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WSF
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#include <WsfSpaceOpticalSignature.hpp>
Public Member Functions | |
| MyMat3d ()=default | |
| MyMat3d (const MyMat3d &)=default | |
| MyMat3d & | operator= (const MyMat3d &)=default |
| UtVec3d | InverseMultiply (const UtVec3d &aRhs) const |
Public Attributes | |
| double | mMat [3][3] |
A stripped down version of UtMat3d. At the time this was written, UtMat3d had some serious deficiencies. We only need a very small subset, so this was created until UtMat3d is cleaned up. Its name is the same length that eliminating this class means simply changing all references of MyMat3d to UtMat3d - along with a couple of code changes.
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default |
Referenced by MyMat3d(), and operator=().
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default |
References MyMat3d().
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inline |
References mMat.
References MyMat3d().
| double WsfSpaceOpticalSignature::MyMat3d::mMat[3][3] |
Referenced by InverseMultiply(), and WsfSpaceOpticalSignature::Surface::UpdateTransform().