12#ifndef FIRES_MOVER_HPP
13#define FIRES_MOVER_HPP
19#include "UtEntity.hpp"
44 void Update(
double aSimTime)
override;
49 double mAzimuthErrorExpected;
50 double mElevationErrorExpected;
WsfSpatialDomain
A collection of enumerations and type definitions that are used across a number of components.
Definition WsfTypes.hpp:32
@ WSF_SPATIAL_DOMAIN_AIR
Cars, trucks, buildings, etc.
Definition WsfTypes.hpp:35
bool Initialize2(double aSimTime) override
Definition FiresMover.cpp:123
void Update(double aSimTime) override
Definition FiresMover.cpp:145
bool ProcessInput(UtInput &aInput) override
Definition FiresMover.cpp:53
FiresMover & operator=(const FiresMover &aSrc)=delete
WsfSpatialDomain GetSpatialDomain() const override
Definition FiresMover.hpp:46
FiresMover(WsfScenario &aScenario)
Definition FiresMover.cpp:28
~FiresMover() override
Definition FiresMover.cpp:45
WsfMover * Clone() const override
Definition FiresMover.cpp:47
void ComputeTargetRangeBearingDeltaAlt()
FiresPath(WsfSimulation &aSimulation, UtStringId aType, WsfGeoPoint &aInitialLocation, double &aTargetRange, double &aTargetBearing, double aAzimuthError=0.0, double aElevationError=0.0)
Constructor to be used independently of the FiresMover.
Definition FiresPath.cpp:71
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111
Provide a top-level interface for including the fires library's types.
Definition BallisticPath.cpp:34