WSF
WsfScriptBrawlerMoverClass.cpp File Reference
#include "WsfScriptBrawlerMoverClass.hpp"
#include "UtMemory.hpp"
#include "WsfBrawlerMover.hpp"
Include dependency graph for WsfScriptBrawlerMoverClass.cpp:

Functions

 UT_DEFINE_SCRIPT_METHOD (WsfScriptBrawlerMoverClass, WsfBrawlerMover, Slice_1, 2, "void", "double, double")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptBrawlerMoverClass, WsfBrawlerMover, Slice_2, 3, "void", "double, double, double")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptBrawlerMoverClass, WsfBrawlerMover, Prlvl, 2, "void", "double, double")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptBrawlerMoverClass, WsfBrawlerMover, Prlvlg, 3, "void", "double, double, double")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptBrawlerMoverClass, WsfBrawlerMover, SetMaxThrottle, 1, "void", "double")

Function Documentation

◆ UT_DEFINE_SCRIPT_METHOD() [1/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptBrawlerMoverClass ,
WsfBrawlerMover ,
Prlvl ,
2 ,
"void" ,
" double ,
double"  )

◆ UT_DEFINE_SCRIPT_METHOD() [2/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptBrawlerMoverClass ,
WsfBrawlerMover ,
Prlvlg ,
3 ,
"void" ,
" double ,
double ,
double"  )

◆ UT_DEFINE_SCRIPT_METHOD() [3/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptBrawlerMoverClass ,
WsfBrawlerMover ,
SetMaxThrottle ,
1 ,
"void" ,
"double"  )

◆ UT_DEFINE_SCRIPT_METHOD() [4/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptBrawlerMoverClass ,
WsfBrawlerMover ,
Slice_1 ,
2 ,
"void" ,
" double ,
double"  )

◆ UT_DEFINE_SCRIPT_METHOD() [5/5]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptBrawlerMoverClass ,
WsfBrawlerMover ,
Slice_2 ,
3 ,
"void" ,
" double ,
double ,
double"  )
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