To improve efficiency, WsfParseNodePool handles the allocation and deletion of WsfParseNode's.
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#include <WsfParseNode.hpp>
To improve efficiency, WsfParseNodePool handles the allocation and deletion of WsfParseNode's.
◆ WsfParseNodePool() [1/2]
| WsfParseNodePool::WsfParseNodePool |
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inline |
◆ ~WsfParseNodePool()
| WsfParseNodePool::~WsfParseNodePool |
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inline |
◆ WsfParseNodePool() [2/2]
◆ AddAuxiliaryValue()
◆ DeleteAllNodes()
| void WsfParseNodePool::DeleteAllNodes |
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inline |
◆ FreeNode()
◆ NewNode() [1/2]
◆ NewNode() [2/2]
| WsfParseNode * WsfParseNodePool::NewNode |
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WsfParseRule * | aRule, |
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const char * | aType, |
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UtTextDocumentRange | aValue = UtTextDocumentRange() ) |
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inline |
◆ SwapPool()
◆ UT_MEMORY_DEBUG_MARKER()
◆ mAuxVals
The documentation for this class was generated from the following file: