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WSF
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#include <FiresMover.hpp>


Public Member Functions | |
| FiresMover (WsfScenario &aScenario) | |
| FiresMover (const FiresMover &aSrc) | |
| ~FiresMover () override | |
| FiresMover & | operator= (const FiresMover &aSrc)=delete |
| WsfMover * | Clone () const override |
| bool | Initialize2 (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | Update (double aSimTime) override |
| WsfSpatialDomain | GetSpatialDomain () const override |
| Public Member Functions inherited from WsfMover | |
| WsfMover ()=delete | |
| WsfMover (const WsfScenario &aScenario) | |
| WsfMover (const WsfMover &aSrc) | |
| WsfMover & | operator= (const WsfMover &)=delete |
| ~WsfMover () override | |
| virtual double | TurnRadius (double atSpeed) |
| WsfModeList * | GetModeList () const |
| virtual void | TriggerExtrapolation () |
| virtual KinematicModel * | CreateKinematicModel (double aSimTime, WsfStringId aPlatformTypeId, const double aLocationWCS[3], const double aVelocityWCS[3], WsfMover *aMoverPtr, WsfDraw *aDrawPtr) const |
| WsfComponent * | CloneComponent () const override |
| int | GetComponentInitializationOrder () const override |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| const char * | GetScriptClassName () const override |
| virtual void | SwapMoverInitiated (double aSimTime, WsfMover *aOldMoverPtr) |
| bool | Initialize (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | Update (double aSimTime) override |
| bool | Initialize2 (double aSimTime) override |
| void | TurnOff (double aSimTime) override |
| void | TurnOn (double aSimTime) override |
| void | SetNonOperational (double aSimTime) override |
| void | SetOperational (double aSimTime) override |
| void | PartBroken (double aSimTime) override |
| void | Restore (double aSimTime) override |
| virtual bool | IsStopped () const |
| Return whether the mover (and its attached platform) is stopped. | |
| virtual bool | IsPaused () const |
| virtual bool | IsExtrapolating () const |
| virtual void | SetHeading (double aHeading) |
| virtual void | SetPitch (double aPitch) |
| virtual void | SetRoll (double aRoll) |
| virtual void | SetOrientationNED (double aHeading, double aPitch, double aRoll) |
| virtual void | ResetPosition (double aSimTime) |
| Informs the mover to use the current platform state. | |
| double | GetLastUpdateTime () const |
| double | GetUpdateInterval () const override |
| double | GetUpdateTimeTolerance () const |
| void | SetUpdateInterval (double aUpdateInterval) override |
| void | SetLastUpdateTime (double aLastUpdateTime) |
| virtual bool | UpdateAllowed () const |
| bool | UpdateWhenBroken () const |
| void | SetUpdateWhenBroken () |
| void | SetNoUpdateWhenBroken () |
| virtual const WsfRoute * | GetRoute () const |
| virtual const WsfRoute * | GetDefaultRoute () const |
| virtual int | RoutePointIndex () const |
| virtual bool | GoToAltitude (double aSimTime, double aAltitude, double aClimbDiveRate, bool aKeepRoute) |
| virtual bool | ReturnToRoute (double aSimTime) |
| virtual bool | GoToClosestPoint (double aSimTime) |
| virtual bool | GoToLabel (double aSimTime, WsfStringId aLabelId) |
| virtual bool | GoToLocation (double aSimTime, double aLatitude, double aLongitude, double aAltitude) |
| virtual bool | GoToSpeed (double aSimTime, double aSpeed, double aLinearAccel, bool aKeepRoute) |
| virtual bool | TurnToHeading (double aSimTime, double aHeading, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) |
| virtual bool | TurnToRelativeHeading (double aSimTime, double aHeadingChange, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) |
| virtual bool | SetRoute (double aSimTime, const WsfRoute &aRoute) |
