A wrapper for identifying a platform component within a simulation, which may consist of three names: platform name, component type, and component name (optional, depending on whether or not a component is unique).
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#include <ComponentNameHelper.hpp>
A wrapper for identifying a platform component within a simulation, which may consist of three names: platform name, component type, and component name (optional, depending on whether or not a component is unique).
◆ mComponent
| std::string wsf::multiresolution::PlatformComponentName::mComponent |
◆ mComponentName
| std::string wsf::multiresolution::PlatformComponentName::mComponentName |
◆ mPlatform
| std::string wsf::multiresolution::PlatformComponentName::mPlatform |
The documentation for this struct was generated from the following file: