WSF
WsfRandomVariable.cpp File Reference
#include "WsfRandomVariable.hpp"
#include <algorithm>
#include "UtMemory.hpp"
#include "UtRandom.hpp"
#include "UtStringUtil.hpp"
#include "WsfSimulation.hpp"
#include "script/WsfScriptContext.hpp"
#include "script/WsfScriptDefs.hpp"
Include dependency graph for WsfRandomVariable.cpp:

Functions

 UT_DEFINE_SCRIPT_METHOD (WsfScriptRandomVariableClass, WsfRandomVariable, Set, 4, "void", "string, double, double, string")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptRandomVariableClass, WsfRandomVariable, Draw, 0, "double", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptRandomVariableClass, WsfRandomVariable, LastDraw, 0, "double", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptRandomVariableClass, WsfRandomVariable, GetFirstParameter, 0, "double", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptRandomVariableClass, WsfRandomVariable, GetSecondParameter, 0, "double", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptRandomVariableClass, WsfRandomVariable, GetConstraint, 0, "string", "")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptRandomVariableClass, WsfRandomVariable, GetDistribution, 0, "string", "")

Function Documentation

◆ UT_DEFINE_SCRIPT_METHOD() [1/7]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptRandomVariableClass ,
WsfRandomVariable ,
Draw ,
0 ,
"double" ,
""  )

◆ UT_DEFINE_SCRIPT_METHOD() [2/7]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptRandomVariableClass ,
WsfRandomVariable ,
GetConstraint ,
0 ,
"string" ,
""  )

◆ UT_DEFINE_SCRIPT_METHOD() [3/7]

◆ UT_DEFINE_SCRIPT_METHOD() [4/7]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptRandomVariableClass ,
WsfRandomVariable ,
GetFirstParameter ,
0 ,
"double" ,
""  )

◆ UT_DEFINE_SCRIPT_METHOD() [5/7]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptRandomVariableClass ,
WsfRandomVariable ,
GetSecondParameter ,
0 ,
"double" ,
""  )

◆ UT_DEFINE_SCRIPT_METHOD() [6/7]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptRandomVariableClass ,
WsfRandomVariable ,
LastDraw ,
0 ,
"double" ,
""  )

◆ UT_DEFINE_SCRIPT_METHOD() [7/7]

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