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WSF
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#include "wsf_air_combat_export.h"#include "UtReferenceTracked.hpp"#include "UtScriptAccessible.hpp"#include "UtScriptClass.hpp"#include "UtScriptClassDefine.hpp"#include "UtVec3.hpp"#include "script/WsfScriptObjectClass.hpp"

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Classes | |
| class | WsfSA_PerceivedItem |
| The WsfSA_PerceivedItem class is used as a base class for WsfSA_EntityPerception and WsfSA_Group, which may be friendly (an asset), unknown (a bogie), or a threat (bandit or hostile). More... | |
| class | WsfScriptSA_PerceivedItemClass |