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WSF
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#include <WsfBrawlerMover.hpp>


Public Member Functions | |
| WsfBrawlerMover (WsfScenario &aScenario) | |
| WsfBrawlerMover & | operator= (const WsfBrawlerMover &)=delete |
| ~WsfBrawlerMover () override | |
| WsfMover * | Clone () const override |
| void | SwapMoverInitiated (double aSimTime, WsfMover *aOldMoverPtr) override |
| bool | Initialize (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | Update (double aSimTime) override |
| WsfSpatialDomain | GetSpatialDomain () const override |
| void | TurnOn (double aSimTime) override |
| void | DeleteMover () override |
| void | UpdateFuel (double aTimeStep, double aInitialFlow, double aThrottle, double &aFuelQuantity, double &aVehicleMass) override |
| const char * | GetScriptClassName () const override |
| Public Member Functions inherited from WsfMover | |
| WsfMover ()=delete | |
| WsfMover (const WsfScenario &aScenario) | |
| WsfMover (const WsfMover &aSrc) | |
| WsfMover & | operator= (const WsfMover &)=delete |
| ~WsfMover () override | |
| virtual double | TurnRadius (double atSpeed) |
| WsfModeList * | GetModeList () const |
| virtual void | TriggerExtrapolation () |
| virtual KinematicModel * | CreateKinematicModel (double aSimTime, WsfStringId aPlatformTypeId, const double aLocationWCS[3], const double aVelocityWCS[3], WsfMover *aMoverPtr, WsfDraw *aDrawPtr) const |
| WsfComponent * | CloneComponent () const override |
| int | GetComponentInitializationOrder () const override |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| const char * | GetScriptClassName () const override |
| bool | Initialize (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | Update (double aSimTime) override |
| bool | Initialize2 (double aSimTime) override |
| void | TurnOff (double aSimTime) override |
| void | TurnOn (double aSimTime) override |
| void | SetNonOperational (double aSimTime) override |
| void | SetOperational (double aSimTime) override |
| void | PartBroken (double aSimTime) override |
| void | Restore (double aSimTime) override |
| virtual bool | IsStopped () const |
| Return whether the mover (and its attached platform) is stopped. | |
| virtual bool | IsPaused () const |
| virtual bool | IsExtrapolating () const |
| virtual void | SetHeading (double aHeading) |
| virtual void | SetPitch (double aPitch) |
| virtual void | SetRoll (double aRoll) |
| virtual void | SetOrientationNED (double aHeading, double aPitch, double aRoll) |
| virtual void | ResetPosition (double aSimTime) |
| Informs the mover to use the current platform state. | |
| double | GetLastUpdateTime () const |
| double | GetUpdateInterval () const override |
| double | GetUpdateTimeTolerance () const |
| void | SetUpdateInterval (double aUpdateInterval) override |
| void | SetLastUpdateTime (double aLastUpdateTime) |
| virtual bool | UpdateAllowed () const |
| bool | UpdateWhenBroken () const |
| void | SetUpdateWhenBroken () |
| void | SetNoUpdateWhenBroken () |
| virtual const WsfRoute * | GetDefaultRoute () const |
| virtual bool | SetRoute (double aSimTime, const WsfRoute &aRoute) |
| virtual bool | UpdateDefaultRoute () |
| virtual bool | FindAndSetPath (double aSimTime, WsfGeoPoint *aStartPtr, WsfGeoPoint *aEndPtr) |
| virtual bool | ExecuteTriggers (double aSimTime, unsigned int aPointIndex) |
| virtual bool | GetFutureLocationWCS (double aSimTime, double aLocationWCS[3]) |
| WsfStringId | GetModeId () const |
| virtual void | SetMode (WsfStringId aModeName) |
| bool | ThreadSafe () const |
| Returns true if the mover update is thread safe. | |
| void | SetThreadSafe () |
| void | SetNotThreadSafe () |
| virtual void | InitializeProperties () |
| Add any input properties and its default value common properties list. | |
| virtual bool | PropertyExists (const std::string &aPropertyName) |
| Return true if the given property exists in the set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const int &aProperty) |
| Add an integer property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const double &aProperty) |
| Add an floating point property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const std::string &aProperty) |
| Add an string property to the set of common properties. | |
| virtual bool | GetPropertyInt (const std::string &aPropertyName, int &aProperty) |
| virtual bool | GetPropertyDouble (const std::string &aPropertyName, double &aProperty) |
| virtual bool | GetPropertyString (const std::string &aPropertyName, std::string &aProperty) |
| Public Member Functions inherited from WsfPlatformPart | |
| WsfPlatformPart (const WsfScenario &aScenario, int aPartType) | |
| WsfPlatformPart & | operator= (const WsfPlatformPart &aRhs)=delete |
| ~WsfPlatformPart () override | |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| bool | DebugEnabled () const |
| Returns 'true' if debugging is enabled for this instance. | |
| void | SetDebugEnabled (bool aDebugEnabled) |
| unsigned int | GetDebugMask () |
| bool | IsExternallyControlled () const |
| virtual void | SetExternallyControlled (double aSimTime, bool aIsExternallyControlled) |
| int | GetPartType () const |
| const char * | GetScriptClassName () const override |
| WsfSimulation * | GetSimulation () const |
| const WsfScenario & | GetScenario () const |
| WsfStringId | GetComponentName () const override |
| void | ComponentParentChanged (WsfPlatform *aPlatformPtr) override |
| bool | Initialize (double aSimTime) override |
| bool | Initialize2 (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| WsfPlatform * | GetPlatform () const |
| virtual void | SetPlatform (WsfPlatform *aPlatformPtr) |
| virtual void | PlatformAdded (double aSimTime, WsfPlatform *aPlatformPtr) |
| virtual void | PlatformDeleted (WsfPlatform *aPlatformPtr) |
| double | GetLastStatusChangeTime () const |
| void | SetLastStatusChangeTime (double aSimTime) |
| Allows a system to set the time at which the device was initialized. | |
| bool | CanBeMadeOperational () const |
| Returns an indication that this system can be made operational. | |
| bool | CanBeMadeNonOperational () const |
| Returns an indication that this system can be made non-operational. | |
| bool | CanBeTurnedOn () const |
| Returns an indication that this system can be turned on. | |
| bool | CanBeTurnedOff () const |
| Returns an indication that this system can be turned off. | |
| bool | IsTurnedOn () const |
| bool | InitiallyTurnedOn () const |
| Is the system to be turned 'on' when added to the simulation? | |
| void | SetInitiallyTurnedOn (bool aInitiallyTurnedOn) |
| Sets if the system is turned on when added to the simulation. | |
| bool | IsOperational () const |
| bool | SetOperational (double aSimTime, bool aMakeOperational) |
| double | GetDamageFactor () const |
| bool | SetDamageFactor (double aSimTime, double aDamageFactor) |
| bool | IsCritical () const |
| void | SetCritical (bool aValue) |
| virtual void | OnPlatformBrokenEvent (double aSimTime) |
| Owning platform has issued a broken event. | |
| bool | IsBroken () const |
| WsfInternalLinks & | GetInternalLinks () |
| Return the internal links for this part. | |
| virtual bool | HasInternalLinks () const |
| Does this platform part have a communication link to other platform parts? | |
| virtual bool | ProcessMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual bool | ReceiveMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessageTo (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| void | SendMessageToProcessor (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| virtual void | SendQueuedMessages (double aSimTime) |
| const WsfCategoryList & | GetCategories () const |
| Get the categories to which this part belongs. | |
| void | AddCategory (WsfStringId aCategoryId) |
| Adds the provided category to the platform part's category list. | |
| bool | IsCategoryMember (WsfStringId aCategoryId) const |
| const WsfGroupList & | GetGroups () const |
| Get the groups to which this platform part belongs. | |
| void | JoinGroup (WsfGroup *aGroupPtr) |
| Join the given group. | |
| void | LeaveGroup (WsfGroup *aGroupPtr) |
| Leave the given group. | |
| bool | IsGroupMember (WsfStringId aGroupId) |
| unsigned int | GetUpdateEventEpoch () const |
| void | IncrementUpdateEventEpoch () |
| bool | UpdateEventActive () const |
| Is an 'Update' event active? | |
| void | SetUpdateEventActive (bool aUpdateEventActive) |
| Indicate if the 'Update' event is active. | |
| Public Member Functions inherited from WsfObject | |
| WsfObject () | |
| This is the constructor for the WsfObject class. | |
| ~WsfObject () override | |
| This is the destructor for the WsfObject class. | |
| const char * | GetScriptClassName () const override |
| const std::string & | GetType () const |
| WsfStringId | GetTypeId () const |
| Get the string ID of the 'type' of the object. | |
| void | SetType (WsfStringId aType) |
| const std::string & | GetBaseType () const |
| WsfStringId | GetBaseTypeId () const |
| const TypeList & | GetTypeList () const |
| bool | IsA_TypeOf (WsfStringId aType) const |
| WsfObject & | operator= (const WsfObject &aRhs) |
| Assignment operator. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| const std::string & | GetName () const |
| WsfStringId | GetNameId () const |
| void | SetName (WsfStringId aName) |
| Public Member Functions inherited from WsfComponentT< WsfPlatform > | |
| WsfComponentT () | |
| WsfComponentT (const WsfComponentT &) noexcept | |
| WsfComponentT & | operator= (const WsfComponentT &) noexcept |
| ~WsfComponentT () override=default | |
| ParentType * | GetComponentParent () const |
| void | SetComponentParent (ParentType *aParentPtr) |
| Public Member Functions inherited from WsfComponent | |
| virtual | ~WsfComponent ()=default |
| template<typename T> | |
| bool | QueryInterfaceT (T *&aRolePtr) |
| bool | ComponentHasRole (int aRole) |
| Returns true if the component has the specified role. | |
| virtual bool | PreInitialize (double aSimTime) |
| virtual void | PreInput () |
| Public Member Functions inherited from WsfUniqueId | |
| WsfUniqueId () | |
| Construtor initializes the unique identifier to 0. | |
| WsfUniqueId (const WsfUniqueId &) | |
| Copy constructor initializes the unique identifier to 0. | |
| WsfUniqueId & | operator= (const WsfUniqueId &) |
| unsigned int | GetUniqueId () const |
| Get the unique identifier assigned to this object. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| Public Member Functions inherited from WsfAuxDataEnabled | |
| WsfAuxDataEnabled ()=default | |
| WsfAuxDataEnabled (const WsfAuxDataEnabled &aSrc)=default | |
| WsfAuxDataEnabled & | operator= (const WsfAuxDataEnabled &aRhs) |
| WsfAuxDataEnabled (WsfAuxDataEnabled &&)=default | |
| WsfAuxDataEnabled & | operator= (WsfAuxDataEnabled &&)=default |
| virtual | ~WsfAuxDataEnabled () noexcept |
| void | SetAuxData (const WsfAttributeContainer &aAuxData) |
| void | DeleteAuxData () |
