WSF
WsfMilEventPipe Member List

This is the complete list of members for WsfMilEventPipe, including all inherited members.

GetAdditionalDE_Info(WsfDirectedEnergyWeapon *aWeaponPtr, WsfPlatform *aTargetPtr, std::string &aInfo)WsfMilEventPipe
JammingAttempt(double aSimTime, WsfEM_Xmtr *aXmtrPtr, WsfEM_Rcvr *aRcvrPtr, WsfEM_Interaction &aResult)WsfMilEventPipe
JammingRequestCanceled(double aSimTime, WsfWeapon *aWeaponPtr, double aFrequency, double aBandwidth, std::size_t aTargetIndex)WsfMilEventPipe
JammingRequestInitiated(double aSimTime, WsfWeapon *aWeaponPtr, double aFrequency, double aBandwidth, WsfStringId aTechniqueId, std::size_t aTargetIndex)WsfMilEventPipe
JammingRequestUpdated(double aSimTime, WsfWeapon *aWeaponPtr, double aFrequency, double aBandwidth, WsfStringId aTechniqueId, std::size_t aTargetIndex)WsfMilEventPipe
PlatformKilled(double aSimTime, WsfPlatform *aPlatformPtr)WsfMilEventPipe
QuantumTaskerUpdate(double aSimTime, WsfQuantumTaskerProcessor *aProcessor)WsfMilEventPipe
RegisterEvents(WsfEventPipeExtension &aEventPipeExtension)WsfMilEventPipestatic
RegisterMessages(UtPackSerializer *aSerializer)WsfMilEventPipestatic
SendModeActive(double aSimTime, WsfWeapon *aSensorPtr, WsfWeapon::WsfWeaponMode *aModePtr, bool aActive)WsfMilEventPipe
TaskAssigned(double aSimTime, const WsfTask *aTaskPtr, const WsfTrack *aTrackPtr)WsfMilEventPipe
TaskCanceled(double aSimTime, const WsfTask *aTaskPtr)WsfMilEventPipe
TaskCompleted(double aSimTime, const WsfTask *aTaskPtr, WsfStringId aStatus)WsfMilEventPipe
UpdateSubscriptions(const WsfEventPipeOptions &aNewCombinedOptions, const WsfEventPipeOptions &aPreviousCombinedOptions) overrideWsfMilEventPipevirtual
UpdateWeaponArticulation(double aSimTime, size_t aPlatformId, WsfStringId &aSensorNameId)WsfMilEventPipe
WeaponFinalOutgoingCheck(double aSimTime, WsfWeaponEngagement *aEngagementPtr)WsfMilEventPipe
WeaponFireAborted(double aSimTime, WsfWeapon *aWeaponPtr, const WsfTrack *aTargetTrackPtr, double aQuantity)WsfMilEventPipe
WeaponFired(double aSimTime, const WsfWeaponEngagement *aEngagementPtr, const WsfTrack *aTargetTrackPtr)WsfMilEventPipe
WeaponFireRequested(double aSimTime, WsfWeapon *aWeaponPtr, const WsfTrack *aTargetTrackPtr, double aQuantity)WsfMilEventPipe
WeaponKilled(double aSimTime, WsfWeapon *aWeaponPtr)WsfMilEventPipe
WeaponModeActivated(double aSimTime, WsfWeapon *aWeaponPtr, WsfWeapon::WsfWeaponMode *aModePtr)WsfMilEventPipe
WeaponModeDeactivated(double aSimTime, WsfWeapon *aWeaponPtr, WsfWeapon::WsfWeaponMode *aModePtr)WsfMilEventPipe
WeaponNonOperational(double aSimTime, WsfWeapon *aWeaponPtr)WsfMilEventPipe
WeaponOperational(double aSimTime, WsfWeapon *aWeaponPtr)WsfMilEventPipe
WeaponQuantityChanged(double aSimTime, WsfWeapon *aWeaponPtr)WsfMilEventPipe
WeaponSelected(double aSimTime, WsfWeapon *aWeaponPtr, WsfTrack *aTargetTrackPtr=nullptr, int aStoreId=0)WsfMilEventPipe
WeaponTerminated(double aSimTime, const WsfWeaponEngagement *aEngagementPtr)WsfMilEventPipe
WeaponTurnedOff(double aSimTime, WsfWeapon *aWeaponPtr)WsfMilEventPipe
WeaponTurnedOn(double aSimTime, WsfWeapon *aWeaponPtr)WsfMilEventPipe
WsfMilEventPipe(WsfEventPipeInterface *aEventPipeInterfacePtr)WsfMilEventPipe
~WsfEventPipeLogger()=defaultWsfEventPipeLoggervirtual
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