12#ifndef WSFWEAPONEFFECTSTYPES_HPP
13#define WSFWEAPONEFFECTSTYPES_HPP
15#include "wsf_mil_export.h"
WsfObjectTypeList(WsfScenario &aScenario, unsigned int aFlags, const std::string &aBlockName)
Definition WsfObjectTypeList.hpp:76
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111
WsfWeaponEffectsTypes(WsfScenario &aScenario)
Definition WsfWeaponEffectsTypes.cpp:42
static WSF_MIL_EXPORT WsfWeaponEffectsTypes & Get(WsfScenario &aScenario)
Return a modifiable reference to the type list associated with the specified scenario.
Definition WsfWeaponEffectsTypes.cpp:29
bool InitializeType(WsfWeaponEffects *aTypePtr) override
Definition WsfWeaponEffectsTypes.cpp:59
Definition WsfWeaponEffects.hpp:48