WSF
WsfWeaponServer::UniqueWeaponKey Class Reference

#include <WsfWeaponServer.hpp>

Public Member Functions

 UniqueWeaponKey (DisEntityId aShooter, unsigned int aControllerNum, unsigned int aWeaponNum)
bool operator< (const UniqueWeaponKey &aRhs) const

Public Attributes

DisEntityId mShooter
unsigned int mControllerNum
unsigned int mWeaponNum

Constructor & Destructor Documentation

◆ UniqueWeaponKey()

WsfWeaponServer::UniqueWeaponKey::UniqueWeaponKey ( DisEntityId aShooter,
unsigned int aControllerNum,
unsigned int aWeaponNum )
inline

References mControllerNum, mShooter, and mWeaponNum.

Referenced by operator<().

Member Function Documentation

◆ operator<()

bool WsfWeaponServer::UniqueWeaponKey::operator< ( const UniqueWeaponKey & aRhs) const
inline

Member Data Documentation

◆ mControllerNum

unsigned int WsfWeaponServer::UniqueWeaponKey::mControllerNum

Referenced by operator<(), and UniqueWeaponKey().

◆ mShooter

DisEntityId WsfWeaponServer::UniqueWeaponKey::mShooter

Referenced by operator<(), and UniqueWeaponKey().

◆ mWeaponNum

unsigned int WsfWeaponServer::UniqueWeaponKey::mWeaponNum

Referenced by operator<(), and UniqueWeaponKey().


The documentation for this class was generated from the following file:
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