| Clone() const | WsfBMWeaponTable | virtual |
| GetBaseType() const | WsfObject | |
| GetBaseTypeId() const | WsfObject | inline |
| GetName() const | WsfObject | |
| GetNameId() const | WsfObject | inline |
| GetRawPtr() const | WsfBMTypeWrapper< il::weaponTable, il::weaponTable * > | inlinevirtual |
| GetScriptClassName() const | WsfBMTypeWrapper< il::weaponTable, il::weaponTable * > | inlinevirtual |
| GetType() const | WsfObject | |
| GetTypeId() const | WsfObject | inline |
| GetTypeList() const | WsfObject | inline |
| IsA_TypeOf(WsfStringId aType) const | WsfObject | inline |
| IsValidRef() const | WsfBMTypeWrapper< il::weaponTable, il::weaponTable * > | inlinevirtual |
| m_altitude_attributes | WsfBMWeaponTable | protected |
| m_script_class_name | WsfBMTypeWrapper< il::weaponTable, il::weaponTable * > | protected |
| m_speed_attributes | WsfBMWeaponTable | protected |
| m_wrapped_ptr | WsfBMTypeWrapper< il::weaponTable, il::weaponTable * > | protected |
| operator=(const WsfObject &aRhs) | WsfObject | |
| ParseAISubtypePrefs(UtInput &aInput, const std::string &end_block_str, std::shared_ptr< il::weaponTableRow > &wtr) | WsfBMWeaponTable | protectedvirtual |
| ParseAltitudeAttributes(UtInput &aInput, const std::string &end_block_str) | WsfBMWeaponTable | protectedvirtual |
| ParseOtherSubtypePrefs(UtInput &aInput, const std::string &end_block_str, std::shared_ptr< il::weaponTableRow > &wtr) | WsfBMWeaponTable | protectedvirtual |
| ParseSAMSubtypePrefs(UtInput &aInput, const std::string &end_block_str, std::shared_ptr< il::weaponTableRow > &wtr) | WsfBMWeaponTable | protectedvirtual |
| ParseSpeedAttributes(UtInput &aInput, const std::string &end_block_str) | WsfBMWeaponTable | protectedvirtual |
| ParseWeaponRowsBlock(UtInput &aInput, const std::string &end_block_str, bool has_priority=false, bool has_pk_percent=false) | WsfBMWeaponTable | protectedvirtual |
| ProcessInput(UtInput &aInput, bool has_priority=false, bool has_pk_percent=false) | WsfBMWeaponTable | virtual |
| WsfBMUnmanagedTypeWrapper< il::weaponTable >::ProcessInput(UtInput &aInput) | WsfObject | virtual |
| Serialize(T &aBuff) | WsfObject | inline |
| SetData(il::weaponTable *data_to_wrap) | WsfBMUnmanagedTypeWrapper< il::weaponTable > | inlinevirtual |
| SetName(WsfStringId aName) | WsfObject | inline |
| SetType(WsfStringId aType) | WsfObject | |
| tAttributeCache typedef | WsfBMWeaponTable | protected |
| tType typedef | WsfBMTypeWrapper< il::weaponTable, il::weaponTable * > | |
| TypeList typedef | WsfObject | |
| WsfBMTypeWrapper(const std::string &script_class_name) | WsfBMTypeWrapper< il::weaponTable, il::weaponTable * > | inline |
| WsfBMUnmanagedTypeWrapper(const std::string &script_class_name) | WsfBMUnmanagedTypeWrapper< il::weaponTable > | inline |
| WsfBMWeaponTable() | WsfBMWeaponTable | |
| WsfBMWeaponTable(il::weaponTable *table) | WsfBMWeaponTable | |
| WsfObject() | WsfObject | |
| WsfObject(const WsfObject &aSrc) | WsfObject | protected |
| ~WsfObject() override | WsfObject | |