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WSF
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#include <SimulationThread.hpp>
Inherits UtThread.
Public Member Functions | |
| SimulationThread (int aThreadId, TaskManager &aManager) | |
| void | Run () override |
| engage::SimulationThread::SimulationThread | ( | int | aThreadId, |
| TaskManager & | aManager ) |
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override |
Implementation of the base class method Run().
This enters a loop which pulls the next unit of work from the TaskManager, executes the work and then cycles back to get the next unit of work. If there is no more work then the method simply returns.
References engage::Task::Execute().