WSF
BrawlerMover Member List

This is the complete list of members for BrawlerMover, including all inherited members.

abcorlBrawlerMover
abdtBrawlerMover
ac_acdBrawlerMover
ac_acd_machBrawlerMover
ac_fuel_capBrawlerMover
acarea()BrawlerMover
accBrawlerMover
Acceleration()BrawlerMoverinlinevirtual
AccelerationWindAxes(void)BrawlerMovervirtual
actxdt(double xdota0, double xdotr, double omeg, double dt)BrawlerMover
adjal(double &aly, double &alz, double &al, double greqm, UtVec3d &toup, bool &gavdfl)BrawlerMover
aeroLoadedBrawlerMover
AircraftMass()BrawlerMoverinlinevirtual
alfaBrawlerMover
alfdotBrawlerMover
alfv1BrawlerMover
alfv2BrawlerMover
allim(double aldes, double alpha, double cosalf, double gx, double acm, double &along, double &thrust)BrawlerMover
almaxBrawlerMover
almaxgBrawlerMover
alminBrawlerMover
almingBrawlerMover
Alpha()BrawlerMoverinlinevirtual
alpha0BrawlerMover
AlphaCL0()BrawlerMoverinlinevirtual
ALSO_COMMAND_ALPHA enum valueBrawlerMover
Altitude()BrawlerMoverinlinevirtual
altlim(UtVec3d &vwr)BrawlerMover
altmaxBrawlerMover
altminBrawlerMover
amassBrawlerMover
amxinBrawlerMover
AngleOfAttackFromDrag(double drag)BrawlerMoverinlinevirtual
AngleOfAttackFromLift(double lift)BrawlerMoverinlinevirtual
AngleOfAttackRate()BrawlerMoverinlinevirtual
AngularRates()BrawlerMoverinlinevirtual
aoa(double xl, bool postall)BrawlerMover
aoa_tab_typeBrawlerMover
aoamcl(double wate)BrawlerMover
aoamnBrawlerMover
aoamxBrawlerMover
aoamx1(double acmass, double &aoamx)BrawlerMover
aoavlBrawlerMover
aproj3(double timeDelta, UtEntity &proj)BrawlerMover
arotypBrawlerMover
atmos(double alt, double &t, double &pres, double &dens, double &vs, double &pr, double &dr)BrawlerMover
awBrawlerMover
AxialForceX()BrawlerMoverinlinevirtual
baremsBrawlerMover
BrawlerMover(const BrawlerMover &aSrc)BrawlerMoverprotected
BrawlerMover()BrawlerMover
bvrmchBrawlerMover
CalibratedAirSpeed()BrawlerMoverinlinevirtual
cas(double speed)BrawlerMover
casmaxBrawlerMover
casminBrawlerMover
cdragBrawlerMover
chkrng(double x, double xmin, double xmax, std::string text)BrawlerMover
ckrngi(const int k, const int kmin, const int kmax, const std::string &text)BrawlerMover
cliftBrawlerMover
clmaxBrawlerMover
CoefficientOfDrag(double mach, double alpha)BrawlerMovervirtual
CoefficientOfLift(double mach, double alpha)BrawlerMovervirtual
CommandHeadingSpeedAltitude(double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb)BrawlerMover
CommandLevelTurn(double aHeading, double aMach, double aGees)BrawlerMover
CommandPlaneManeuver(const UtVec3d &aPlane, double aGees, double aSpeed, bool aThrottleFlag=false)BrawlerMover
CommandRates(UtVec3d &aAngularRates, UtVec3d &aLongitudinalAccel)BrawlerMover
CommandSlice(double aHeading, double aAltitude, double aRunMach)BrawlerMover
CommandType enum nameBrawlerMover
CommandVector(UtVec3d &aVelocityVector, double aMaxGees, double aSpeed, bool aThrottleFlag=false)BrawlerMover
corner(double alt, double vs, double wate)BrawlerMover
cornrvBrawlerMover
crnrvBrawlerMover
ddpdsvBrawlerMover
DeleteMover()=0BrawlerMoverpure virtual
densmeBrawlerMover
desang(UtVec3d &vw, UtVec3d &wnow, double &cphi, double &sphi, double &psidot, double &psi)BrawlerMover
desaxf(double drg, double spddes, double tsmn, double &axfreq, double &accx)BrawlerMover
deseng(double freq, double &fggdes, double &fabdes, double &ddpdes, double &trpdes)BrawlerMover
deswtBrawlerMover
dirct(double spddes, std::string spdmd, double rolds, std::string rolmd, double geedes)BrawlerMover
Drag(double alpha, double speed, double altitude)BrawlerMovervirtual
drag(double tlift)BrawlerMover
Drag2()BrawlerMoverinlinevirtual
drag2(double xaoa)BrawlerMover
dragvlBrawlerMover
drgad()BrawlerMover
drgaoaBrawlerMover
drgnowBrawlerMover
drgsuBrawlerMover
drmeBrawlerMover
dsxdot(double xdes, double x, double xdot, double xdotmx, double tau)BrawlerMover
dtggdnBrawlerMover
dtggupBrawlerMover
DynamicPressure()BrawlerMoverinlinevirtual
dypBrawlerMover
EarthToBodyRotationMatrix()BrawlerMoverinlinevirtual
EarthToWindRotationMatrix()BrawlerMoverinlinevirtual
effth2(double thrtlx, double &efgrth, double &efpd)BrawlerMover
effthr(double fggc, double fabc, double trpdc, double ddpdc, double &efgrth, double &efpd)BrawlerMover
EmptyMass()BrawlerMoverinlinevirtual
epdmaxBrawlerMover
epdminBrawlerMover
epdnowBrawlerMover
fabsvBrawlerMover
faoa(double xl, bool postall)BrawlerMover
fdrag2(double xaoa, const int num_acd_m, double *acd_mach, double *acd)BrawlerMover
fdrag_inner(double aoa, const int num_acd_m, double *acd_mach, double *acd)BrawlerMover
ff_adjBrawlerMover
fflo(double thrtlx)BrawlerMover
fggsvBrawlerMover
flact0(UtVec3d &vw, UtVec3d &gw, UtVec3d &aw)BrawlerMover
flact1(UtVec3d &wnext, double &d, double delt, double &flow, double spddes, double &faxial, double &wate, double &xl, double &efpd)BrawlerMover
flacti(double &faxial, double &xl, double &flow, double &efpd)BrawlerMover
fliftm(double mach, double dypr, double wate)BrawlerMover
floidlBrawlerMover
flomaxBrawlerMover
flomilBrawlerMover
flyac(double toTime)BrawlerMover
flyac_short(double dt)BrawlerMover
fmBrawlerMover
fmmaxBrawlerMover
fmvec1BrawlerMover
fmvec2BrawlerMover
fmvec3BrawlerMover
fntthr(double fgg, double fab, double &tgg, double &tab)BrawlerMover
forcev(double spd, std::string spdmod, double headng, double rclimb)BrawlerMover
fthrst(double fgg, double fab, double &tgg, double &tab, double &id)BrawlerMover
fxlift(double alfa)BrawlerMover
Gas()BrawlerMoverinlinevirtual
gasBrawlerMover
gcapBrawlerMover
gcap2BrawlerMover
gcdadd(const int num_mach, double *machs, double *cds, double &cdadd)BrawlerMover
get_aoa(double drag)BrawlerMover
getdt(UtVec3d &aw, UtVec3d &wnow, double ftim, double &dt)BrawlerMover
getqm(double speed, double &dyp, double &fmach)BrawlerMover
gldmx(double wate, const int idir)BrawlerMover
gliftm(double mach, double dypr, double wate)BrawlerMover
gmninBrawlerMover
gmxinBrawlerMover
gmxsuBrawlerMover
gmxsutBrawlerMover
gravecBrawlerMover
GravityWindAxes(void)BrawlerMovervirtual
grthr(double aldes, double drag, double cosaoa, double gx, double &grosst, double &epd)BrawlerMover
gwindBrawlerMover
