WSF
WsfSphericalLethality Member List

This is the complete list of members for WsfSphericalLethality, including all inherited members.

AddToKilledPlatforms(unsigned int aKilledIndex)WsfWeaponEffectsprotected
ApplyDamageResultToOtherPlatform(double aSimTime, WsfPlatform *aOtherPlatformPtr, double aDamage, Result aResult)WsfWeaponEffectsprotectedvirtual
ApplyEffectIncrement(double aSimTime, WsfPlatform *aOtherPlatformPtr, double aDamageAmount)WsfWeaponEffectsprotectedvirtual
ApplyEffectTo(double aSimTime, WsfPlatform *aOtherPlatformPtr) overrideWsfSphericalLethalityprotectedvirtual
CalcInterceptGeometry(WsfPlatform *aTargetPtr, double &aRangeRate, double &aApproachAngle)WsfExplicitWeaponEffectsprotected
CalcInterceptPk(double aSimTime, WsfPlatform *aTargetPtr) overrideWsfExplicitWeaponEffectsprotectedvirtual
CalcLaunchPk(double aSimTime)WsfWeaponEffectsprotectedvirtual
CalcPkDegradation(double aSimTime, WsfPlatform *aTargetPtr)WsfWeaponEffectsprotectedvirtual
CalcPkParameters(WsfPlatform *aTargetPtr, double &aAzimuth, double &aElevation, double &aMissileSpeed, double &aTargetSpeed) overrideWsfExplicitWeaponEffectsprotectedvirtual
cDAMAGED enum valueWsfWeaponEffects
cINVALID enum valueWsfWeaponEffects
cKILLED enum valueWsfWeaponEffects
Clone() const overrideWsfSphericalLethalityvirtual
cMISSED enum valueWsfWeaponEffects
cMORTALLY_WOUNDEDWsfWeaponEffectsstatic
cTYPE_KINDWsfWeaponEffectsstatic
cUNHARMEDWsfWeaponEffectsstatic
DebugEnabled() constWsfWeaponEffectsinline
Defeat()WsfWeaponEffectsinline
Defeated() constWsfWeaponEffectsinlineprotected
DrawEndgamePk()WsfWeaponEffectsinline
DrawUniformPk()WsfWeaponEffectsprotected
GetBaseType() constWsfObject
GetBaseTypeId() constWsfObjectinline
GetCEP() constWsfWeaponEffectsinlinevirtual
GetDamageRadius() constWsfWeaponEffectsinline
GetEngagement() constWsfWeaponEffectsinlineprotected
GetEngagementPtr() constWsfWeaponEffectsinlineprotected
GetIncidentalDamageAllowed() constWsfWeaponEffectsinline
GetIncidentalResult() constWsfWeaponEffectsinline
GetInterceptPk() constWsfWeaponEffectsinline
GetInvincibleIndex() constWsfWeaponEffectsinline
GetLaunchPk() constWsfWeaponEffectsinline
GetName() constWsfObject
GetNameId() constWsfObjectinline
GetParentDamageAllowed() constWsfWeaponEffectsinline
GetPkConstraint() constWsfWeaponEffectsinline
GetPkDegrade() constWsfWeaponEffectsinline
GetPkDrawn() constWsfWeaponEffectsinlinevirtual
GetPkTable()WsfWeaponEffectsinline
GetResultString(WsfWeaponEffects::Result aResult)WsfWeaponEffectsstatic
GetScenario()WsfWeaponEffectsinline
GetScriptAccessibleContext() const overrideWsfWeaponEffectsinline
GetScriptClassName() const overrideWsfObject
GetScriptContext() constWsfWeaponEffectsinlineprotected
GetSimulation() constWsfWeaponEffectsprotected
GetTargetResult() constWsfWeaponEffectsinline
GetTotalResult() constWsfWeaponEffectsinline
GetType() constWsfObject
GetTypeId() constWsfObjectinline
GetTypeList() constWsfObjectinline
GetWeaponEffectsType(WsfPlatform &aPlatform)WsfWeaponEffectsstatic
Initialize(double aSimTime, const WsfWeaponEngagement *aEngagementPtr)WsfWeaponEffectsvirtual
IsA_TypeOf(WsfStringId aType) constWsfObjectinline
IsIntendedTargetValid()WsfWeaponEffectsprotected
IsKilledPlatform(size_t aPlatformIndex) constWsfWeaponEffects
IsVulnerable(WsfPlatform *aTargetPtr) overrideWsfExplicitWeaponEffectsprotectedvirtual
