12#ifndef WSFINHERENTCONTRASTTYPES_HPP
13#define WSFINHERENTCONTRASTTYPES_HPP
15#include "wsf_mil_export.h"
42 using ObjectFactoryList = std::vector<FactoryPtr>;
43 ObjectFactoryList mObjectFactoryList;
WsfInherentContrastTypes(WsfScenario &aScenario)
Definition WsfInherentContrastTypes.cpp:33
WsfInherentContrast * ObjectFactory(const std::string &aTypeName)
bool InitializeType(WsfInherentContrast *aTypePtr) override
Definition WsfInherentContrastTypes.cpp:45
static WSF_MIL_EXPORT WsfInherentContrastTypes & Get(WsfScenario &aScenario)
Return a modifiable reference to the type list associated with the specified scenario.
Definition WsfInherentContrastTypes.cpp:20
WSF_MIL_EXPORT void AddObjectFactory(FactoryPtr aFactoryPtr)
Definition WsfInherentContrastTypes.cpp:54
WsfInherentContrast *(*)(const std::string &) FactoryPtr
Definition WsfInherentContrastTypes.hpp:35
An object that represents the inherent contrast of a platform.
Definition WsfInherentContrast.hpp:24
WsfObjectTypeList(WsfScenario &aScenario, unsigned int aFlags, const std::string &aBlockName)
Definition WsfObjectTypeList.hpp:76
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111