentType typedef | WsfComponentT< WsfDisInput > | |
| PlatformCreated(WsfDisPlatform *aPlatformPtr) | WsfDisComponent | inlinevirtual |
| PreInitialize(double aSimTime) | WsfComponent | virtual |
| PreInput() | WsfComponent | virtual |
| PrepareComponent(double aSimTime) | WsfDisComponent | inlinevirtual |
| ProcessInput(UtInput &aInput) | WsfComponent | virtual |
| QueryInterface(int aRole)=0 | WsfComponent | pure virtual |
| QueryInterfaceT(T *&aRolePtr) | WsfComponent | inline |
| SetComponentParent(ParentType *aParentPtr) | WsfComponentT< WsfDisInput > | inline |
| TransferPlatformToExternalControl(double aSimTime, WsfPlatform *aPlatformPtr) | WsfDisComponent | inlinevirtual |
| TransferPlatformToInternalControl(double aSimTime, WsfPlatform *aPlatformPtr, DisEntityId &aEntityId, DisEntityType &aEntityType) | WsfDisComponent | inlinevirtual |
| UpdateEmissionSystem(WsfPlatform *aPlatformPtr, WsfDisEmission *aEmissionPtr, DisSystem *aSystemPtr) | WsfDisComponent | inlinevirtual |
| UpdateXmtrFromBeam(WsfDisEmission *aEmissionPtr, DisBeam *aBeamPtr, WsfEM_Xmtr *aXmtrPtr, bool &aBeamOn) | WsfDisComponent | inlinevirtual |
| WsfComponentT() | WsfComponentT< WsfDisInput > | inline |
| ~WsfComponent()=default | WsfComponent | virtual |
| ~WsfComponentT() override=default | WsfComponentT< WsfDisInput > |