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WSF
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This is the complete list of members for WeaponObserver, including all inherited members.
| AllDone() const | WeaponObserver | inline |
| cIDLE enum value | WeaponObserver | |
| cIN_FLIGHT enum value | WeaponObserver | |
| cTERMINATED enum value | WeaponObserver | |
| DisableGroundFusing() | WeaponObserver | inline |
| EngagementLethal() const | WeaponObserver | inline |
| EngagementState enum name | WeaponObserver | |
| GetBurnOutInfo(double &aTimeOfFlight, double &aRange, double &aAltitude, double &aSpeed, double &aFlightPathAngle) | WeaponObserver | |
| GetFinalFlightPathAngle() const | WeaponObserver | inline |
| GetFinalSpeed() const | WeaponObserver | inline |
| GetImpactLocLLA(double &aImpactLat, double &aImpactLon, double &aImpactAlt) const | WeaponObserver | inline |
| GetImpactRelToLaunch(double aOffset[3]) const | WeaponObserver | |
| GetLaunchLocLLA(double &aLaunchLat, double &aLaunchLon, double &aLaunchAlt) const | WeaponObserver | inline |
| GetLaunchTime() const | WeaponObserver | inline |
| GetState() const | WeaponObserver | inline |
| GetWeaponPlatform() const | WeaponObserver | |
| GuidanceComputerPhaseChanged(double aSimTime, WsfGuidanceComputer *aComputerPtr) | WeaponObserver | virtual |
| HorizontalRange() const | WeaponObserver | |
| Initialize(WsfSimulation &aSimulation) | WeaponObserver | |
| LaunchAborted(double aSimTime) | WeaponObserver | |
| MoverBurnedOut(double aSimTime, WsfMover *aMoverPtr) | WeaponObserver | virtual |
| PlatformAdded(double aSimTime, WsfPlatform *aPlatformPtr) | WeaponObserver | virtual |
| PlatformDeleted(double aSimTime, WsfPlatform *aPlatformPtr) | WeaponObserver | virtual |
| ResetState() | WeaponObserver | |
| SetAllDone() | WeaponObserver | inline |
| SetInFlight(double aSimTime, WsfPlatform *aPlatformPtr) | WeaponObserver | |
| SetToolPtr(Tool *aToolPtr) | WeaponObserver | |
| TimeOfFlight() const | WeaponObserver | inline |
| WeaponFired(double aSimTime, const WsfWeaponEngagement *aEngagementPtr, const WsfTrack *aTargetTrackPtr) | WeaponObserver | virtual |
| WeaponObserver() | WeaponObserver | |
| WeaponTerminated(double aSimTime, const WsfWeaponEngagement *aEngagementPtr) | WeaponObserver | virtual |
| WeaponTimedOut() const | WeaponObserver | inline |
| ~WeaponObserver() | WeaponObserver | virtual |