| AbortFiring(double aSimTime, const WsfTrackId &aTrackId) | WsfWeaponTaskManager | virtual |
| AcquireResource(double aSimTime, WsfTask &aTask, const WsfTrack &aTrack, bool &aStatusOk) override | WsfWeaponTaskManager | virtual |
| AssignTask(double aSimTime, const WsfTrack &aTrack, const WsfTask &aTask, bool aLockTrack=true) override | WsfWeaponTaskManager | virtual |
| CloneComponent() const override | WsfWeaponTaskManager | virtual |
| ComponentHasRole(int aRole) | WsfComponent | inline |
| ComponentParentChanged(ParentType *aParentPtr) | WsfComponentT< WsfProcessor > | inlinevirtual |
| Find(const WsfProcessor &aParent) | WsfWeaponTaskManager | static |
| FindOrCreate(WsfProcessor &aParent) | WsfWeaponTaskManager | static |
| GetAutoUplinkPlatformNameId() const | WsfWeaponTaskManager | inline |
| GetComponentInitializationOrder() const | WsfComponent | inlinevirtual |
| GetComponentName() const override | WsfWeaponTaskManager | virtual |
| GetComponentParent() const | WsfComponentT< WsfProcessor > | inline |
| GetComponentRoles() const override | WsfWeaponTaskManager | virtual |
| GetPlatform() const | WsfProcessorComponent | |
| GetProcessor() const | WsfProcessorComponent | inline |
| GetSimulation() const | WsfProcessorComponent | |
| Initialize(double aSimTime) override | WsfWeaponTaskManager | virtual |
| Initialize2(double aSimTime) | WsfProcessorComponent | virtual |
| IsAutoUplink() const | WsfWeaponTaskManager | inline |
| IsWeaponReadyForLaunch | WsfWeaponTaskManager | static |
| operator=(const WsfWeaponTaskManager &)=delete | WsfWeaponTaskManager | |
| WsfTaskManagerComponent::operator=(const WsfComponentT &) noexcept | WsfComponentT< WsfProcessor > | inline |
| ParentType typedef | WsfComponentT< WsfProcessor > | |
| PlatformDeleted(WsfPlatform *aPlatformPtr) override | WsfWeaponTaskManager | virtual |
| PreInitialize(double aSimTime) | WsfProcessorComponent | virtual |
| PreInput() | WsfComponent | virtual |
| ProcessAssociationMessage(double aSimTime, const WsfAssociationMessage &aMessage) override | WsfWeaponTaskManager | virtual |
| ProcessInput(UtInput &aInput) override | WsfWeaponTaskManager | virtual |
| ProcessTaskStatusMessage(double aSimTime, const WsfTaskStatusMessage &aMessage) override | WsfWeaponTaskManager | virtual |
| PurgeReceivedTask(double aSimTime, WsfTask &aTask) override | WsfWeaponTaskManager | virtual |
| PurgeTransmittedTask(double aSimTime, WsfTask &aTask) override | WsfWeaponTaskManager | virtual |
| QueryInterface(int aRole) override | WsfWeaponTaskManager | virtual |
| QueryInterfaceT(T *&aRolePtr) | WsfComponent | inline |
| RegisterComponentFactory(WsfScenario &aScenario) | WsfWeaponTaskManager | static |
| ReleaseResource(double aSimTime, WsfTask &aTask) override | WsfWeaponTaskManager | virtual |
| RoundsFiredAt(const WsfTrackId &aTrackId) | WsfWeaponTaskManager | |
| RoundsFiredAt(const WsfTrackId &aTrackId, WsfPlatform *aPlatformPtr) | WsfWeaponTaskManager | |
| SalvosFiredAt(const WsfTrackId &aTrackId) | WsfWeaponTaskManager | |
| SetAutoUplink(bool aBool) | WsfWeaponTaskManager | inline |
| SetAutoUplinkPlatformNameId(WsfStringId aAutoUplinkPlatform) | WsfWeaponTaskManager | inline |
| SetComponentParent(ParentType *aParentPtr) | WsfComponentT< WsfProcessor > | inline |
| StartingWeaponTask(double aSimTime, const WsfTask &aTask) | WsfWeaponTaskManager | |
| TaskCanceled(double aSimTime, WsfTask &aTask) override | WsfWeaponTaskManager | virtual |
| TaskCompleted(double aSimTime, WsfTask &aTask) | WsfTaskManagerComponent | inlinevirtual |
| TaskCorrelated(double aSimTime, WsfTask &aTask) override | WsfWeaponTaskManager | virtual |
| TimeWeaponLastFiredFor(const WsfTrackId &aTrackId) | WsfWeaponTaskManager | |
| TimeWeaponLastTerminatedFor(const WsfTrackId &aTrackId) | WsfWeaponTaskManager | |
| TrackDropped(double aSimTime, const WsfTrackId &aTrackId) override | WsfWeaponTaskManager | virtual |
| TurnOff(double aSimTime) | WsfProcessorComponent | inlinevirtual |
| TurnOn(double aSimTime) | WsfProcessorComponent | inlinevirtual |
| Update(double aSimTime) | WsfTaskManagerComponent | inlinevirtual |
| UplinkStart(double aSimTime, unsigned int aTaskId) | WsfWeaponTaskManager | |
| WeaponFireAborted(double aSimTime, WsfWeapon *aWeaponPtr, const WsfTrack *aTargetTrackPtr, double aQuantity) | WsfWeaponTaskManager | virtual |
| WeaponFired(double aSimTime, const WsfWeaponEngagement *aEngagementPtr, const WsfTrack *aTargetTrackPtr) | WsfWeaponTaskManager | virtual |
| WeaponsActiveFor(const WsfTrackId &aTrackId) | WsfWeaponTaskManager | |
| WeaponsActiveFor(const WsfTrackId &aTrackId, WsfPlatform *aPlatformPtr) | WsfWeaponTaskManager | |
| WeaponTaskLogEntry typedef | WsfWeaponTaskManager | |
| WeaponTaskLogMap typedef | WsfWeaponTaskManager | |
| WeaponTerminated(double aSimTime, const WsfWeaponEngagement *aEngagementPtr) | WsfWeaponTaskManager | |
| WsfComponentT() | WsfComponentT< WsfProcessor > | inline |
| WsfWeaponTaskManager() | WsfWeaponTaskManager | |
| WsfWeaponTaskManager(const WsfWeaponTaskManager &aSrc) | WsfWeaponTaskManager | |
| ~WsfComponent()=default | WsfComponent | virtual |
| ~WsfComponentT() override=default | WsfComponentT< WsfProcessor > | |
| ~WsfWeaponTaskManager() override=default | WsfWeaponTaskManager | |