WSF
wsf::UCI_PartComponent::Controller Struct Reference

#include <WsfUCI_PartComponent.hpp>

Public Member Functions

 Controller ()=default
 Controller (const std::string &aSystemID, const std::string &aServiceID)
bool operator< (const Controller &aController) const
bool operator== (const Controller &aController) const

Public Attributes

std::string mSystemID
std::string mServiceID

Constructor & Destructor Documentation

◆ Controller() [1/2]

wsf::UCI_PartComponent::Controller::Controller ( )
default

Referenced by operator<(), and operator==().

◆ Controller() [2/2]

wsf::UCI_PartComponent::Controller::Controller ( const std::string & aSystemID,
const std::string & aServiceID )
inline

References mServiceID, and mSystemID.

Member Function Documentation

◆ operator<()

bool wsf::UCI_PartComponent::Controller::operator< ( const Controller & aController) const
inline

References Controller(), mServiceID, and mSystemID.

◆ operator==()

bool wsf::UCI_PartComponent::Controller::operator== ( const Controller & aController) const
inline

References Controller(), mServiceID, and mSystemID.

Member Data Documentation

◆ mServiceID

std::string wsf::UCI_PartComponent::Controller::mServiceID

Referenced by Controller(), operator<(), and operator==().

◆ mSystemID

std::string wsf::UCI_PartComponent::Controller::mSystemID

Referenced by Controller(), operator<(), and operator==().


The documentation for this struct was generated from the following file:
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