| virtual bool | UpdateRoute (double aSimTime, const WsfRoute &aRoute) |
| virtual bool | UpdateDefaultRoute () |
| virtual bool | GoToWaypoint (double aSimTime, unsigned int aDestination) |
| virtual bool | FindAndSetPath (double aSimTime, WsfGeoPoint *aStartPtr, WsfGeoPoint *aEndPtr) |
| virtual bool | FlyRates (const UtVec3d &aAngularRates, const UtVec3d &aLongitudinalAccel) |
| virtual bool | FlyHeadingSpeedAltitude (double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb) |
| virtual bool | TurnInPlaneWithSpeed (const UtVec3d &aPlane, double aGees, double aSpeed) |
| virtual bool | TurnInPlaneWithThrottle (const UtVec3d &aPlane, double aGees, double aThrottle) |
| virtual bool | FlyVectorWithSpeed (const UtVec3d &aVelocityVector, double aMaxGees, double aSpeed) |
| virtual bool | FlyVectorWithThrottle (const UtVec3d &aVelocityVector, double aMaxGees, double aThrottle) |
| virtual bool | ExecuteTriggers (double aSimTime, unsigned int aPointIndex) |
| virtual bool | GetFutureLocationWCS (double aSimTime, double aLocationWCS[3]) |
| WsfStringId | GetModeId () const |
| virtual void | SetMode (WsfStringId aModeName) |
| bool | ThreadSafe () const |
| Returns true if the mover update is thread safe. | |
| void | SetThreadSafe () |
| void | SetNotThreadSafe () |
| virtual void | InitializeProperties () |
| Add any input properties and its default value common properties list. | |
| virtual bool | PropertyExists (const std::string &aPropertyName) |
| Return true if the given property exists in the set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const int &aProperty) |
| Add an integer property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const double &aProperty) |
| Add an floating point property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const std::string &aProperty) |
| Add an string property to the set of common properties. | |
| virtual bool | GetPropertyInt (const std::string &aPropertyName, int &aProperty) |
| virtual bool | GetPropertyDouble (const std::string &aPropertyName, double &aProperty) |
| virtual bool | GetPropertyString (const std::string &aPropertyName, std::string &aProperty) |
| virtual double | GetThrottlePosition () |
| Public Member Functions inherited from WsfPlatformPart | |
| WsfPlatformPart (const WsfScenario &aScenario, int aPartType) | |
| WsfPlatformPart & | operator= (const WsfPlatformPart &aRhs)=delete |
| ~WsfPlatformPart () override | |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| bool | DebugEnabled () const |
| Returns 'true' if debugging is enabled for this instance. | |
| void | SetDebugEnabled (bool aDebugEnabled) |
| unsigned int | GetDebugMask () |
| bool | IsExternallyControlled () const |
| virtual void | SetExternallyControlled (double aSimTime, bool aIsExternallyControlled) |
| int | GetPartType () const |
| const char * | GetScriptClassName () const override |
| WsfSimulation * | GetSimulation () const |
| const WsfScenario & | GetScenario () const |
| WsfStringId | GetComponentName () const override |
| void | ComponentParentChanged (WsfPlatform *aPlatformPtr) override |
| bool | Initialize (double aSimTime) override |
| bool | Initialize2 (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| WsfPlatform * | GetPlatform () const |
| virtual void | SetPlatform (WsfPlatform *aPlatformPtr) |
| virtual void | PlatformAdded (double aSimTime, WsfPlatform *aPlatformPtr) |
| virtual void | PlatformDeleted (WsfPlatform *aPlatformPtr) |
| double | GetLastStatusChangeTime () const |
| void | SetLastStatusChangeTime (double aSimTime) |
| Allows a system to set the time at which the device was initialized. | |
| bool | CanBeMadeOperational () const |
