12#ifndef WSFACOUSTICSIGNATURETYPES_HPP
13#define WSFACOUSTICSIGNATURETYPES_HPP
15#include "wsf_mil_export.h"
42 using ObjectFactoryList = std::vector<FactoryPtr>;
43 ObjectFactoryList mObjectFactoryList;
WsfAcousticSignatureTypes(WsfScenario &aScenario)
Definition WsfAcousticSignatureTypes.cpp:32
bool InitializeType(WsfAcousticSignature *aTypePtr) override
Definition WsfAcousticSignatureTypes.cpp:45
static WSF_MIL_EXPORT WsfAcousticSignatureTypes & Get(WsfScenario &aScenario)
Return a modifiable reference to the type list associated with the specified scenario.
Definition WsfAcousticSignatureTypes.cpp:19
WSF_MIL_EXPORT void AddObjectFactory(FactoryPtr aFactoryPtr)
Definition WsfAcousticSignatureTypes.cpp:54
WsfAcousticSignature * ObjectFactory(const std::string &aTypeName)
WsfAcousticSignature *(*)(const std::string &) FactoryPtr
Definition WsfAcousticSignatureTypes.hpp:35
An object that represents the acoustic signature of a platform.
Definition WsfAcousticSignature.hpp:24
WsfObjectTypeList(WsfScenario &aScenario, unsigned int aFlags, const std::string &aBlockName)
Definition WsfObjectTypeList.hpp:76
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111