KilledPlatform(size_t aIndex)WsfWeaponEffectsinlineprotected
KilledPlatformCount() constWsfWeaponEffectsinline
LastTestRadiusSquared() constWsfExplicitWeaponEffectsinlineprotected
MaximumEffectiveRadius() constWsfExplicitWeaponEffectsvirtual
MaximumEffectiveRadiusSquared() constWsfExplicitWeaponEffectsvirtual
mDebugEnabledWsfWeaponEffects
mDefeatedWsfWeaponEffects
mDrawEndgamePkWsfWeaponEffects
mFlagsWsfWeaponEffects
mIncidentalDamageAllowedWsfWeaponEffects
mParentDamageAllowedWsfWeaponEffects
mRemoveWeaponPlatformWsfWeaponEffects
mUseLaunchPkWsfWeaponEffects
operator=(const WsfSphericalLethality &aRhs)=deleteWsfSphericalLethalityprotected
WsfExplicitWeaponEffects::WsfWeaponEffects::operator=(const WsfWeaponEffects &aRhs)WsfWeaponEffectsprotected
WsfExplicitWeaponEffects::WsfObject::operator=(const WsfObject &aRhs)WsfObject
PreInitialize() overrideWsfSphericalLethalityvirtual
ProcessEffectCommon(double aSimTime, WsfPlatform *aRefPlatformPtr)WsfWeaponEffectsprotected
ProcessEffectExplicit(double aSimTime)WsfWeaponEffectsvirtual
ProcessEffectImplicit(double aSimTime)WsfWeaponEffectsvirtual
ProcessInput(UtInput &aInput) overrideWsfSphericalLethalityvirtual
Result enum nameWsfWeaponEffects
Serialize(T &aBuff)WsfObjectinline
SetCEP(double aValue)WsfWeaponEffectsinline
SetDamageRadius(double aDamageRadius)WsfWeaponEffectsinline
SetDebugEnabled(bool aDebugEnabled)WsfWeaponEffectsinline
SetIncidentalDamageAllowed(bool aIncidentalDamageAllowed)WsfWeaponEffectsinline
SetIncidentalResult(const WsfWeaponEffects::Result &aResult)WsfWeaponEffectsprotected
SetInterceptPk(double aValue)WsfWeaponEffectsinlineprotected
SetInvincibleIndex(unsigned int aPlatformID)WsfWeaponEffectsinline
SetLaunchPk(double aValue)WsfWeaponEffectsinlineprotected
SetMaxiumEffectiveRadius(double aRadius)WsfExplicitWeaponEffectsinline
SetMinRadius(double aRadius)WsfSphericalLethalityinline
SetName(WsfStringId aName)WsfObjectinline
SetParentDamageAllowed(bool aParentDamageAllowed)WsfWeaponEffectsinline
SetPkDegrade(double aPkDegrade)WsfWeaponEffectsinline
SetPkDrawn(double aValue)WsfWeaponEffectsinlineprotected
SetResult(const WsfWeaponEffects::Result &aResult, bool aIsIntended)WsfWeaponEffectsprotected
SetTargetResult(const WsfWeaponEffects::Result &aResult)WsfWeaponEffectsprotected
SetType(WsfStringId aType)WsfObject
SetUseInterceptPk()WsfWeaponEffectsinlineprotected
SetUseLaunchPk()WsfWeaponEffectsinlineprotected
Terminate(double aSimTime)WsfWeaponEffectsvirtual
TypeList typedefWsfObject
UseInterceptPk() constWsfWeaponEffectsinline
UseLaunchPk() constWsfWeaponEffectsinline
WsfExplicitWeaponEffects(WsfScenario &aScenario)WsfExplicitWeaponEffects
WsfExplicitWeaponEffects(const WsfExplicitWeaponEffects &aSrc)=defaultWsfExplicitWeaponEffectsprotected
WsfObject()WsfObject
WsfObject(const WsfObject &aSrc)WsfObjectprotected
WsfSphericalLethality(WsfScenario &aScenario)WsfSphericalLethality
WsfSphericalLethality(const WsfSphericalLethality &aSrc)=defaultWsfSphericalLethalityprotected
WsfWeaponEffects(WsfScenario &aScenario)WsfWeaponEffects
WsfWeaponEffects(const WsfWeaponEffects &aSrc)WsfWeaponEffectsprotected
~WsfExplicitWeaponEffects() override=defaultWsfExplicitWeaponEffects
~WsfObject() overrideWsfObject
~WsfSphericalLethality() override=defaultWsfSphericalLethality
~WsfWeaponEffects() overrideWsfWeaponEffects
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