#include <XWsfRoadTraffic.hpp>
A WeightedRegionInput object is created for each of the weighted regions defined in the input file. A list of WeighedRegionInput objects are stored in the NetworkInput object that they were defined under.
◆ mInnerRadius
| double XWsfRoadTraffic::WeightedRegionInput::mInnerRadius = 0.0 |
◆ mInnerWeight
| double XWsfRoadTraffic::WeightedRegionInput::mInnerWeight = 0.0 |
◆ mLatitude
| double XWsfRoadTraffic::WeightedRegionInput::mLatitude = 0.0 |
◆ mLongitude
| double XWsfRoadTraffic::WeightedRegionInput::mLongitude = 0.0 |
◆ mOuterRadius
| double XWsfRoadTraffic::WeightedRegionInput::mOuterRadius = 0.0 |
◆ mOuterWeight
| double XWsfRoadTraffic::WeightedRegionInput::mOuterWeight = 0.0 |
The documentation for this struct was generated from the following file: