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WSF
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#include "WsfGuidedMoverBase.hpp"#include <algorithm>#include <cassert>#include <cfloat>#include <iomanip>#include "UtEarth.hpp"#include "UtInput.hpp"#include "UtInputBlock.hpp"#include "UtLLPos.hpp"#include "UtLog.hpp"#include "UtMath.hpp"#include "UtScriptData.hpp"#include "UtSphericalEarth.hpp"#include "UtVec3.hpp"#include "WsfExplicitWeapon.hpp"#include "WsfLaunchComputer.hpp"#include "WsfLocalTrack.hpp"#include "WsfMoverGuidance.hpp"#include "WsfMoverObserver.hpp"#include "WsfPlatform.hpp"#include "WsfRoute.hpp"#include "WsfRouteTypes.hpp"#include "WsfScenario.hpp"#include "WsfSimulation.hpp"#include "WsfStringId.hpp"#include "WsfTerrain.hpp"#include "WsfTrack.hpp"#include "WsfTrackManager.hpp"#include "WsfWeapon.hpp"#include "WsfWeaponEngagement.hpp"#include "script/WsfScriptContext.hpp"