WSF
WsfBrawlerMover Member List

This is the complete list of members for WsfBrawlerMover, including all inherited members.

abcorlBrawlerMover
abdtBrawlerMover
ac_acdBrawlerMover
ac_acd_machBrawlerMover
ac_fuel_capBrawlerMover
acarea()BrawlerMover
accBrawlerMover
Acceleration()BrawlerMoverinlinevirtual
AccelerationWindAxes(void)BrawlerMovervirtual
actxdt(double xdota0, double xdotr, double omeg, double dt)BrawlerMover
AddCategory(WsfStringId aCategoryId)WsfPlatformPartinline
adjal(double &aly, double &alz, double &al, double greqm, UtVec3d &toup, bool &gavdfl)BrawlerMover
aeroLoadedBrawlerMover
AircraftMass()BrawlerMoverinlinevirtual
alfaBrawlerMover
alfdotBrawlerMover
alfv1BrawlerMover
alfv2BrawlerMover
allim(double aldes, double alpha, double cosalf, double gx, double acm, double &along, double &thrust)BrawlerMover
almaxBrawlerMover
almaxgBrawlerMover
alminBrawlerMover
almingBrawlerMover
Alpha()BrawlerMoverinlinevirtual
alpha0BrawlerMover
AlphaCL0()BrawlerMoverinlinevirtual
ALSO_COMMAND_ALPHA enum valueBrawlerMover
Altitude()BrawlerMoverinlinevirtual
altlim(UtVec3d &vwr)BrawlerMover
altmaxBrawlerMover
altminBrawlerMover
amassBrawlerMover
amxinBrawlerMover
AngleOfAttackFromDrag(double drag)BrawlerMoverinlinevirtual
AngleOfAttackFromLift(double lift)BrawlerMoverinlinevirtual
AngleOfAttackRate()BrawlerMoverinlinevirtual
AngularRates()BrawlerMoverinlinevirtual
aoa(double xl, bool postall)BrawlerMover
aoa_tab_typeBrawlerMover
aoamcl(double wate)BrawlerMover
aoamnBrawlerMover
aoamxBrawlerMover
aoamx1(double acmass, double &aoamx)BrawlerMover
aoavlBrawlerMover
aproj3(double timeDelta, UtEntity &proj)BrawlerMover
arotypBrawlerMover
AssignUniqueId(WsfSimulation *aSimulationPtr)WsfUniqueIdprotected
atmos(double alt, double &t, double &pres, double &dens, double &vs, double &pr, double &dr)BrawlerMover
AuxDataAccessedWsfAuxDataEnabledstatic
AuxDataDestroyedWsfAuxDataEnabledstatic
awBrawlerMover
AxialForceX()BrawlerMoverinlinevirtual
baremsBrawlerMover
BrawlerMover(const BrawlerMover &aSrc)BrawlerMoverprotected
BrawlerMover()BrawlerMover
bvrmchBrawlerMover
CalibratedAirSpeed()BrawlerMoverinlinevirtual
CanBeMadeNonOperational() constWsfPlatformPartinline
CanBeMadeOperational() constWsfPlatformPartinline
CanBeTurnedOff() constWsfPlatformPartinline
CanBeTurnedOn() constWsfPlatformPartinline
cas(double speed)BrawlerMover
casmaxBrawlerMover
casminBrawlerMover
cdragBrawlerMover
chkrng(double x, double xmin, double xmax, std::string text)BrawlerMover
ckrngi(const int k, const int kmin, const int kmax, const std::string &text)BrawlerMover
cLEVEL_ONE_DEBUG enum valueWsfPlatformPart
cLEVEL_TWO_DEBUG enum valueWsfPlatformPart
cliftBrawlerMover
clmaxBrawlerMover
Clone() const overrideWsfBrawlerMovervirtual
CloneComponent() const overrideWsfMoverinlinevirtual
CoefficientOfDrag(double mach, double alpha)BrawlerMovervirtual
CoefficientOfLift(double mach, double alpha)BrawlerMovervirtual
CommandHeadingSpeedAltitude(double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb)BrawlerMover
CommandLevelTurn(double aHeading, double aMach, double aGees)BrawlerMover