| Delete the aux data container from the object. | |
| void | MergeAuxData (const WsfAuxDataEnabled &aSrc) |
| Merge the object's aux data with aux data from an existing object. | |
| void | UpdateAuxData (const WsfAuxDataEnabled &aSrc) |
| Update the object's aux data with aux data from an existing object. | |
| bool | HasAuxData () const |
| Returns true if this object has aux data. | |
| bool | ProcessInput (UtInput &aInput) |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| (De)serialization for XIO | |
| WsfAttributeContainer & | GetAuxData () |
| const WsfAttributeContainer & | GetAuxData () const noexcept |
| const WsfAttributeContainer & | GetAuxDataConst () const noexcept |
| Public Member Functions inherited from BrawlerMover | |
| BrawlerMover () | |
| BrawlerMover & | operator= (const BrawlerMover &)=delete |
| virtual | ~BrawlerMover () |
| virtual bool | LoadAeroConfig (const std::string &absolutePathFile) |
| virtual bool | Initialize (double aCreationTime, UtEntity &aStartingState, BrawlerPlatform *aPlatformPtr) |
| virtual bool | UpdateState (double toSimTime) |
| virtual UtEntity | State (double aSimTime) |
| virtual double | PlatformTime () |
| virtual UtVec3d & | Position () |
| virtual double | Altitude () |
| virtual UtVec3d & | Velocity () |
| virtual UtVec3d & | Acceleration () |
| virtual UtFortMat3d & | EarthToBodyRotationMatrix () |
| virtual UtFortMat3d & | EarthToWindRotationMatrix () |
| virtual UtVec3d & | AngularRates () |
| virtual double | Alpha () |
| virtual double | AlphaCL0 () |
| virtual double | AngleOfAttackRate () |
| virtual double | AircraftMass () |
| virtual double | EmptyMass () |
| virtual double | Speed () |
| virtual double | TurnRadius () |
| virtual double | Mach () |
| virtual double | DynamicPressure () |
| virtual double | LagFilterFreqPitchRate () |
| virtual double | LagFilterFreqRollRate () |
| virtual double | RollRateMax () |
| virtual double | PitchRatePositiveMax () |
| virtual double | RollMax () |
| virtual double | ReferenceArea () |
| virtual double | Gas () |
| virtual double | MaxAllowedThrottle () |
| virtual double | CoefficientOfLift (double mach, double alpha) |
| virtual double | CoefficientOfDrag (double mach, double alpha) |
| virtual double | Drag2 () |
| virtual double | Drag (double alpha, double speed, double altitude) |
| virtual double | Lift () |
| virtual double | Lift (double alpha, double speed, double altitude) |
| virtual double | LiftFromAlpha (double alpha) |
| virtual double | AngleOfAttackFromDrag (double drag) |
| virtual double | AngleOfAttackFromLift (double lift) |
| virtual double | CalibratedAirSpeed () |
| virtual double | SpecificEnergyRate () |
| Returns specific energy rate calculated in aproj3. | |
| virtual double | Thrust (double throttle) |
| virtual double | Thrust (double throttle, double speed, double altitude) |
| virtual double | Throttle () |
| virtual double | AxialForceX () |
| virtual double | InletDrag (double throttle) |
| virtual UtVec3d | VelocityWindAxes (void) |
| virtual UtVec3d | GravityWindAxes (void) |
| virtual UtVec3d | AccelerationWindAxes (void) |
| void | CommandRates (UtVec3d &aAngularRates, UtVec3d &aLongitudinalAccel) |
| void | CommandHeadingSpeedAltitude (double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb) |
| void | CommandPlaneManeuver (const UtVec3d &aPlane, double aGees, double aSpeed, bool aThrottleFlag=false) |
| void | CommandVector (UtVec3d &aVelocityVector, double aMaxGees, double aSpeed, bool aThrottleFlag=false) |
| void | CommandLevelTurn (double aHeading, double aMach, double aGees) |
| void | CommandSlice (double aHeading, double aAltitude, double aRunMach) |
| void | prlevl (double aGees, double aTurn, double aRoc, double aHeading, double aMach) |
| void | forcev (double spd, std::string spdmod, double headng, double rclimb) |
| void | dirct (double spddes, std::string spdmd, double rolds, std::string rolmd, double geedes) |
| void | SetMaxThrottle (double aThrottle) |
| void | aproj3 (double timeDelta, UtEntity &proj) |
| void | allim (double aldes, double alpha, double cosalf, double gx, double acm, double &along, double &thrust) |
| void | grthr (double aldes, double drag, double cosaoa, double gx, double &grosst, double &epd) |
| void | laccel (double &along, double almin_use, UtVec3d &atrans, const UtVec3d &v, double spd, const UtFortMat3d &rbe, double acm, double amax, double &atload, double &erate) |
| void | prjacc (const UtVec3d &xin, const UtVec3d &vin, const UtVec3d &a, double dt, UtVec3d &xout, UtVec3d &vout) |
| void | spdtoa (double spd0x, double spdtmp, double dspeed, const UtVec3d &vdes, double dt, double gmax, const UtVec3d &vtemp, double &aldes, UtVec3d &atrans) |
| void | thstoa (double gx, double frclon, const UtVec3d &dir0, const UtVec3d &vtemp, double spdtmp, double dt, double gmax, double &aldes, UtVec3d &atrans) |
| void | manwnd (const UtVec3d &v, const UtVec3d &a, UtFortMat3d &rw, double &al, double &at) |
| void | perfrm () |
| double | corner (double alt, double vs, double wate) |
| void | flyac (double toTime) |
| void | rates (double &xl, double thrst, double &dt, double tend, UtVec3d &wact, double &spddes, UtVec3d &vw, UtVec3d &gw, UtVec3d &aw, const int arotyp, double &aoaact, double &aldact) |
| void | gwreq (double &dt, double thrst, double tend, UtVec3d &aw, UtVec3d &wnext, double &spddes, double &aoades, bool &gavdfl) |
| void | flact1 (UtVec3d &wnext, double &d, double delt, double &flow, double spddes, double &faxial, double &wate, double &xl, double &efpd) |
| void | seteng (double delt, double drg, double spddes, double tsmn) |
| void | desaxf (double drg, double spddes, double tsmn, double &axfreq, double &accx) |
| void | flacti (double &faxial, double &xl, double &flow, double &efpd) |
| void | flyac_short (double dt) |
| void | flact0 (UtVec3d &vw, UtVec3d &gw, UtVec3d &aw) |
| void | acarea () |
| void | getdt (UtVec3d &aw, UtVec3d &wnow, double ftim, double &dt) |
| void | ratmx1 (double xl, double acmass, UtVec3d &avw, UtVec3d &agw, double aoaold, double thrst, double &maxp, double &qmxpos, double &qmxneg, double &aoamx) |
| double | pmax (double wate, double glift) |
| double | gliftm (double mach, double dypr, double wate) |
| double | fliftm (double mach, double dypr, double wate) |
| double | qmax (double u, double wate, double awz, const int idir) |
| void | aoamx1 (double acmass, double &aoamx) |
| double | actxdt (double xdota0, double xdotr, double omeg, double dt) |
| double | gldmx (double wate, const int idir) |
| double | dsxdot (double xdes, double x, double xdot, double xdotmx, double tau) |
| double | stept (double ades, double w, double angmax, double &wdes, double tau) |
| void | qroots (double a, double b, double c, double &x1, double &x2, bool &solutn) |
| bool | toltst (double xf, double x0, double tol) |
| void | adjal (double &aly, double &alz, double &al, double greqm, UtVec3d &toup, bool &gavdfl) |
| void | altlim (UtVec3d &vwr) |
| void | vmake2 (double a, UtVec3d &vin, UtVec3d &vout) |
| void | chkrng (double x, double xmin, double xmax, std::string text) |
| void | ckrngi (const int k, const int kmin, const int kmax, const std::string &text) |
| void | desang (UtVec3d &vw, UtVec3d &wnow, double &cphi, double &sphi, double &psidot, double &psi) |
| void | orient (UtFortMat3d &dircos, double &yaw, double &pitch, double &roll) |
| void | rollim (UtVec3d &gw, double &roldes, double &aly, double &alz, double psi) |
| void | limchk (double value, double limit, double maxovr, double minund, double timnow, double &toact, double &timovr, double &timund, bool &ld2, bool &over, bool limon) |
| void | udrbe (UtFortMat3d &rbe, UtVec3d &w, double wsq, double wmag, double chi) |
| void | udxv (UtVec3d &accbar, UtVec3d &pos, UtVec3d &vel, double delt, UtFortMat3d &rwea) |
| double | fflo (double thrtlx) |
| void | getqm (double speed, double &dyp, double &fmach) |
| void | deseng (double freq, double &fggdes, double &fabdes, double &ddpdes, double &trpdes) |
| double | throt (double thrst) |
| void | stenst (double fggdes, double fabdes, double ddpdes, double trpdes, double delt) |
| void | effth2 (double thrtlx, double &efgrth, double &efpd) |
| void | effthr (double fggc, double fabc, double trpdc, double ddpdc, double &efgrth, double &efpd) |
| void | thrst2 (double fgg, double fab, double &tgg, double &tab, double &id) |
| void | max_asubt (double &g_trans_max, bool &low_spd) |
| double | drag (double tlift) |
| double | drag2 (double xaoa) |
| double | fdrag2 (double xaoa, const int num_acd_m, double *acd_mach, double *acd) |
| double | fdrag_inner (double aoa, const int num_acd_m, double *acd_mach, double *acd) |
| void | gcdadd (const int num_mach, double *machs, double *cds, double &cdadd) |
| double | drgad () |
| double | xlift (double alfa) |
| double | fxlift (double alfa) |
| double | get_aoa (double drag) |
| void | srch2 (double *x, const int nx, double xint, int &ilow, double &p) |
| double | cas (double speed) |
| void | atmos (double alt, double &t, double &pres, double &dens, double &vs, double &pr, double &dr) |
| void | thrust (double thrtlx, double &tgg, double &tab, double &id) |
| void | thrdec (double thrtlx, double &fgg, double &fab, double &trpd) |
| void | thrst3 (double fgg, double fab, double &tgg, double &tab, double &id, double trpd, bool destrv) |
| void | fthrst (double fgg, double fab, double &tgg, double &tab, double &id) |
| void | fntthr (double fgg, double fab, double &tgg, double &tab) |
| double | susgmx (double wate, double thrtlx) |
| double | aoamcl (double wate) |
| double | aoa (double xl, bool postall) |
| double | faoa (double xl, bool postall) |
Navigation methods. | |
These methods provide the interface for external control of the mover. These are the WsfBrawlerMover implementations of the base class methods. | |
| bool | mDrawProjection |
| Flag indicating if visual aid of projection should be drawn. | |
| WsfDraw * | mDrawPtr |
| Pointer to a wsfDraw object to allow drawing of projection. | |
| UtEntity | mDebugEntityProjection |
| A UtEntity for storing projection state. | |
| WsfFuel * | mFuelPtr |
| Pointer to a fuel object on the platform. | |
| WsfRoute | mRoute |
| The route the mover will follow. | |
| bool | mFlyingRoute |
| Flag indicating the mover is following its defined route. | |
| int | mCurrentRouteIndex |
| Index of the current spot in the route. | |
| const WsfRoute * | GetRoute () const override |
| int | RoutePointIndex () const override |
| bool | GoToLocation (double aSimTime, double aLatitude, double aLongitude, double aAltitude) override |
| bool | TurnToHeading (double aSimTime, double aHeading, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) override |
| bool | GoToSpeed (double aSimTime, double aSpeed, double aLinearAccel, bool aKeepRoute) override |
| bool | GoToAltitude (double aSimTime, double aAltitude, double aClimbDiveRate, bool aKeepRoute) override |
| bool | TurnToRelativeHeading (double aSimTime, double aHeadingChange, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) override |
| bool | ReturnToRoute (double aSimTime) override |
| bool | UpdateRoute (double aSimTime, const WsfRoute &aRoute) override |
| bool | GoToClosestPoint (double aSimTime) override |
| bool | GoToLabel (double aSimTime, WsfStringId aLabelId) override |
| bool | GoToWaypoint (double aSimTime, unsigned int aDestination) override |
| double | GetThrottlePosition () override |
| bool | Slice (double aDesiredHeading, double aDesiredAltitude, double aDesiredMach) |
| bool | Prlvl (double aDesiredHeading, double aDesiredMach) |
| bool | Prlvlg (double aDesiredHeading, double aDesiredMach, double aDesiredgees) |
| void | SetMaxThrottle (double aThrottle) |
| double | ReasonableClimbRate (double desiredSpeed) |
| WsfBrawlerMover (const WsfBrawlerMover &aSrc) | |
| Copy constructor used by Clone(). | |
BRAWLER Flight methods. | |
These methods provide the interface for external control of the mover. These are the WsfBrawlerMover implementations of the base class methods that provide the interface to fly BRAWLER maneuver alternatives. | |
| bool | FlyRates (const UtVec3d &aAngularRates, const UtVec3d &aLongitudinalAccel) override |
| bool | FlyHeadingSpeedAltitude (double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb) override |
| bool | TurnInPlaneWithSpeed (const UtVec3d &aPlane, double aGees, double aSpeed) override |
| bool | TurnInPlaneWithThrottle (const UtVec3d &aPlane, double aGees, double aThrottle) override |
| bool | FlyVectorWithSpeed (const UtVec3d &aVelocityVector, double aMaxGees, double aSpeed) override |
| bool | FlyVectorWithThrottle (const UtVec3d &aVelocityVector, double aMaxGees, double aThrottle) override |
| bool | ProjectForward (double delta, UtEntity &projected) |
Additional Inherited Members | |
| Public Types inherited from WsfPlatformPart | |
| enum | { cLEVEL_ONE_DEBUG = 0x00000001 , cLEVEL_TWO_DEBUG = 0x00000002 } |
| using | InternalMessageQueue = std::queue<WsfMessage*> |
| using | RecipientMessageQueue = std::queue<std::pair<WsfPlatformPart*, WsfMessage*>> |
| Public Types inherited from WsfObject | |
| typedef std::vector< WsfStringId > | TypeList |
| The list of types returned by GetTypeList. | |
| Public Types inherited from WsfComponentT< WsfPlatform > | |
| typedef WsfPlatform | ParentType |
| This is needed to support the WsfComponentList template. | |
| Public Types inherited from BrawlerMover | |
| enum | CommandType { RATES = 1 , HEADING_SPEED_ALTITUDE = 2 , PLANE_GEES_SPEED = 3 , VECTOR_GEES = 4 , ALSO_COMMAND_ALPHA = 9 } |
| Public Attributes inherited from BrawlerMover | |
| UtVec3d | mAngularRates |
| UtVec3d | mAxialAccel |
| UtVec3d | mPlane |
| UtVec3d | mVelocityVector |
| double | mHeading |
| double | mAltitude |
| double | mSpeed |
| double | mThrottle |
| double | mMaxGees |
| double | mMaxClimb |
| CommandType | mCommandType |
| bool | mThrottleFlag |
| UtVec3d | gravec |
| double | tsv |
| UtVec3d | pos |
| UtVec3d | vel |
| UtVec3d | acc |
| UtFortMat3d | rbea |
| UtFortMat3d | rwea |
| UtVec3d | wnow |
| double | alfa |
| double | alfdot |
| double | amass |
| double | spd |
| double | turn |
| double | wsqr |
| double | rate |
| double | fm |
| double | bvrmch |
| double | dyp |
| double | omegp |
| double | omegq |
| double | pmx |
| double | qmxpos |
| double | rlthrs |
| double | rolmx |
| double | rarea |
| double | gas |
| double | tset |
| double | ttset |
| double | fggsv |
| double | fabsv |
| double | trpdsv |
| double | ddpdsv |
| double | mxexrl |
| double | mnonrl |
| double | tmexrl |
| double | tmonrl |
| double | tmacex |
| bool | ld2 |
| bool | over |
| double | svtime |
| double | barems |
| double | crnrv |
| double | fmmax |
| double | casmax |
| double | trefgg |
| double | trmla |
| double | abdt |
| double | dtggup |
| double | dtggdn |
| bool | tdlim |
| bool | tmlim |
| bool | tablim |
| double | trmm |
| double | trtd |
| double | alpha0 |
| int | aoa_tab_type |
| int | nfm1 |
| int | nfm2 |
| int | nfm3 |
| double | fmvec1 [mfm] |
| double | fmvec2 [mfm] |
| double | fmvec3 [mfm] |
| double | clmax [mfm] |
| int | nalph1 |
| int | nalph2 |
| double | alfv1 [malpha] |
| double | alfv2 [malpha] |
| double | clift [mfm *malpha] |
| double | cdrag [mfm *malpha] |
| int | nmach1 |
| int | nhts |
| double | mchval [mmach1] |
| double | htvec [mhts] |
| double | tidle [mmach1 *mhts] |
| double | tmil [mmach1 *mhts] |
| double | thrmx [mmach1 *mhts] |
| double | abcorl |
| double | gcap [2][mmach1] |
| double | gcap2 [2][mmach1] |
| double | rfarea [msweep] |
| double | floidl [mmach1 *mhts] |
| double | flomil [mmach1 *mhts] |
| double | flomax [mmach1 *mhts] |
| double | ff_adj |
| double | dragvl [ndatbl] |
| double | aoavl [ndatbl] |
| double | drgaoa [ndtbl2] |
| UtVec3d | aw |
| UtVec3d | gwind |
| double | almax |
| double | almin |
| double | gmxin |
| double | thrmin |
| double | thrnow |
| double | thrmax |
| double | drgnow |
| double | gmxsu |
| double | almaxg |
| double | alming |
| double | amxin |
| double | drgsu |
| double | wmax |
| double | wate |
| double | gmnin |
| double | gmxsut |
| double | psubs |
| double | cornrv |
| double | tempme |
| double | presme |
| double | densme |
| double | vsme |
| double | prme |
| double | drme |
| double | radmnp |
| double | aoamx |
| double | aoamn |
| double | epdmin |
| double | epdnow |
| double | epdmax |
| double | thrstl [5] |
| double | throtm |
| double | altmin |
| double | altmax |
| double | casmin |
| double | miss_mass |
