15#ifndef WSFP6DOF_TYPEMANAGER_HPP
16#define WSFP6DOF_TYPEMANAGER_HPP
51 void AddP6DofVehiclePlatformTypeMatch(
const std::string& aNameP6DofVehicleType,
const std::string& aNamePlatformType);
53 struct ObjectPlatformMatch
55 std::string nameP6DofVehicleType;
56 std::string namePlatformType;
60 std::list<ObjectPlatformMatch> mObjectPlatformMatchList;
P6DofTypeManager()
Definition P6DofTypeManager.cpp:38
void AddedToScenario() override
Definition WsfP6DOF_TypeManager.cpp:57
~WsfP6DOF_TypeManager() override
Definition WsfP6DOF_TypeManager.cpp:55
std::string GetP6DofVehiclePlatformTypeMatch(const std::string &aNameP6DofVehicleType) const
Definition WsfP6DOF_TypeManager.cpp:143
void SimulationCreated(WsfSimulation &aSimulation) override
Definition WsfP6DOF_TypeManager.cpp:110
bool ProcessInput(UtInput &aInput) override
Definition WsfP6DOF_TypeManager.cpp:74
WsfP6DOF_TypeManager()
Definition WsfP6DOF_TypeManager.cpp:48
WsfScenarioExtension()
Definition WsfScenarioExtension.cpp:21
The main controller for a simulation.
Definition WsfSimulation.hpp:109