CommandPlaneManeuver(const UtVec3d &aPlane, double aGees, double aSpeed, bool aThrottleFlag=false)BrawlerMover
CommandRates(UtVec3d &aAngularRates, UtVec3d &aLongitudinalAccel)BrawlerMover
CommandSlice(double aHeading, double aAltitude, double aRunMach)BrawlerMover
CommandType enum nameBrawlerMover
CommandVector(UtVec3d &aVelocityVector, double aMaxGees, double aSpeed, bool aThrottleFlag=false)BrawlerMover
ComponentHasRole(int aRole)WsfComponentinline
ComponentParentChanged(WsfPlatform *aPlatformPtr) overrideWsfPlatformPartinlinevirtual
corner(double alt, double vs, double wate)BrawlerMover
cornrvBrawlerMover
CreateKinematicModel(double aSimTime, WsfStringId aPlatformTypeId, const double aLocationWCS[3], const double aVelocityWCS[3], WsfMover *aMoverPtr, WsfDraw *aDrawPtr) constWsfMoverinlinevirtual
crnrvBrawlerMover
cTYPE_KINDWsfMoverstatic
ddpdsvBrawlerMover
DebugEnabled() constWsfPlatformPartinline
DeleteAuxData()WsfAuxDataEnabled
DeleteMover() overrideWsfBrawlerMovervirtual
densmeBrawlerMover
desang(UtVec3d &vw, UtVec3d &wnow, double &cphi, double &sphi, double &psidot, double &psi)BrawlerMover
desaxf(double drg, double spddes, double tsmn, double &axfreq, double &accx)BrawlerMover
deseng(double freq, double &fggdes, double &fabdes, double &ddpdes, double &trpdes)BrawlerMover
deswtBrawlerMover
dirct(double spddes, std::string spdmd, double rolds, std::string rolmd, double geedes)BrawlerMover
Drag(double alpha, double speed, double altitude)BrawlerMovervirtual
drag(double tlift)BrawlerMover
Drag2()BrawlerMoverinlinevirtual
drag2(double xaoa)BrawlerMover
dragvlBrawlerMover
drgad()BrawlerMover
drgaoaBrawlerMover
drgnowBrawlerMover
drgsuBrawlerMover
drmeBrawlerMover
dsxdot(double xdes, double x, double xdot, double xdotmx, double tau)BrawlerMover
dtggdnBrawlerMover
dtggupBrawlerMover
DynamicPressure()BrawlerMoverinlinevirtual
dypBrawlerMover
EarthToBodyRotationMatrix()BrawlerMoverinlinevirtual
EarthToWindRotationMatrix()BrawlerMoverinlinevirtual
effth2(double thrtlx, double &efgrth, double &efpd)BrawlerMover
effthr(double fggc, double fabc, double trpdc, double ddpdc, double &efgrth, double &efpd)BrawlerMover
EmptyMass()BrawlerMoverinlinevirtual
epdmaxBrawlerMover
epdminBrawlerMover
epdnowBrawlerMover
ExecuteTriggers(double aSimTime, unsigned int aPointIndex)WsfMovervirtual
fabsvBrawlerMover
faoa(double xl, bool postall)BrawlerMover
fdrag2(double xaoa, const int num_acd_m, double *acd_mach, double *acd)BrawlerMover
fdrag_inner(double aoa, const int num_acd_m, double *acd_mach, double *acd)BrawlerMover
ff_adjBrawlerMover
fflo(double thrtlx)BrawlerMover
fggsvBrawlerMover
FindAndSetPath(double aSimTime, WsfGeoPoint *aStartPtr, WsfGeoPoint *aEndPtr)WsfMovervirtual
flact0(UtVec3d &vw, UtVec3d &gw, UtVec3d &aw)BrawlerMover
flact1(UtVec3d &wnext, double &d, double delt, double &flow, double spddes, double &faxial, double &wate, double &xl, double &efpd)BrawlerMover
flacti(double &faxial, double &xl, double &flow, double &efpd)BrawlerMover
fliftm(double mach, double dypr, double wate)BrawlerMover
floidlBrawlerMover
flomaxBrawlerMover
flomilBrawlerMover
flyac(double toTime)BrawlerMover
flyac_short(double dt)BrawlerMover
FlyHeadingSpeedAltitude(double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb) overrideWsfBrawlerMovervirtual
FlyRates(const UtVec3d &aAngularRates, const UtVec3d &aLongitudinalAccel) overrideWsfBrawlerMovervirtual
FlyVectorWithSpeed(const UtVec3d &aVelocityVector, double aMaxGees, double aSpeed) overrideWsfBrawlerMovervirtual
FlyVectorWithThrottle(const UtVec3d &aVelocityVector, double aMaxGees, double aThrottle) overrideWsfBrawlerMovervirtual
fmBrawlerMover
fmmaxBrawlerMover
fmvec1BrawlerMover
fmvec2BrawlerMover
fmvec3BrawlerMover
fntthr(double fgg, double fab, double &tgg, double &tab)BrawlerMover
forcev(double spd, std::string spdmod, double headng, double rclimb)BrawlerMover
fthrst(double fgg, double fab, double &tgg, double &tab, double &id)BrawlerMover
fxlift(double alfa)BrawlerMover
Gas()BrawlerMoverinlinevirtual
gasBrawlerMover
gcapBrawlerMover
gcap2BrawlerMover
gcdadd(const int num_mach, double *machs, double *cds, double &cdadd)BrawlerMover
get_aoa(double drag)BrawlerMover
GetAuxData()WsfAuxDataEnabled
GetAuxData() const noexceptWsfAuxDataEnabled
GetAuxDataConst() const noexceptWsfAuxDataEnabled
GetBaseType() constWsfObject
GetBaseTypeId() constWsfObjectinline
GetCategories() constWsfPlatformPartinline
GetComponentInitializationOrder() const overrideWsfMoverinlinevirtual
GetComponentName() const overrideWsfPlatformPartinlinevirtual
GetComponentParent() constWsfComponentT< WsfPlatform >inline
GetComponentRoles() const overrideWsfMovervirtual
GetDamageFactor() constWsfPlatformPartinline
GetDebugMask()WsfPlatformPartinline
GetDefaultRoute() constWsfMovervirtual
getdt(UtVec3d &aw, UtVec3d &wnow, double ftim, double &dt)BrawlerMover
GetFutureLocationWCS(double aSimTime, double aLocationWCS[3])WsfMovervirtual
GetGroups() constWsfPlatformPartinline
GetInternalLinks()WsfPlatformPartinline
GetLastStatusChangeTime() constWsfPlatformPartinline
GetLastUpdateTime() constWsfMoverinline
GetModeId() constWsfMoverinline
GetModeList() constWsfMoverinline
GetName() constWsfObject
GetNameId() constWsfObjectinline
GetPartType() constWsfPlatformPartinline
GetPlatform() constWsfPlatformPartinline
GetPropertyDouble(const std::string &aPropertyName, double &aProperty)WsfMovervirtual
GetPropertyInt(const std::string &aPropertyName, int &aProperty)WsfMovervirtual
GetPropertyString(const std::string &aPropertyName, std::string &aProperty)WsfMovervirtual
getqm(double speed, double &dyp, double &fmach)BrawlerMover
GetRoute() const overrideWsfBrawlerMoverinlinevirtual
GetScenario() constWsfPlatformPartinline
GetScriptClassName() const overrideWsfBrawlerMoverinline
GetSimulation() constWsfPlatformPart
GetSpatialDomain() const overrideWsfBrawlerMovervirtual
GetThrottlePosition() overrideWsfBrawlerMovervirtual
GetType() constWsfObject
GetTypeId() constWsfObjectinline
GetTypeList() constWsfObjectinline
GetUniqueId() constWsfUniqueIdinline
GetUpdateEventEpoch() constWsfPlatformPartinline
GetUpdateInterval() const overrideWsfMoverinlinevirtual
GetUpdateTimeTolerance() constWsfMoverinline