| Returns an indication that this system can be made operational. | |
| bool | CanBeMadeNonOperational () const |
| Returns an indication that this system can be made non-operational. | |
| bool | CanBeTurnedOn () const |
| Returns an indication that this system can be turned on. | |
| bool | CanBeTurnedOff () const |
| Returns an indication that this system can be turned off. | |
| bool | IsTurnedOn () const |
| bool | InitiallyTurnedOn () const |
| Is the system to be turned 'on' when added to the simulation? | |
| void | SetInitiallyTurnedOn (bool aInitiallyTurnedOn) |
| Sets if the system is turned on when added to the simulation. | |
| bool | IsOperational () const |
| bool | SetOperational (double aSimTime, bool aMakeOperational) |
| double | GetDamageFactor () const |
| bool | SetDamageFactor (double aSimTime, double aDamageFactor) |
| bool | IsCritical () const |
| void | SetCritical (bool aValue) |
| virtual void | OnPlatformBrokenEvent (double aSimTime) |
| Owning platform has issued a broken event. | |
| bool | IsBroken () const |
| WsfInternalLinks & | GetInternalLinks () |
| Return the internal links for this part. | |
| virtual bool | HasInternalLinks () const |
| Does this platform part have a communication link to other platform parts? | |
| virtual bool | ProcessMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual bool | ReceiveMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessageTo (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| void | SendMessageToProcessor (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| virtual void | SendQueuedMessages (double aSimTime) |
| const WsfCategoryList & | GetCategories () const |
| Get the categories to which this part belongs. | |
| void | AddCategory (WsfStringId aCategoryId) |
| Adds the provided category to the platform part's category list. | |
| bool | IsCategoryMember (WsfStringId aCategoryId) const |
| const WsfGroupList & | GetGroups () const |
| Get the groups to which this platform part belongs. | |
| void | JoinGroup (WsfGroup *aGroupPtr) |
| Join the given group. | |
| void | LeaveGroup (WsfGroup *aGroupPtr) |
| Leave the given group. | |
| bool | IsGroupMember (WsfStringId aGroupId) |
| unsigned int | GetUpdateEventEpoch () const |
| void | IncrementUpdateEventEpoch () |
| bool | UpdateEventActive () const |
| Is an 'Update' event active? | |
| void | SetUpdateEventActive (bool aUpdateEventActive) |
| Indicate if the 'Update' event is active. | |
| Public Member Functions inherited from WsfObject | |
| WsfObject () | |
| This is the constructor for the WsfObject class. | |
| ~WsfObject () override | |
| This is the destructor for the WsfObject class. | |
| const char * | GetScriptClassName () const override |
| const std::string & | GetType () const |
| WsfStringId | GetTypeId () const |
| Get the string ID of the 'type' of the object. | |
| void | SetType (WsfStringId aType) |
| const std::string & | GetBaseType () const |
| WsfStringId | GetBaseTypeId () const |
| const TypeList & | GetTypeList () const |
| bool | IsA_TypeOf (WsfStringId aType) const |
| WsfObject & | operator= (const WsfObject &aRhs) |
| Assignment operator. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| const std::string & | GetName () const |
| WsfStringId | GetNameId () const |
| void | SetName (WsfStringId aName) |
| Public Member Functions inherited from WsfComponentT< WsfPlatform > | |
| WsfComponentT () | |
| WsfComponentT (const WsfComponentT &) noexcept | |
| WsfComponentT & | operator= (const WsfComponentT &) noexcept |
| ~WsfComponentT () override=default | |
| ParentType * | GetComponentParent () const |
| void | SetComponentParent (ParentType *aParentPtr) |
| Public Member Functions inherited from WsfComponent | |