| double | parea [3] |
| double | deswt |
| double | ac_fuel_cap |
| int | arotyp |
| double | thrst_adj |
| int | num_ac_acd_m |
| double | ac_acd_mach [2 *max_acd_mach] |
| double | ac_acd [2 *max_acd_mach] |
| double | throtl |
| bool | aeroLoaded |
| BrawlerPlatform * | mBrawlerPlatformPtr |
| Static Public Attributes inherited from WsfMover | |
| static const char * | cTYPE_KIND = "mover" |
| Static Public Attributes inherited from WsfAuxDataEnabled | |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataAccessed |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataDestroyed |
| void | SetModeList (WsfModeList *aModeListPtr) |
| void | SetUpdateTimeTolerance (double aDt) |
| Revise the internal time tolerance allowed for Update() sequencing logic. | |
| WsfPlatformPart (const WsfPlatformPart &aSrc) | |
| Copy constructor (for Clone()). | |
| WsfObject (const WsfObject &aSrc) | |
| Copy constructor (for Clone()). | |
| Protected Member Functions inherited from WsfUniqueId | |
| void | AssignUniqueId (WsfSimulation *aSimulationPtr) |
| Protected Member Functions inherited from BrawlerMover | |
| BrawlerMover (const BrawlerMover &aSrc) | |
| double | mLastUpdateTime |
| The simulation time when Update was last called. | |
| WsfVariable< double > | mUpdateTimeTolerance |
| bool | mThreadSafe |
| std::vector< WsfMoverMode * > | mMoverModeList |
| The generic list of modes (not valid until Initialize is called). | |
| WsfStringId | mModeId |
This class defines a new type of mover that replicates the BRAWLER AROTYP1 mover model. The inheritance from the base WsfMover provides the interface for platforms to use the replicated BRAWLER mover inherited from BrawlerMover.
| WsfBrawlerMover::WsfBrawlerMover | ( | WsfScenario & | aScenario | ) |
References BrawlerMover::BrawlerMover(), mCurrentRouteIndex, mDebugEntityProjection, mDrawProjection, mDrawPtr, mFlyingRoute, mFuelPtr, and WsfMover::WsfMover().
Referenced by Clone(), operator=(), and WsfBrawlerMover().
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References mDrawPtr.
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protected |
Copy constructor used by Clone().
References BrawlerMover::BrawlerMover(), mCurrentRouteIndex, mDebugEntityProjection, mDrawProjection, mDrawPtr, mFlyingRoute, mFuelPtr, mRoute, WsfBrawlerMover(), and WsfMover::WsfMover().
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Clone this object.
Implements WsfMover.
References WsfBrawlerMover(), and WsfMover::WsfMover().
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overridevirtual |
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Reimplemented from WsfMover.
References BrawlerMover::CommandHeadingSpeedAltitude(), and mFlyingRoute.
Referenced by WsfBrawlerProcessor::EvaluateHeadingSpeedAltitude().
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Reimplemented from WsfMover.
References BrawlerMover::CommandRates(), and mFlyingRoute.
Referenced by WsfBrawlerProcessor::EvaluateRates().
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Reimplemented from WsfMover.
References BrawlerMover::CommandVector(), and mFlyingRoute.
Referenced by WsfBrawlerProcessor::EvaluateVectorWithSpeed().
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Reimplemented from WsfMover.
References BrawlerMover::CommandVector(), and mFlyingRoute.
Referenced by WsfBrawlerProcessor::EvaluateVectorWithThrottle().
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inlineoverride |
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Return the spatial domain in which the mover is operating.
The spatial domain is the domain in which the mover is operating (land, sea, space, etc.).
Reimplemented from WsfMover.
References WSF_SPATIAL_DOMAIN_AIR.
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Get the throttle position that the mover is commanding A throttle position x such that 1.0 <= x < 2.0 indicates military power A throttle position x such that x == 2.0 indicates max power A throttle position x such that 2.0 < x <= 3.0 indicates afterburner
Reimplemented from WsfMover.
References BrawlerMover::Throttle().
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Command the mover change its altitude.
| aSimTime | The current simulated time (seconds). |
| aAltitude | The desired altitude to attempt to achieve (in meters). |
| aClimbDiveRate | The desired climb/dive rate (meters/second). If zero then use the mover default. |
| aKeepRoute | 'true' if the mover should maintain current route. 'false' to extrapolate. |
Reimplemented from WsfMover.
References BrawlerMover::CommandHeadingSpeedAltitude(), BrawlerMover::HEADING_SPEED_ALTITUDE, BrawlerMover::mAltitude, BrawlerMover::mCommandType, mFlyingRoute, BrawlerMover::mMaxClimb, BrawlerMover::mSpeed, ReasonableClimbRate(), BrawlerMover::Speed(), and BrawlerMover::State().
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Go to the closest point in the current route.
| aSimTime | The current simulated clock time (seconds). |
Reimplemented from WsfMover.
References WsfWaypoint::cLATITUDE_AND_LONGITUDE, WsfWaypoint::GetAlt(), WsfWaypoint::GetLat(), WsfWaypoint::GetLon(), WsfPlatformPart::GetPlatform(), WsfWaypoint::GetPointType(), GoToWaypoint(), mRoute, and Update().
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Go to the point with the specified label in the current route.
| aSimTime | The current simulated clock time (seconds). |
| aLabelId | The name (string id) of the point. |
Reimplemented from WsfMover.
References GoToWaypoint(), and mRoute.