gldmx(double wate, const int idir)BrawlerMover
gliftm(double mach, double dypr, double wate)BrawlerMover
gmninBrawlerMover
gmxinBrawlerMover
gmxsuBrawlerMover
gmxsutBrawlerMover
GoToAltitude(double aSimTime, double aAltitude, double aClimbDiveRate, bool aKeepRoute) overrideWsfBrawlerMovervirtual
GoToClosestPoint(double aSimTime) overrideWsfBrawlerMovervirtual
GoToLabel(double aSimTime, WsfStringId aLabelId) overrideWsfBrawlerMovervirtual
GoToLocation(double aSimTime, double aLatitude, double aLongitude, double aAltitude) overrideWsfBrawlerMovervirtual
GoToSpeed(double aSimTime, double aSpeed, double aLinearAccel, bool aKeepRoute) overrideWsfBrawlerMovervirtual
GoToWaypoint(double aSimTime, unsigned int aDestination) overrideWsfBrawlerMovervirtual
gravecBrawlerMover
GravityWindAxes(void)BrawlerMovervirtual
grthr(double aldes, double drag, double cosaoa, double gx, double &grosst, double &epd)BrawlerMover
gwindBrawlerMover
gwreq(double &dt, double thrst, double tend, UtVec3d &aw, UtVec3d &wnext, double &spddes, double &aoades, bool &gavdfl)BrawlerMover
HasAuxData() constWsfAuxDataEnabled
HasInternalLinks() constWsfPlatformPartinlinevirtual
HEADING_SPEED_ALTITUDE enum valueBrawlerMover
htvecBrawlerMover
IncrementUpdateEventEpoch()WsfPlatformPartinline
Initialize(double aSimTime) overrideWsfBrawlerMovervirtual
BrawlerMover::Initialize(double aCreationTime, UtEntity &aStartingState, BrawlerPlatform *aPlatformPtr)BrawlerMovervirtual
Initialize2(double aSimTime) overrideWsfMovervirtual
InitializeProperties()WsfMoverinlinevirtual
InitiallyTurnedOn() constWsfPlatformPartinline
InletDrag(double throttle)BrawlerMoverinlinevirtual
InternalMessageQueue typedefWsfPlatformPart
IsA_TypeOf(WsfStringId aType) constWsfObjectinline
IsBroken() constWsfPlatformPartinline
IsCategoryMember(WsfStringId aCategoryId) constWsfPlatformPartinline
IsCritical() constWsfPlatformPartinline
IsExternallyControlled() constWsfPlatformPartinline
IsExtrapolating() constWsfMovervirtual
IsGroupMember(WsfStringId aGroupId)WsfPlatformPart
IsOperational() constWsfPlatformPartinline
IsPaused() constWsfMovervirtual
IsStopped() constWsfMovervirtual
IsTurnedOn() constWsfPlatformPartinline
JoinGroup(WsfGroup *aGroupPtr)WsfPlatformPart
laccel(double &along, double almin_use, UtVec3d &atrans, const UtVec3d &v, double spd, const UtFortMat3d &rbe, double acm, double amax, double &atload, double &erate)BrawlerMover
LagFilterFreqPitchRate()BrawlerMoverinlinevirtual
LagFilterFreqRollRate()BrawlerMoverinlinevirtual
ld2BrawlerMover
LeaveGroup(WsfGroup *aGroupPtr)WsfPlatformPart
Lift()BrawlerMoverinlinevirtual
Lift(double alpha, double speed, double altitude)BrawlerMovervirtual
LiftFromAlpha(double alpha)BrawlerMoverinlinevirtual
limchk(double value, double limit, double maxovr, double minund, double timnow, double &toact, double &timovr, double &timund, bool &ld2, bool &over, bool limon)BrawlerMover
LoadAeroConfig(const std::string &absolutePathFile)BrawlerMovervirtual
Mach()BrawlerMoverinlinevirtual
mAltitudeBrawlerMover
mAngularRatesBrawlerMover
manwnd(const UtVec3d &v, const UtVec3d &a, UtFortMat3d &rw, double &al, double &at)BrawlerMover