gwreq(double &dt, double thrst, double tend, UtVec3d &aw, UtVec3d &wnext, double &spddes, double &aoades, bool &gavdfl)BrawlerMover
HEADING_SPEED_ALTITUDE enum valueBrawlerMover
htvecBrawlerMover
Initialize(double aCreationTime, UtEntity &aStartingState, BrawlerPlatform *aPlatformPtr)BrawlerMovervirtual
InletDrag(double throttle)BrawlerMoverinlinevirtual
laccel(double &along, double almin_use, UtVec3d &atrans, const UtVec3d &v, double spd, const UtFortMat3d &rbe, double acm, double amax, double &atload, double &erate)BrawlerMover
LagFilterFreqPitchRate()BrawlerMoverinlinevirtual
LagFilterFreqRollRate()BrawlerMoverinlinevirtual
ld2BrawlerMover
Lift()BrawlerMoverinlinevirtual
Lift(double alpha, double speed, double altitude)BrawlerMovervirtual
LiftFromAlpha(double alpha)BrawlerMoverinlinevirtual
limchk(double value, double limit, double maxovr, double minund, double timnow, double &toact, double &timovr, double &timund, bool &ld2, bool &over, bool limon)BrawlerMover
LoadAeroConfig(const std::string &absolutePathFile)BrawlerMovervirtual
Mach()BrawlerMoverinlinevirtual
mAltitudeBrawlerMover
mAngularRatesBrawlerMover
manwnd(const UtVec3d &v, const UtVec3d &a, UtFortMat3d &rw, double &al, double &at)BrawlerMover
max_asubt(double &g_trans_max, bool &low_spd)BrawlerMover
MaxAllowedThrottle()BrawlerMoverinlinevirtual
mAxialAccelBrawlerMover
mBrawlerPlatformPtrBrawlerMover
mchvalBrawlerMover
mCommandTypeBrawlerMover
mHeadingBrawlerMover
miss_massBrawlerMover
mMaxClimbBrawlerMover
mMaxGeesBrawlerMover
mnonrlBrawlerMover
mPlaneBrawlerMover
mSpeedBrawlerMover
mThrottleBrawlerMover
mThrottleFlagBrawlerMover
mVelocityVectorBrawlerMover
mxexrlBrawlerMover
nalph1BrawlerMover
nalph2BrawlerMover
nfm1BrawlerMover
nfm2BrawlerMover
nfm3BrawlerMover
nhtsBrawlerMover
nmach1BrawlerMover
num_ac_acd_mBrawlerMover
omegpBrawlerMover
omegqBrawlerMover
operator=(const BrawlerMover &)=deleteBrawlerMover
orient(UtFortMat3d &dircos, double &yaw, double &pitch, double &roll)BrawlerMover
overBrawlerMover
pareaBrawlerMover
perfrm()BrawlerMover
PitchRatePositiveMax()BrawlerMoverinlinevirtual
PLANE_GEES_SPEED enum valueBrawlerMover
PlatformTime()BrawlerMoverinlinevirtual
pmax(double wate, double glift)BrawlerMover
pmxBrawlerMover
posBrawlerMover
Position()BrawlerMoverinlinevirtual
presmeBrawlerMover
prjacc(const UtVec3d &xin, const UtVec3d &vin, const UtVec3d &a, double dt, UtVec3d &xout, UtVec3d &vout)BrawlerMover
prlevl(double aGees, double aTurn, double aRoc, double aHeading, double aMach)BrawlerMover
prmeBrawlerMover
psubsBrawlerMover
qmax(double u, double wate, double awz, const int idir)BrawlerMover
qmxposBrawlerMover
qroots(double a, double b, double c, double &x1, double &x2, bool &solutn)BrawlerMover
radmnpBrawlerMover
rareaBrawlerMover
rateBrawlerMover
RATES enum valueBrawlerMover
rates(double &xl, double thrst, double &dt, double tend, UtVec3d &wact, double &spddes, UtVec3d &vw, UtVec3d &gw, UtVec3d &aw, const int arotyp, double &aoaact, double &aldact)BrawlerMover
ratmx1(double xl, double acmass, UtVec3d &avw, UtVec3d &agw, double aoaold, double thrst, double &maxp, double &qmxpos, double &qmxneg, double &aoamx)BrawlerMover
