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WSF
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A record read in from the input file. More...
#include <WsfCoverageAssetSpecification.hpp>
Public Member Functions | |
| bool | SetAssetClass (const std::string &aAssetClass) |
Public Attributes | |
| AssetClass | mType {AssetClass::cUNKNOWN} |
| std::string | mName |
| std::string | mDeviceName |
A record read in from the input file.
| bool wsf::coverage::AssetSpecification::Asset::SetAssetClass | ( | const std::string & | aAssetClass | ) |
Set the AssetClass of this Asset from the string identifier of that class.
This will set the asset class of this Asset from the provided aAssetClass identifier. If there is no such recognized class, this method sets the asset class of this Asset to cUNKNOWN.
| aAssetClass | - A string identifier for the asset class. |
References wsf::coverage::AssetSpecification::cCATEGORY, wsf::coverage::AssetSpecification::cGROUP, wsf::coverage::AssetSpecification::cPLATFORM, wsf::coverage::AssetSpecification::cPLATFORM_TYPE, wsf::coverage::AssetSpecification::cUNKNOWN, and mType.
Referenced by wsf::coverage::AssetSpecification::ProcessInput().
| std::string wsf::coverage::AssetSpecification::Asset::mDeviceName |
Referenced by wsf::coverage::AssetSpecification::ProcessInput().
| std::string wsf::coverage::AssetSpecification::Asset::mName |
Referenced by wsf::coverage::AssetSpecification::ProcessInput().
| AssetClass wsf::coverage::AssetSpecification::Asset::mType {AssetClass::cUNKNOWN} |
Referenced by SetAssetClass().