WSF
WsfFrameStepSimulationInput Class Reference

Reads inputs specific to frame-stepped simulations. More...

#include <WsfSimulationInput.hpp>

Inheritance diagram for WsfFrameStepSimulationInput:

Public Member Functions

 WsfFrameStepSimulationInput ()
virtual ~WsfFrameStepSimulationInput ()
bool ProcessInput (UtInput &aInput, WsfSimulationInput &aSimInput)

Public Attributes

double mFrameTime
 The time allotted to a frame (seconds).

Detailed Description

Reads inputs specific to frame-stepped simulations.

Constructor & Destructor Documentation

◆ WsfFrameStepSimulationInput()

WsfFrameStepSimulationInput::WsfFrameStepSimulationInput ( )

References mFrameTime.

◆ ~WsfFrameStepSimulationInput()

virtual WsfFrameStepSimulationInput::~WsfFrameStepSimulationInput ( )
inlinevirtual

Member Function Documentation

◆ ProcessInput()

bool WsfFrameStepSimulationInput::ProcessInput ( UtInput & aInput,
WsfSimulationInput & aSimInput )

Member Data Documentation

◆ mFrameTime

double WsfFrameStepSimulationInput::mFrameTime

The time allotted to a frame (seconds).

Referenced by ProcessInput(), and WsfFrameStepSimulationInput().


The documentation for this class was generated from the following files:
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