| virtual | ~WsfComponent ()=default |
| template<typename T> | |
| bool | QueryInterfaceT (T *&aRolePtr) |
| bool | ComponentHasRole (int aRole) |
| Returns true if the component has the specified role. | |
| virtual bool | PreInitialize (double aSimTime) |
| virtual void | PreInput () |
| Public Member Functions inherited from WsfUniqueId | |
| WsfUniqueId () | |
| Construtor initializes the unique identifier to 0. | |
| WsfUniqueId (const WsfUniqueId &) | |
| Copy constructor initializes the unique identifier to 0. | |
| WsfUniqueId & | operator= (const WsfUniqueId &) |
| unsigned int | GetUniqueId () const |
| Get the unique identifier assigned to this object. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| Public Member Functions inherited from WsfAuxDataEnabled | |
| WsfAuxDataEnabled ()=default | |
| WsfAuxDataEnabled (const WsfAuxDataEnabled &aSrc)=default | |
| WsfAuxDataEnabled & | operator= (const WsfAuxDataEnabled &aRhs) |
| WsfAuxDataEnabled (WsfAuxDataEnabled &&)=default | |
| WsfAuxDataEnabled & | operator= (WsfAuxDataEnabled &&)=default |
| virtual | ~WsfAuxDataEnabled () noexcept |
| void | SetAuxData (const WsfAttributeContainer &aAuxData) |
| void | DeleteAuxData () |
| Delete the aux data container from the object. | |
| void | MergeAuxData (const WsfAuxDataEnabled &aSrc) |
| Merge the object's aux data with aux data from an existing object. | |
| void | UpdateAuxData (const WsfAuxDataEnabled &aSrc) |
| Update the object's aux data with aux data from an existing object. | |
| bool | HasAuxData () const |
| Returns true if this object has aux data. | |
| bool | ProcessInput (UtInput &aInput) |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| (De)serialization for XIO | |
| WsfAttributeContainer & | GetAuxData () |
| const WsfAttributeContainer & | GetAuxData () const noexcept |
| const WsfAttributeContainer & | GetAuxDataConst () const noexcept |
| Public Member Functions inherited from Fires::FiresPath | |
| FiresPath (WsfSimulation &aSimulation, UtStringId aType, WsfGeoPoint &aInitialLocation, double &aTargetRange, double &aTargetBearing, double aAzimuthError=0.0, double aElevationError=0.0) | |
| Constructor to be used independently of the FiresMover. | |
| FiresPath (WsfScenario &aScenario) | |
| Constructor used by the FiresMover. | |
| FiresPath (const FiresPath &aSrc) | |
| virtual | ~FiresPath ()=default |
| FiresPath & | operator= (const FiresPath &aSrc)=delete |
| void | SetImpactRange (double aRange) |
| Set the ground impact range at which the munition will impact. | |
| void | SetInitialBearing (double aBearing) |
| Set the initial bearing along which the trajectory will move. | |
| void | SetAzimuthError (double aAzimuthError) |
| void | SetElevationError (double aElevationError) |
| virtual bool | Initialize (double aSimTime) |
| double | GetImpactTime () const |
| void | GetState (double aSimTime, double aLocWCS[3], double aVelWCS[3]) |
Additional Inherited Members | |
| Public Types inherited from WsfPlatformPart | |
| enum | { cLEVEL_ONE_DEBUG = 0x00000001 , cLEVEL_TWO_DEBUG = 0x00000002 } |
| using | InternalMessageQueue = std::queue<WsfMessage*> |
| using | RecipientMessageQueue = std::queue<std::pair<WsfPlatformPart*, WsfMessage*>> |
| Public Types inherited from WsfObject | |
| typedef std::vector< WsfStringId > | TypeList |
| The list of types returned by GetTypeList. | |
| Public Types inherited from WsfComponentT< WsfPlatform > | |
| typedef WsfPlatform | ParentType |
| This is needed to support the WsfComponentList template. | |
| Public Types inherited from Fires::FiresPath | |
| enum | PropagationType { cUNDEFINED = 0 , cMAX_ORD_TOF = 1 , cELEVATION_TOF = 2 , cSIMPLE = 3 , cNUM_TYPES = 4 } |
| Static Public Attributes inherited from WsfMover | |