rbeaBrawlerMover
ReferenceArea()BrawlerMoverinlinevirtual
rfareaBrawlerMover
rlthrsBrawlerMover
rollim(UtVec3d &gw, double &roldes, double &aly, double &alz, double psi)BrawlerMover
RollMax()BrawlerMoverinlinevirtual
RollRateMax()BrawlerMoverinlinevirtual
rolmxBrawlerMover
rweaBrawlerMover
seteng(double delt, double drg, double spddes, double tsmn)BrawlerMover
SetMaxThrottle(double aThrottle)BrawlerMover
spdBrawlerMover
spdtoa(double spd0x, double spdtmp, double dspeed, const UtVec3d &vdes, double dt, double gmax, const UtVec3d &vtemp, double &aldes, UtVec3d &atrans)BrawlerMover
SpecificEnergyRate()BrawlerMoverinlinevirtual
Speed()BrawlerMoverinlinevirtual
srch2(double *x, const int nx, double xint, int &ilow, double &p)BrawlerMover
State(double aSimTime)BrawlerMovervirtual
stenst(double fggdes, double fabdes, double ddpdes, double trpdes, double delt)BrawlerMover
stept(double ades, double w, double angmax, double &wdes, double tau)BrawlerMover
susgmx(double wate, double thrtlx)BrawlerMover
svtimeBrawlerMover
tablimBrawlerMover
tdlimBrawlerMover
tempmeBrawlerMover
thrdec(double thrtlx, double &fgg, double &fab, double &trpd)BrawlerMover
thrmaxBrawlerMover
thrminBrawlerMover
thrmxBrawlerMover
thrnowBrawlerMover
throt(double thrst)BrawlerMover
throtlBrawlerMover
throtmBrawlerMover
Throttle()BrawlerMovervirtual
thrst2(double fgg, double fab, double &tgg, double &tab, double &id)BrawlerMover
thrst3(double fgg, double fab, double &tgg, double &tab, double &id, double trpd, bool destrv)BrawlerMover
thrst_adjBrawlerMover
thrstlBrawlerMover
Thrust(double throttle)BrawlerMoverinlinevirtual
Thrust(double throttle, double speed, double altitude)BrawlerMovervirtual
thrust(double thrtlx, double &tgg, double &tab, double &id)BrawlerMover
thstoa(double gx, double frclon, const UtVec3d &dir0, const UtVec3d &vtemp, double spdtmp, double dt, double gmax, double &aldes, UtVec3d &atrans)BrawlerMover
tidleBrawlerMover
tmacexBrawlerMover
tmexrlBrawlerMover
tmilBrawlerMover
tmlimBrawlerMover
tmonrlBrawlerMover
toltst(double xf, double x0, double tol)BrawlerMover
trefggBrawlerMover
trmlaBrawlerMover
trmmBrawlerMover
trpdsvBrawlerMover
trtdBrawlerMover
tsetBrawlerMover
tsvBrawlerMover
ttsetBrawlerMover
turnBrawlerMover
TurnRadius()BrawlerMoverinlinevirtual
udrbe(UtFortMat3d &rbe, UtVec3d &w, double wsq, double wmag, double chi)BrawlerMover
udxv(UtVec3d &accbar, UtVec3d &pos, UtVec3d &vel, double delt, UtFortMat3d &rwea)BrawlerMover
UpdateFuel(double aTimeStep, double aInitialFlow, double aThrottle, double &aFuelQuantity, double &aVehicleMass)BrawlerMovervirtual
UpdateState(double toSimTime)BrawlerMovervirtual
VECTOR_GEES enum valueBrawlerMover
velBrawlerMover
Velocity()BrawlerMoverinlinevirtual
VelocityWindAxes(void)BrawlerMovervirtual
vmake2(double a, UtVec3d &vin, UtVec3d &vout)BrawlerMover
vsmeBrawlerMover
wateBrawlerMover
wmaxBrawlerMover
wnowBrawlerMover
wsqrBrawlerMover
xlift(double alfa)BrawlerMover
~BrawlerMover()BrawlerMovervirtual
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