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WSF
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This is the complete list of members for WsfSA_Predict, including all inherited members.
| CheckRequestedTime(double aSimTime, const WsfSA_EntityPerception &aEntity) | WsfSA_Predict | protected |
| GetPerceivedState(const WsfSA_EntityPerception &aEntity, UtVec3dX &aLocationWCS, UtVec3dX &aVelocityWCS) | WsfSA_Predict | protected |
| Initialize(double aSimTime) | WsfSA_Predict | protected |
| operator=(const WsfSA_Predict &)=delete | WsfSA_Predict | |
| ProjectPositionForward(double aSimTime, const WsfSA_EntityPerception &aEntity) | WsfSA_Predict | virtual |
| ProjectPositionGoToPoint(double aSimTime, const WsfSA_EntityPerception &aEntity, WsfGeoPoint aPointOfInterest, double aGLimit) | WsfSA_Predict | virtual |
| ProjectPositionInTime(double aSimTime, const WsfSA_EntityPerception &aEntity) | WsfSA_Predict | virtual |
| ProjectPositionLevelTurn(double aSimTime, const WsfSA_EntityPerception &aEntity, double aGLimit, TurnDirection aDirection) | WsfSA_Predict | virtual |
| ProjectPositionRollAndPull(double aSimTime, const WsfSA_EntityPerception &aEntity, double aHeading_deg, double aRollAngle_deg, double aGLimit) | WsfSA_Predict | virtual |
| ProjectPositionRollAndPull(double aSimTime, const WsfSA_EntityPerception &aEntity, double aRollAngle_deg, double aGLimit) | WsfSA_Predict | virtual |
| ProjectPositionSplitS(double aSimTime, const WsfSA_EntityPerception &aEntity, double aGLimit) | WsfSA_Predict | virtual |
| ProjectPositionTurnToHeading(double aSimTime, const WsfSA_EntityPerception &aEntity, double aHeading, double aGLimit) | WsfSA_Predict | virtual |
| WsfSA_Predict(WsfSA_Processor *aSA_ProcPtr, WsfSA_Processor::PerceiveData *aDataPtr) | WsfSA_Predict | |
| WsfSA_Predict(const WsfSA_Predict &aSrc) | WsfSA_Predict | protected |
| WsfSA_Processor class | WsfSA_Predict | friend |
| ~WsfSA_Predict() | WsfSA_Predict |