max_asubt(double &g_trans_max, bool &low_spd)BrawlerMover
MaxAllowedThrottle()BrawlerMoverinlinevirtual
mAxialAccelBrawlerMover
mBrawlerPlatformPtrBrawlerMover
mchvalBrawlerMover
mCommandTypeBrawlerMover
mCurrentRouteIndexWsfBrawlerMoverprotected
mDebugEntityProjectionWsfBrawlerMoverprotected
mDrawProjectionWsfBrawlerMoverprotected
mDrawPtrWsfBrawlerMoverprotected
MergeAuxData(const WsfAuxDataEnabled &aSrc)WsfAuxDataEnabled
mFlyingRouteWsfBrawlerMoverprotected
mFuelPtrWsfBrawlerMoverprotected
mHeadingBrawlerMover
miss_massBrawlerMover
mLastUpdateTimeWsfMoverprotected
mMaxClimbBrawlerMover
mMaxGeesBrawlerMover
mModeIdWsfMoverprotected
mMoverModeListWsfMoverprotected
mnonrlBrawlerMover
mPlaneBrawlerMover
mRouteWsfBrawlerMoverprotected
mSpeedBrawlerMover
mThreadSafeWsfMoverprotected
mThrottleBrawlerMover
mThrottleFlagBrawlerMover
mUpdateTimeToleranceWsfMoverprotected
mVelocityVectorBrawlerMover
mxexrlBrawlerMover
nalph1BrawlerMover
nalph2BrawlerMover
nfm1BrawlerMover
nfm2BrawlerMover
nfm3BrawlerMover
nhtsBrawlerMover
nmach1BrawlerMover
num_ac_acd_mBrawlerMover
omegpBrawlerMover
omegqBrawlerMover
OnPlatformBrokenEvent(double aSimTime)WsfPlatformPartvirtual
operator=(const WsfBrawlerMover &)=deleteWsfBrawlerMover
WsfMover::operator=(const WsfMover &)=deleteWsfMover
WsfMover::WsfPlatformPart::operator=(const WsfPlatformPart &aRhs)=deleteWsfPlatformPart
WsfMover::WsfObject::operator=(const WsfObject &aRhs)WsfObject
WsfMover::WsfComponentT< WsfPlatform >::operator=(const WsfComponentT &) noexceptWsfComponentT< WsfPlatform >inline
WsfMover::WsfUniqueId::operator=(const WsfUniqueId &)WsfUniqueIdinline
WsfMover::WsfAuxDataEnabled::operator=(const WsfAuxDataEnabled &aRhs)WsfAuxDataEnabled
WsfMover::WsfAuxDataEnabled::operator=(WsfAuxDataEnabled &&)=defaultWsfAuxDataEnabled
BrawlerMover::operator=(const BrawlerMover &)=deleteBrawlerMover
orient(UtFortMat3d &dircos, double &yaw, double &pitch, double &roll)BrawlerMover
overBrawlerMover
pareaBrawlerMover
ParentType typedefWsfComponentT< WsfPlatform >
PartBroken(double aSimTime) overrideWsfMovervirtual
perfrm()BrawlerMover
PitchRatePositiveMax()BrawlerMoverinlinevirtual
PLANE_GEES_SPEED enum valueBrawlerMover
PlatformAdded(double aSimTime, WsfPlatform *aPlatformPtr)WsfPlatformPartvirtual
PlatformDeleted(WsfPlatform *aPlatformPtr)WsfPlatformPartvirtual
PlatformTime()BrawlerMoverinlinevirtual
pmax(double wate, double glift)BrawlerMover
pmxBrawlerMover
posBrawlerMover
Position()BrawlerMoverinlinevirtual
PreInitialize(double aSimTime)WsfComponentvirtual
PreInput()WsfComponentvirtual
presmeBrawlerMover
prjacc(const UtVec3d &xin, const UtVec3d &vin, const UtVec3d &a, double dt, UtVec3d &xout, UtVec3d &vout)BrawlerMover
prlevl(double aGees, double aTurn, double aRoc, double aHeading, double aMach)BrawlerMover
Prlvl(double aDesiredHeading, double aDesiredMach)WsfBrawlerMover
Prlvlg(double aDesiredHeading, double aDesiredMach, double aDesiredgees)WsfBrawlerMover
prmeBrawlerMover
ProcessInput(UtInput &aInput) overrideWsfBrawlerMovervirtual
ProcessMessage(double aSimTime, const WsfMessage &aMessage)WsfPlatformPartvirtual
ProjectForward(double delta, UtEntity &projected)WsfBrawlerMover
PropertyExists(const std::string &aPropertyName)WsfMovervirtual
psubsBrawlerMover
qmax(double u, double wate, double awz, const int idir)BrawlerMover
qmxposBrawlerMover
qroots(double a, double b, double c, double &x1, double &x2, bool &solutn)BrawlerMover
QueryInterface(int aRole) overrideWsfMovervirtual
QueryInterfaceT(T *&aRolePtr)WsfComponentinline
radmnpBrawlerMover
rareaBrawlerMover
rateBrawlerMover
RATES enum valueBrawlerMover
rates(double &xl, double thrst, double &dt, double tend, UtVec3d &wact, double &spddes, UtVec3d &vw, UtVec3d &gw, UtVec3d &aw, const int arotyp, double &aoaact, double &aldact)BrawlerMover
ratmx1(double xl, double acmass, UtVec3d &avw, UtVec3d &agw, double aoaold, double thrst, double &maxp, double &qmxpos, double &qmxneg, double &aoamx)BrawlerMover
rbeaBrawlerMover
ReasonableClimbRate(double desiredSpeed)WsfBrawlerMoverprotected
ReceiveMessage(double aSimTime, const WsfMessage &aMessage)WsfPlatformPartvirtual
RecipientMessageQueue typedefWsfPlatformPart
ReferenceArea()BrawlerMoverinlinevirtual
RegisterProperty(const std::string &aPropertyName, const int &aProperty)WsfMovervirtual
RegisterProperty(const std::string &aPropertyName, const double &aProperty)WsfMovervirtual
RegisterProperty(const std::string &aPropertyName, const std::string &aProperty)WsfMovervirtual
ResetPosition(double aSimTime)WsfMoverinlinevirtual
Restore(double aSimTime) overrideWsfMovervirtual
ReturnToRoute(double aSimTime) overrideWsfBrawlerMovervirtual
rfareaBrawlerMover
rlthrsBrawlerMover
rollim(UtVec3d &gw, double &roldes, double &aly, double &alz, double psi)BrawlerMover
RollMax()BrawlerMoverinlinevirtual
RollRateMax()BrawlerMoverinlinevirtual
rolmxBrawlerMover
RoutePointIndex() const overrideWsfBrawlerMoverinlinevirtual
rweaBrawlerMover
SendMessage(double aSimTime, const WsfMessage &aMessage)WsfPlatformPartvirtual
SendMessageTo(double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId)WsfPlatformPartvirtual
SendMessageToProcessor(double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId)WsfPlatformPart
SendQueuedMessages(double aSimTime)WsfPlatformPartvirtual
WsfMover::WsfPlatformPart::WsfObject::Serialize(T &aBuff)WsfObjectinline
WsfMover::WsfPlatformPart::WsfUniqueId::Serialize(T &aBuff)WsfUniqueIdinline
WsfAuxDataEnabled::Serialize(T &aBuff)WsfAuxDataEnabledinline
SetAuxData(const WsfAttributeContainer &aAuxData)WsfAuxDataEnabled
SetComponentParent(ParentType *aParentPtr)WsfComponentT< WsfPlatform >inline
SetCritical(bool aValue)WsfPlatformPartinline
SetDamageFactor(double aSimTime, double aDamageFactor)WsfPlatformPart
SetDebugEnabled(bool aDebugEnabled)WsfPlatformPartinline
seteng(double delt, double drg, double spddes, double tsmn)BrawlerMover
SetExternallyControlled(double aSimTime, bool aIsExternallyControlled)WsfPlatformPartvirtual
SetHeading(double aHeading)WsfMovervirtual
SetInitiallyTurnedOn(bool aInitiallyTurnedOn)WsfPlatformPartinline
SetLastStatusChangeTime(double aSimTime)WsfPlatformPartinline
SetLastUpdateTime(double aLastUpdateTime)WsfMoverinline
SetMaxThrottle(double aThrottle)WsfBrawlerMover
SetMode(WsfStringId aModeName)WsfMovervirtual
SetModeList(WsfModeList *aModeListPtr)WsfMoverprotected
SetName(WsfStringId aName)WsfObjectinline
SetNonOperational(double aSimTime) overrideWsfMovervirtual
SetNotThreadSafe()WsfMoverinline
SetNoUpdateWhenBroken()WsfMoverinline
SetOperational(double aSimTime) overrideWsfMovervirtual
WsfPlatformPart::SetOperational(double aSimTime, bool aMakeOperational)WsfPlatformPart
SetOrientationNED(double aHeading, double aPitch, double aRoll)WsfMovervirtual
SetPitch(double aPitch)WsfMovervirtual
SetPlatform(WsfPlatform *aPlatformPtr)WsfPlatformPartinlinevirtual
SetRoll(double aRoll)WsfMovervirtual
SetRoute(double aSimTime, const WsfRoute &aRoute)WsfMovervirtual
SetThreadSafe()WsfMoverinline
SetType(WsfStringId aType)WsfObject
SetUpdateEventActive(bool aUpdateEventActive)WsfPlatformPartinline
SetUpdateInterval(double aUpdateInterval) overrideWsfMoverinlinevirtual
SetUpdateTimeTolerance(double aDt)WsfMoverinlineprotected
SetUpdateWhenBroken()WsfMoverinline
Slice(double aDesiredHeading, double aDesiredAltitude, double aDesiredMach)WsfBrawlerMover
spdBrawlerMover
spdtoa(double spd0x, double spdtmp, double dspeed, const UtVec3d &vdes, double dt, double gmax, const UtVec3d &vtemp, double &aldes, UtVec3d &atrans)BrawlerMover
SpecificEnergyRate()BrawlerMoverinlinevirtual
Speed()BrawlerMoverinlinevirtual
srch2(double *x, const int nx, double xint, int &ilow, double &p)BrawlerMover
State(double aSimTime)BrawlerMovervirtual
stenst(double fggdes, double fabdes, double ddpdes, double trpdes, double delt)BrawlerMover
stept(double ades, double w, double angmax, double &wdes, double tau)BrawlerMover
susgmx(double wate, double thrtlx)BrawlerMover
svtimeBrawlerMover
SwapMoverInitiated(double aSimTime, WsfMover *aOldMoverPtr) overrideWsfBrawlerMovervirtual
tablimBrawlerMover
tdlimBrawlerMover
tempmeBrawlerMover
thrdec(double thrtlx, double &fgg, double &fab, double &trpd)BrawlerMover
ThreadSafe() constWsfMoverinline
thrmaxBrawlerMover
thrminBrawlerMover
thrmxBrawlerMover
thrnowBrawlerMover
throt(double thrst)BrawlerMover
throtlBrawlerMover
throtmBrawlerMover
Throttle()BrawlerMovervirtual
thrst2(double fgg, double fab, double &tgg, double &tab, double &id)BrawlerMover
thrst3(double fgg, double fab, double &tgg, double &tab, double &id, double trpd, bool destrv)BrawlerMover
thrst_adjBrawlerMover
thrstlBrawlerMover
Thrust(double throttle)BrawlerMoverinlinevirtual
Thrust(double throttle, double speed, double altitude)BrawlerMovervirtual
thrust(double thrtlx, double &tgg, double &tab, double &id)BrawlerMover
thstoa(double gx, double frclon, const UtVec3d &dir0, const UtVec3d &vtemp, double spdtmp, double dt, double gmax, double &aldes, UtVec3d &atrans)BrawlerMover
tidleBrawlerMover
tmacexBrawlerMover
tmexrlBrawlerMover
tmilBrawlerMover
tmlimBrawlerMover
tmonrlBrawlerMover
toltst(double xf, double x0, double tol)BrawlerMover
trefggBrawlerMover
TriggerExtrapolation()WsfMovervirtual
trmlaBrawlerMover
trmmBrawlerMover
trpdsvBrawlerMover