| static const char * | cTYPE_KIND = "mover" |
| Static Public Attributes inherited from WsfAuxDataEnabled | |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataAccessed |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataDestroyed |
| void | SetModeList (WsfModeList *aModeListPtr) |
| void | SetUpdateTimeTolerance (double aDt) |
| Revise the internal time tolerance allowed for Update() sequencing logic. | |
| WsfPlatformPart (const WsfPlatformPart &aSrc) | |
| Copy constructor (for Clone()). | |
| WsfObject (const WsfObject &aSrc) | |
| Copy constructor (for Clone()). | |
| Protected Member Functions inherited from WsfUniqueId | |
| void | AssignUniqueId (WsfSimulation *aSimulationPtr) |
| Protected Member Functions inherited from Fires::FiresPath | |
| void | UpdateState (double aSimTime) |
| bool | PerformTrajectoryLookup () |
| void | ComputeTargetRangeBearingDeltaAlt () |
| bool | ComputeTrajectoryParameters () |
| void | ComputeTimeConstantFromMaxOrd (double aDeltaAlt) |
| void | ComputeTimeConstantFromElevationAngle (double aDeltaAlt) |
| void | ComputeInitialVelocity (double aDeltaAlt) |
| double | mLastUpdateTime |
| The simulation time when Update was last called. | |
| WsfVariable< double > | mUpdateTimeTolerance |
| bool | mThreadSafe |
| std::vector< WsfMoverMode * > | mMoverModeList |
| The generic list of modes (not valid until Initialize is called). | |
| WsfStringId | mModeId |
| Protected Attributes inherited from Fires::FiresPath | |
| PropagationType | mPropagationType |
| PropagationType | mSimplePropagationLookupType |
| WsfStringId | mFiresType |
| FiresTables * | mFiresTablesPtr |
| WsfSimulation * | mSimulationPtr |
| bool | mRemoveOnImpact |
| double | mImpactRange |
| double | mMaxHeight |
| This is the independent variable (input) in the table lookup. | |
| double | mElevationAngle |
| Dependent variable of table lookup for max. ord lookups. | |
| double | mImpactTime |
| Dependent variable of table lookup for elevation lookups. | |
| WsfGeoPoint | mInitialLocation |
| Dependent variable of table lookup. | |
| WsfGeoPoint | mImpactLocation |
| bool | mHasImpactLocation |
| bool | mConstrainPropagation |
| double | mInitialBearing |
| double | mBearingError |
| double | mElevationError |
| Azimuth error for simulating dispersion of fires. | |
| double | mDeltaAlt |
| Elevation error for simulating dispersion of fires. | |
| double | mSinB |
| Difference between initial altitude and target alt. | |
| double | mCosB |
| Sine of initial bearing. | |
| UtEntity | mGeom |
| Cosine of initial bearing. | |
| double | mLocWCS [3] |
| double | mVelWCS [3] |
| double | mVelNED [3] |
| double | mAccNED [3] |
| double | mRoll |
| double | mPitch |
| double | mHeading |
| double | mSimpleG |
| double | v0x |
| The reduced value of the gravitational constant, used with simple propagation. | |
| double | v0z |
| The initial velocity parallel to the ground (vector connecting the initial and impact location). | |
| double | mTimeConstant |
| The initial velocity perpendicular to the ground (vector connecting the initial and impact location). | |
| double | mInitialTime |
| The approximation of the ballistic coefficient (the higher the time constant, the less drag). | |
| bool | mDebug |
| The sim time the round is fired. | |
The FiresMover (WSF_FIRES_MOVER) provides movement along a ballistic trajectory that assumes a first-order drag (drag proportional to the first power of the velocity). The resulting trajectories are deterministic and characterized by a single parameter. This simplicity allows one to easily hit a location or target with a realistic time-to-impact. Dispersion in azimuth and elevation are also modeled to support realisitc weapon effects.
