WSF
AllMessages.hpp File Reference
#include "Message10_2.hpp"
#include "Message11_0.hpp"
#include "Message11_1.hpp"
#include "Message11_2.hpp"
#include "Message12_0.hpp"
#include "Message12_1.hpp"
#include "Message12_2.hpp"
#include "Message12_3.hpp"
#include "Message12_4.hpp"
#include "Message12_5.hpp"
#include "Message12_6.hpp"
#include "Message12_7.hpp"
#include "Message13_2.hpp"
#include "Message13_3.hpp"
#include "Message13_4.hpp"
#include "Message13_5.hpp"
#include "Message14_0.hpp"
#include "Message15_0.hpp"
#include "Message2_0.hpp"
#include "Message2_2.hpp"
#include "Message2_3.hpp"
#include "Message2_4.hpp"
#include "Message2_5.hpp"
#include "Message2_6.hpp"
#include "Message31_7.hpp"
#include "Message3_0.hpp"
#include "Message3_1.hpp"
#include "Message3_2.hpp"
#include "Message3_3.hpp"
#include "Message3_4.hpp"
#include "Message3_5.hpp"
#include "Message3_6.hpp"
#include "Message3_7.hpp"
#include "Message7_0.hpp"
#include "Message7_1.hpp"
#include "Message7_3.hpp"
#include "Message9_0.hpp"
#include "Message9_1.hpp"
#include "Messages.hpp"
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Namespaces

namespace  WsfL16
 This file should be included prior to defining a message. Currently there is a limit of 32 fields per message.

Functions

template<typename FN>
void WsfL16::MessageSpecialized (WsfL16::Messages::InitialBase &aMsg, FN aFunctor)
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