WSF
WsfScriptObjectClass.cpp File Reference
#include "script/WsfScriptObjectClass.hpp"
#include <sstream>
#include "UtInput.hpp"
#include "UtInputString.hpp"
#include "UtLog.hpp"
#include "UtMemory.hpp"
#include "WsfObject.hpp"
#include "WsfScenario.hpp"
#include "script/WsfScriptDefs.hpp"
Include dependency graph for WsfScriptObjectClass.cpp:

Functions

 UT_DEFINE_SCRIPT_METHOD (WsfScriptObjectClass, WsfObject, Name, 0, "string", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptObjectClass, WsfObject, Type, 0, "string", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptObjectClass, WsfObject, BaseType, 0, "string", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptObjectClass, WsfObject, IsA_TypeOf, 1, "bool", "string")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptObjectClass, WsfObject, ProcessInput, 1, "bool", "string")

Function Documentation

◆ UT_DEFINE_SCRIPT_METHOD() [1/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptObjectClass ,
WsfObject ,
BaseType ,
0 ,
"string" ,
""  )

◆ UT_DEFINE_SCRIPT_METHOD() [2/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptObjectClass ,
WsfObject ,
IsA_TypeOf ,
1 ,
"bool" ,
"string"  )

◆ UT_DEFINE_SCRIPT_METHOD() [3/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptObjectClass ,
WsfObject ,
Name ,
0 ,
"string" ,
""  )

◆ UT_DEFINE_SCRIPT_METHOD() [4/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptObjectClass ,
WsfObject ,
ProcessInput ,
1 ,
"bool" ,
"string"  )

References SCENARIO.

◆ UT_DEFINE_SCRIPT_METHOD() [5/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptObjectClass ,
WsfObject ,
Type ,
0 ,
"string" ,
""  )
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