#include <WsfWeaponServer.hpp>
◆ launchStation
| unsigned char WsfWeaponServer::InitVariablesType::launchStation[2] |
◆ missileIdentity
| MissileIdType WsfWeaponServer::InitVariablesType::missileIdentity |
◆ mountingAngle
| float WsfWeaponServer::InitVariablesType::mountingAngle[3] |
◆ randomNumberSeed
| int WsfWeaponServer::InitVariablesType::randomNumberSeed |
◆ simTime
| double WsfWeaponServer::InitVariablesType::simTime |
◆ timeThreshold
| float WsfWeaponServer::InitVariablesType::timeThreshold |
The documentation for this struct was generated from the following file: