WSF
WsfVariableBase Member List

This is the complete list of members for WsfVariableBase, including all inherited members.

DefaultOptionPresent(UtInput &aInput)WsfVariableBaseprotected
HasDefaultValue() constWsfVariableBaseinline
Initialize(const std::string &aName, WsfComponent *aObjectPtr, WsfScriptContext *aContextPtr, double &aValue, WsfScriptContext &aGlobalContext)WsfVariableBaseprotected
Initialize(const std::string &aName, WsfComponent *aObjectPtr, WsfScriptContext *aContextPtr, float &aValue, WsfScriptContext &aGlobalContext)WsfVariableBaseprotected
Initialize(const std::string &aName, WsfComponent *aObjectPtr, WsfScriptContext *aContextPtr, int &aValue, WsfScriptContext &aGlobalContext)WsfVariableBaseprotected
Initialize(const std::string &aName, WsfComponent *aObjectPtr, WsfScriptContext *aContextPtr, bool &aValue, WsfScriptContext &aGlobalContext)WsfVariableBaseprotected
Initialize(const std::string &aName, WsfComponent *aObjectPtr, WsfScriptContext *aContextPtr, std::string &aValue, WsfScriptContext &aGlobalContext)WsfVariableBaseprotected
Initialize(const std::string &aName, WsfComponent *aObjectPtr, WsfScriptContext *aContextPtr, WsfStringId &aValue, WsfScriptContext &aGlobalContext)WsfVariableBaseprotected
IsReference() constWsfVariableBaseinline
mHasDefaultValueWsfVariableBaseprotected
mRefVarNameIdWsfVariableBaseprotected
ObjectName(WsfComponent *aObjectPtr)WsfVariableBaseprotected
ReadReference(UtInput &aInput)WsfVariableBaseprotected
ReadValue(UtInput &aInput, double &aValue)WsfVariableBaseprotected
ReadValue(UtInput &aInput, float &aValue)WsfVariableBaseprotected
ReadValue(UtInput &aInput, int &aValue)WsfVariableBaseprotected
ReadValue(UtInput &aInput, bool &aValue)WsfVariableBaseprotected
ReadValue(UtInput &aInput, std::string &aValue)WsfVariableBaseprotected
ReadValue(UtInput &aInput, WsfStringId &aValue)WsfVariableBaseprotected
ReadValueOfType(UtInput &aInput, UtInput::ValueType aType, double &aValue)WsfVariableBaseprotected
ReadValueOfType(UtInput &aInput, UtInput::ValueType aType, float &aValue)WsfVariableBaseprotected
ReadValueOfType(UtInput &aInput, UtInput::ValueType aType, int &aValue)WsfVariableBaseprotected
ResolveReference(const std::string &aVariableName, WsfComponent *aObjectPtr, WsfScriptContext *aContextPtr, const UtScriptData *&aRefValuePtr, WsfScriptContext &aGlobalContext)WsfVariableBaseprotected
WsfVariableBase()WsfVariableBase
Copyrights Multiple, All Rights Reserved