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Command the mover to move towards a specified location.
| aSimTime | The current simulated clock time (seconds). |
| aLatitude | The desired latitude. |
| aLongitude | The desired longitude. |
| aAltitude | The desired altitude. If -1 is used for aAltitude the current altitude is used. |
Reimplemented from WsfMover.
References BrawlerMover::CommandHeadingSpeedAltitude(), BrawlerMover::HEADING_SPEED_ALTITUDE, BrawlerMover::mAltitude, BrawlerMover::mCommandType, mFlyingRoute, BrawlerMover::mHeading, ReasonableClimbRate(), and BrawlerMover::State().
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Command the mover to change its speed.
| aSimTime | The current simulated clock time (seconds). |
| aSpeed | The desired speed (in meters/second). |
| aLinearAccel | The desired acceleration (meters/second^2). If zero then use the mover default. |
| aKeepRoute | 'true' if the mover should maintain current route. 'false' to extrapolate. |
Reimplemented from WsfMover.
References BrawlerMover::CommandHeadingSpeedAltitude(), BrawlerMover::HEADING_SPEED_ALTITUDE, BrawlerMover::mCommandType, mFlyingRoute, BrawlerMover::mMaxGees, BrawlerMover::mSpeed, ReasonableClimbRate(), and BrawlerMover::State().
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Attempt to find a WsfWaypoint index, and go there.
| aSimTime | The current simulated clock time (seconds). |
| aDestination | Waypoint index to find. |
Reimplemented from WsfMover.
References mCurrentRouteIndex, mFlyingRoute, mRoute, and Update().
Referenced by GoToClosestPoint(), and GoToLabel().
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Perform phase 1 initialization. This is called by WsfPlatform::Initialize() during phase 1 initialization of the platform. The component should complete validation of input data that could not be done by ProcessInput, as well as any other functions to prepare for simulation use (subject to the next paragraph).
The order in which components are initialized is defined by GetComponentInitializationOrder. In general a component implementation of this method should not be dependent on the state of another component, i.e.: it should not assume that the other components Initialize() method has been called. If such a dependency exists one should use Initialize2() if possible, or specify a value GetComponentInitializationOrder to force things to initialize in a particular order.
| aSimTime | The current simulation time. |
Reimplemented from WsfComponent.
References WsfComponentList::RoleIterator< T >::AtEnd(), BrawlerMover::barems, WsfWaypoint::cLATITUDE_AND_LONGITUDE, WsfPath::cUSE_PREVIOUS, WsfBrawlerProcessor::Find(), BrawlerMover::gas, WsfWaypoint::GetAlt(), WsfWaypoint::GetLat(), WsfWaypoint::GetLon(), WsfPlatformPart::GetPlatform(), WsfWaypoint::GetPointType(), WsfPlatformPart::GetSimulation(), WsfWaypoint::GetSpeed(), BRAWLER::grav, BrawlerMover::Initialize(), WsfMover::Initialize(), BrawlerMover::mBrawlerPlatformPtr, mCurrentRouteIndex, mDrawProjection, mDrawPtr, mFlyingRoute, mFuelPtr, mRoute, ok, WsfPlatform::SetEmptyMass(), WsfPlatform::SetFuelMass(), and WsfBrawlerProcessor::SetLocationLLA().
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delete |
References WsfBrawlerMover(), and WsfMover::WsfMover().
| bool WsfBrawlerMover::Prlvl | ( | double | aDesiredHeading, |
| double | aDesiredMach ) |
References BrawlerMover::CommandLevelTurn().
| bool WsfBrawlerMover::Prlvlg | ( | double | aDesiredHeading, |
| double | aDesiredMach, | ||
| double | aDesiredgees ) |
References BrawlerMover::CommandLevelTurn().
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Process input from a generic source.
Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.
| aInput | a reference to a UtInput object. |
| UtInput::ExceptionBase | (or an object derived from it) if the command was recognized but contains some sort of error. |
Reimplemented from WsfObject.
References WsfScenario::FromInput(), WsfRouteTypes::Get(), BrawlerMover::LoadAeroConfig(), mDrawProjection, mRoute, and WsfMover::ProcessInput().
| bool WsfBrawlerMover::ProjectForward | ( | double | delta, |
| UtEntity & | projected ) |
Projects the current state of the mover forward the specified time. This does not change the internal state of mover
| delta | The time in seconds to project the mover forward. |
| projected | A UtEntity that is updated and returned with the forward projected state. |
References BrawlerMover::aproj3().
Referenced by WsfBrawlerProcessor::EvaluateHeadingSpeedAltitude(), WsfBrawlerProcessor::EvaluateRates(), WsfBrawlerProcessor::EvaluateTurnInPlaneWithSpeed(), WsfBrawlerProcessor::EvaluateTurnInPlaneWithThrottle(), WsfBrawlerProcessor::EvaluateVectorWithSpeed(), WsfBrawlerProcessor::EvaluateVectorWithThrottle(), and Update().
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protected |
References BrawlerMover::AircraftMass(), BrawlerMover::Alpha(), BrawlerMover::Altitude(), BrawlerMover::Drag(), BrawlerMover::drag(), BRAWLER::grav, BrawlerMover::Speed(), BrawlerMover::Thrust(), and BrawlerMover::thrust().
Referenced by GoToAltitude(), GoToLocation(), GoToSpeed(), TurnToHeading(), and Update().
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After going elsewhere, rejoin the route, reverting to the previous waypoint.
| aSimTime | The current simulated time (seconds). |
Reimplemented from WsfMover.
References mFlyingRoute.
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inlineoverridevirtual |
Reimplemented from WsfMover.
References mCurrentRouteIndex.
| void WsfBrawlerMover::SetMaxThrottle | ( | double | aThrottle | ) |
References BrawlerMover::SetMaxThrottle().
| bool WsfBrawlerMover::Slice | ( | double | aDesiredHeading, |
| double | aDesiredAltitude, | ||
| double | aDesiredMach ) |
References BrawlerMover::CommandSlice(), and mFlyingRoute.
