WSF
WsfScriptBMEvalAssignmentClass.hpp
Go to the documentation of this file.
1// ****************************************************************************
2// CUI//REL TO USA ONLY
3//
4// The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
5//
6// The use, dissemination or disclosure of data in this file is subject to
7// limitation or restriction. See accompanying README and LICENSE for details.
8// ****************************************************************************
9/*******************************************************************************
10*
11* File: WsfScriptBMEvalAssignmentClass.hpp
12*
13* Classification: UNCLASSIFIED
14*
15* Details:
16*
17* Contract Number:
18* Contractor Name: Radiance Technologies
19* Address: 350 Wynn Drive
20* Huntsville, AL 35805
21*
22* Abstract:
23*
24*******************************************************************************/
25
26#ifndef WSF_SCRIPT_BM_EVAL_ASSIGNMENT_CLASS_HPP
27#define WSF_SCRIPT_BM_EVAL_ASSIGNMENT_CLASS_HPP
28
29#include <WsfBMCommon.hpp>
30#include <UtScriptBasicTypes.hpp>
31
32class WSF_IADS_C2_LIB_EXPORT WsfScriptBMEvalAssignmentClass : public UtScriptClass
33{
34 public:
35 WsfScriptBMEvalAssignmentClass(const std::string& aClassName, UtScriptTypes* aScriptTypesPtr);
37
38 void* Create(const UtScriptContext& aContext) override;
39 void* Clone(void* aObjectPtr) override;
40 void Destroy(void* aObjectPtr) override;
41
45};
46
47#endif
void Destroy(void *aObjectPtr) override
Definition WsfScriptBMEvalAssignmentClass.cpp:67
WsfScriptBMEvalAssignmentClass(const std::string &aClassName, UtScriptTypes *aScriptTypesPtr)
Definition WsfScriptBMEvalAssignmentClass.cpp:39
UT_DECLARE_SCRIPT_METHOD(GetDelegation)
UT_DECLARE_SCRIPT_METHOD(GetAssignment)
void * Clone(void *aObjectPtr) override
Definition WsfScriptBMEvalAssignmentClass.cpp:62
void * Create(const UtScriptContext &aContext) override
Definition WsfScriptBMEvalAssignmentClass.cpp:56
Copyrights Multiple, All Rights Reserved