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explicit |
References Fires::FiresPath::FiresPath(), and WsfMover::WsfMover().
Referenced by Clone(), FiresMover(), and operator=().
| Fires::FiresMover::FiresMover | ( | const FiresMover & | aSrc | ) |
References FiresMover(), Fires::FiresPath::FiresPath(), and WsfMover::WsfMover().
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override |
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overridevirtual |
Clone this object.
Implements WsfMover.
References FiresMover(), and WsfMover::WsfMover().
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inlineoverridevirtual |
Return the spatial domain in which the mover is operating.
The spatial domain is the domain in which the mover is operating (land, sea, space, etc.).
Reimplemented from WsfMover.
References WSF_SPATIAL_DOMAIN_AIR.
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overridevirtual |
Perform phase 2 initialization. This is called by WsfPlatform::Initialize() during phase 2 of platform initialization. This method is typically used when a component may have some dependency on another component having completed its phase 1 initialization. The component should be ready for use in the simulation upon completion of this method.
The order in which components are initialized is defined by GetComponentInitializationOrder.
| aSimTime | The current simulation time. |
Reimplemented from WsfComponent.
References Fires::FiresPath::ComputeTargetRangeBearingDeltaAlt(), WsfPlatformPart::GetPlatform(), WsfPlatformPart::GetSimulation(), WsfObject::GetTypeId(), Fires::FiresPath::Initialize(), WsfMover::Initialize2(), Fires::FiresPath::mFiresType, Fires::FiresPath::mSimulationPtr, ok, Fires::FiresPath::SetAzimuthError(), Fires::FiresPath::SetElevationError(), and Update().
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delete |
References FiresMover(), and WsfMover::WsfMover().
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overridevirtual |
Process input from a generic source.
Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.
| aInput | a reference to a UtInput object. |
| UtInput::ExceptionBase | (or an object derived from it) if the command was recognized but contains some sort of error. |
Reimplemented from WsfObject.
References Fires::FiresPath::cSIMPLE, Fires::FiresPath::cUNDEFINED, Fires::FiresPath::mConstrainPropagation, Fires::FiresPath::mDebug, Fires::FiresPath::mHasImpactLocation, Fires::FiresPath::mImpactLocation, Fires::FiresPath::mImpactRange, Fires::FiresPath::mImpactTime, Fires::FiresPath::mInitialBearing, Fires::FiresPath::mMaxHeight, Fires::FiresPath::mPropagationType, Fires::FiresPath::mRemoveOnImpact, Fires::FiresPath::mTimeConstant, and WsfMover::ProcessInput().
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overridevirtual |
Update the state of an platform part. Updates the platform part to reflect the state at the specified simulation time.
| aSimTime | The current simulation time. |
Reimplemented from WsfPlatformPart.
References WsfWeaponEngagement::cTARGET_IMPACT, WsfPlatformPart::DebugEnabled(), WsfSimulation::DeletePlatform(), WsfWeaponEngagement::Find(), wsf::TerrainInterface::GetGeodeticElev(), WsfObject::GetName(), WsfPlatformPart::GetPlatform(), WsfPlatformPart::GetSimulation(), WsfSimulation::GetTerrainInterface(), Fires::FiresPath::mAccNED, Fires::FiresPath::mDebug, Fires::FiresPath::mHasImpactLocation, Fires::FiresPath::mHeading, Fires::FiresPath::mImpactLocation, Fires::FiresPath::mImpactRange, Fires::FiresPath::mInitialLocation, Fires::FiresPath::mInitialTime, Fires::FiresPath::mLocWCS, Fires::FiresPath::mPitch, Fires::FiresPath::mRemoveOnImpact, Fires::FiresPath::mRoll, Fires::FiresPath::mVelNED, Fires::FiresPath::mVelWCS, WsfWeaponEngagement::Terminate(), WsfMover::Update(), and Fires::FiresPath::UpdateState().
Referenced by Initialize2().