trtdBrawlerMover
tsetBrawlerMover
tsvBrawlerMover
ttsetBrawlerMover
turnBrawlerMover
TurnInPlaneWithSpeed(const UtVec3d &aPlane, double aGees, double aSpeed) overrideWsfBrawlerMovervirtual
TurnInPlaneWithThrottle(const UtVec3d &aPlane, double aGees, double aThrottle) overrideWsfBrawlerMovervirtual
TurnOff(double aSimTime) overrideWsfMovervirtual
TurnOn(double aSimTime) overrideWsfBrawlerMovervirtual
WsfMover::TurnRadius(double atSpeed)WsfMoverinlinevirtual
BrawlerMover::TurnRadius()BrawlerMoverinlinevirtual
TurnToHeading(double aSimTime, double aHeading, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) overrideWsfBrawlerMovervirtual
TurnToRelativeHeading(double aSimTime, double aHeadingChange, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) overrideWsfBrawlerMovervirtual
TypeList typedefWsfObject
udrbe(UtFortMat3d &rbe, UtVec3d &w, double wsq, double wmag, double chi)BrawlerMover
udxv(UtVec3d &accbar, UtVec3d &pos, UtVec3d &vel, double delt, UtFortMat3d &rwea)BrawlerMover
Update(double aSimTime) overrideWsfBrawlerMovervirtual
UpdateAllowed() constWsfMovervirtual
UpdateAuxData(const WsfAuxDataEnabled &aSrc)WsfAuxDataEnabled
UpdateDefaultRoute()WsfMovervirtual
UpdateEventActive() constWsfPlatformPartinline
UpdateFuel(double aTimeStep, double aInitialFlow, double aThrottle, double &aFuelQuantity, double &aVehicleMass) overrideWsfBrawlerMovervirtual
UpdateRoute(double aSimTime, const WsfRoute &aRoute) overrideWsfBrawlerMovervirtual
UpdateState(double toSimTime)BrawlerMovervirtual
UpdateWhenBroken() constWsfMoverinline
VECTOR_GEES enum valueBrawlerMover
velBrawlerMover
Velocity()BrawlerMoverinlinevirtual
VelocityWindAxes(void)BrawlerMovervirtual
vmake2(double a, UtVec3d &vin, UtVec3d &vout)BrawlerMover
vsmeBrawlerMover
wateBrawlerMover
wmaxBrawlerMover
wnowBrawlerMover
WsfAuxDataEnabled()=defaultWsfAuxDataEnabled
WsfAuxDataEnabled(const WsfAuxDataEnabled &aSrc)=defaultWsfAuxDataEnabled
WsfAuxDataEnabled(WsfAuxDataEnabled &&)=defaultWsfAuxDataEnabled
WsfBrawlerMover(WsfScenario &aScenario)WsfBrawlerMover
WsfBrawlerMover(const WsfBrawlerMover &aSrc)WsfBrawlerMoverprotected
WsfComponentT()WsfComponentT< WsfPlatform >inline
WsfComponentT(const WsfComponentT &) noexceptWsfComponentT< WsfPlatform >inline
WsfMover()=deleteWsfMover
WsfMover(const WsfScenario &aScenario)WsfMover
WsfMover(const WsfMover &aSrc)WsfMover
WsfObject()WsfObject
WsfObject(const WsfObject &aSrc)WsfObjectprotected
WsfPlatformPart(const WsfScenario &aScenario, int aPartType)WsfPlatformPart
WsfPlatformPart(const WsfPlatformPart &aSrc)WsfPlatformPartprotected
WsfUniqueId()WsfUniqueIdinline
WsfUniqueId(const WsfUniqueId &)WsfUniqueIdinline
wsqrBrawlerMover
xlift(double alfa)BrawlerMover
~BrawlerMover()BrawlerMovervirtual
~WsfAuxDataEnabled() noexceptWsfAuxDataEnabledvirtual
~WsfBrawlerMover() overrideWsfBrawlerMover
~WsfComponent()=defaultWsfComponentvirtual
~WsfComponentT() override=defaultWsfComponentT< WsfPlatform >
~WsfMover() overrideWsfMover
~WsfObject() overrideWsfObject
~WsfPlatformPart() overrideWsfPlatformPart
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