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A mover swap has been initiated (i.e.: a call to WsfPlatform::SwapMover). This is called during the execution of WsfPlatform::SwapMover while the old mover is still the active mover. After this is called the new mover is initialized (Initialize and Initialize2 are called) and then made the active mover. The new mover typically uses this call to establish an environment to be used during subsequent Update calls to blend the old state data with the new state data for some small period of time.
| aSimTime | The current simulation time. |
| aOldMoverPtr | Pointer to the old mover. |
Reimplemented from WsfMover.
References BrawlerMover::tsv, and WsfMover::WsfMover().
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Reimplemented from WsfMover.
References BrawlerMover::CommandPlaneManeuver(), and mFlyingRoute.
Referenced by WsfBrawlerProcessor::EvaluateTurnInPlaneWithSpeed().
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Reimplemented from WsfMover.
References BrawlerMover::CommandPlaneManeuver(), and mFlyingRoute.
Referenced by WsfBrawlerProcessor::EvaluateTurnInPlaneWithThrottle().
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Turn on the platform part (system).
| aSimTime | The current simulation time. |
Reimplemented from WsfPlatformPart.
References BrawlerMover::tsv, and WsfMover::TurnOn().
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Command the mover to change its heading.
| aSimTime | The current simulated clock time (seconds). |
| aHeading | The desired heading (in radians). |
| aRadialAccel | The desired radial acceleration (meters/second^2). If zero then use the mover default. |
| aTurnDirection | The direction in which to turn. |
Reimplemented from WsfMover.
References BrawlerMover::CommandHeadingSpeedAltitude(), BrawlerMover::HEADING_SPEED_ALTITUDE, BrawlerMover::mCommandType, mFlyingRoute, BrawlerMover::mHeading, BrawlerMover::mMaxGees, ReasonableClimbRate(), and BrawlerMover::State().
Referenced by TurnToRelativeHeading().
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Command the mover to change its relative heading.
| aSimTime | The current simulated clock time (seconds). |
| aHeadingChange | The desired heading change with positive clockwise, negative counter-clockwise. (in radians). |
| aRadialAccel | The desired radial acceleration (meters/second^2). If zero then use the mover default. |
| aTurnDirection | The direction in which to turn. |
Reimplemented from WsfMover.
References BrawlerMover::State(), and TurnToHeading().
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Update the state of an platform part. Updates the platform part to reflect the state at the specified simulation time.
| aSimTime | The current simulation time. |
Reimplemented from WsfPlatformPart.
References BrawlerMover::barems, WsfPath::cDOUBLE_NOT_SET, BrawlerMover::CommandHeadingSpeedAltitude(), BrawlerMover::gas, WsfWaypoint::GetClimbRate(), WsfWaypoint::GetLocationLLA(), WsfPlatformPart::GetPlatform(), WsfWaypoint::GetSpeed(), BrawlerMover::gmxsu, BrawlerMover::gmxsut, BRAWLER::grav, BrawlerMover::HEADING_SPEED_ALTITUDE, BrawlerMover::mBrawlerPlatformPtr, BrawlerMover::mCommandType, mCurrentRouteIndex, mDebugEntityProjection, mDrawProjection, mDrawPtr, mFlyingRoute, BrawlerMover::mMaxClimb, mRoute, BrawlerMover::mSpeed, WsfMover::mUpdateTimeTolerance, ProjectForward(), ReasonableClimbRate(), WsfPlatform::SetEmptyMass(), WsfPlatform::SetFuelMass(), BrawlerMover::State(), BrawlerMover::tsv, BrawlerMover::TurnRadius(), WsfMover::Update(), and BrawlerMover::UpdateState().
Referenced by GoToClosestPoint(), GoToWaypoint(), and UpdateRoute().
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Reimplemented from BrawlerMover.
References mFuelPtr, and BrawlerMover::UpdateFuel().
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Update the route.
| aSimTime | The current simulated clock time (seconds). |
| aRoute | The new route. |
Reimplemented from WsfMover.
References BrawlerMover::Altitude(), WsfPath::cUSE_PREVIOUS, mCurrentRouteIndex, mFlyingRoute, mRoute, BrawlerMover::Speed(), and Update().
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Index of the current spot in the route.
Referenced by GoToWaypoint(), Initialize(), RoutePointIndex(), Update(), UpdateRoute(), WsfBrawlerMover(), and WsfBrawlerMover().
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A UtEntity for storing projection state.
Referenced by Update(), WsfBrawlerMover(), and WsfBrawlerMover().
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Flag indicating if visual aid of projection should be drawn.
Referenced by Initialize(), ProcessInput(), Update(), WsfBrawlerMover(), and WsfBrawlerMover().
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Pointer to a wsfDraw object to allow drawing of projection.
Referenced by Initialize(), Update(), WsfBrawlerMover(), WsfBrawlerMover(), and ~WsfBrawlerMover().
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Flag indicating the mover is following its defined route.
Referenced by FlyHeadingSpeedAltitude(), FlyRates(), FlyVectorWithSpeed(), FlyVectorWithThrottle(), GoToAltitude(), GoToLocation(), GoToSpeed(), GoToWaypoint(), Initialize(), ReturnToRoute(), Slice(), TurnInPlaneWithSpeed(), TurnInPlaneWithThrottle(), TurnToHeading(), Update(), UpdateRoute(), WsfBrawlerMover(), and WsfBrawlerMover().
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Pointer to a fuel object on the platform.
Referenced by Initialize(), UpdateFuel(), WsfBrawlerMover(), and WsfBrawlerMover().
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The route the mover will follow.
Referenced by GetRoute(), GoToClosestPoint(), GoToLabel(), GoToWaypoint(), Initialize(), ProcessInput(), Update(), UpdateRoute(), and WsfBrawlerMover().