WSF
WsfL16
SystemStatusPart
WsfL16::SystemStatusPart Member List
This is the complete list of members for
WsfL16::SystemStatusPart
, including all inherited members.
cAIR
enum value
WsfL16::SystemStatusPart
protected
Category
enum name
WsfL16::SystemStatusPart
protected
CheckWeapon
(WsfStringId aWeaponId)
WsfL16::SystemStatusPart
protected
cLAND
enum value
WsfL16::SystemStatusPart
protected
Clone
() const override
WsfL16::SystemStatusPart
virtual
ComputerPart
(WsfScenario &aScenario, const std::string &aClassName="WsfProcessor")
WsfL16::ComputerPart
ComputerPart
(const ComputerPart &aSrc)
WsfL16::ComputerPart
cSUBSURFACE
enum value
WsfL16::SystemStatusPart
protected
cSURFACE
enum value
WsfL16::SystemStatusPart
protected
cUNSET
enum value
WsfL16::SystemStatusPart
protected
Debug
()
WsfL16::ComputerPart
inline
DebugMore
()
WsfL16::ComputerPart
inline
GetBaseType
() const
WsfObject
GetBaseTypeId
() const
WsfObject
inline
GetCommandChain
() const
WsfL16::ComputerPart
inline
GetComputer
()
WsfL16::ComputerPart
inline
GetName
() const
WsfObject
GetNameId
() const
WsfObject
inline
GetPlatform
()
WsfL16::ComputerPart
inline
GetScriptClassName
() const override
WsfObject
GetSendInterval
()
WsfL16::ComputerPart
inline
protected
GetSimulation
()
WsfL16::ComputerPart
GetSlotParameters
() const
WsfL16::ComputerPart
inline
GetType
() const
WsfObject
GetTypeId
() const
WsfObject
inline
GetTypeList
() const
WsfObject
inline
HandleReceive
(double aSimTime, const Messages::InitialBase &aMessage) override
WsfL16::SystemStatusPart
virtual
HandleSend
(double aSimTime) override
WsfL16::SystemStatusPart
virtual
Initialize
(double aSimTime, ComputerProcessor &aComputer) override
WsfL16::SystemStatusPart
virtual
IsA_TypeOf
(WsfStringId aType) const
WsfObject
inline
IsNetworkEnabled
()
WsfL16::ComputerPart
inline
virtual
mCallbacks
WsfL16::ComputerPart
protected
mCategory
WsfL16::SystemStatusPart
protected
mCategoryInput
WsfL16::SystemStatusPart
protected
mConfig
WsfL16::SystemStatusPart
protected
mContextPtr
WsfL16::ComputerPart
protected
mDebugMore
WsfL16::ComputerPart
protected
mSendInterval
WsfL16::ComputerPart
protected
mSendScripts
WsfL16::ComputerPart
protected
mSlotParameters
WsfL16::ComputerPart
protected
operator=
(const WsfObject &aRhs)
WsfObject
ProcessInput
(UtInput &aInput) override
WsfL16::SystemStatusPart
virtual
ProcessSendInterval
(UtInput &aInput) const
WsfL16::ComputerPart
protected
ScriptMap
typedef
WsfL16::ComputerPart
protected
SendAirSystemStatus
(double aSimTime)
WsfL16::SystemStatusPart
protected
SendJMessage
(double aSimTime, Messages::InitialBase *aMessage)
WsfL16::ComputerPart
SendLandPointSystemStatus
(double aSimTime)
WsfL16::SystemStatusPart
protected
SendPPLI
(double aSimTime)
WsfL16::SystemStatusPart
protected
SendSurfaceSystemStatus
(double aSimTime)
WsfL16::SystemStatusPart
protected
SendSystemStatus
(double aSimTime)
WsfL16::SystemStatusPart
protected
Serialize
(T &aBuff)
WsfObject
inline
SetDebug
(bool aDebugOn)
WsfL16::ComputerPart
inline
SetName
(WsfStringId aName)
WsfObject
inline
SetPlatform
(WsfPlatform *aPlatformPtr)
WsfL16::ComputerPart
SetSendInterval
(double aValue)
WsfL16::ComputerPart
inline
SetType
(WsfStringId aType)
WsfObject
SystemStatusPart
(WsfScenario &aScenario)
WsfL16::SystemStatusPart
SystemStatusPart
(const SystemStatusPart &aSrc)
WsfL16::SystemStatusPart
TypeList
typedef
WsfObject
WeaponQuantity
(WsfStringId aWeaponId)
WsfL16::SystemStatusPart
protected
WsfObject
()
WsfObject
WsfObject
(const WsfObject &aSrc)
WsfObject
protected
~ComputerPart
() override
WsfL16::ComputerPart
~SystemStatusPart
() override
WsfL16::SystemStatusPart
~WsfObject
() override
WsfObject
Copyrights Multiple, All Rights Reserved