#include <WsfWeaponServer.hpp>
◆ controllerTrackNumber
| int WsfWeaponServer::LaunchMessageType::controllerTrackNumber |
◆ frequency
| int WsfWeaponServer::LaunchMessageType::frequency |
◆ launchType
| int WsfWeaponServer::LaunchMessageType::launchType |
◆ missileId
◆ missileIdentifier
| int WsfWeaponServer::LaunchMessageType::missileIdentifier |
◆ tailNumber
| int WsfWeaponServer::LaunchMessageType::tailNumber[2] |
◆ targetPosition
| double WsfWeaponServer::LaunchMessageType::targetPosition[3] |
◆ targetPositionType
| int WsfWeaponServer::LaunchMessageType::targetPositionType |
◆ targetVelocity
| float WsfWeaponServer::LaunchMessageType::targetVelocity[3] |
The documentation for this struct was generated from the following file: