WSF
WsfWeaponTypes.hpp
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1// ****************************************************************************
2// CUI
3//
4// The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
5//
6// Copyright 2003-2015 The Boeing Company. All rights reserved.
7//
8// The use, dissemination or disclosure of data in this file is subject to
9// limitation or restriction. See accompanying README and LICENSE for details.
10// ****************************************************************************
11
12#ifndef WSFWEAPONTYPES_HPP
13#define WSFWEAPONTYPES_HPP
14
15#include "wsf_mil_export.h"
16
17#include "WsfObjectTypeList.hpp"
18#include "WsfWeapon.hpp"
19
20class WsfWeaponTypes : public WsfObjectTypeList<WsfWeapon>
21{
22public:
24
25 static WSF_MIL_EXPORT WsfWeaponTypes& Get(WsfScenario& aScenario);
26 static WSF_MIL_EXPORT const WsfWeaponTypes& Get(const WsfScenario& aScenario);
28
29 WsfWeaponTypes(WsfScenario& aScenario);
30};
31
32#endif
WsfObjectTypeList(WsfScenario &aScenario, unsigned int aFlags, const std::string &aBlockName)
Definition WsfObjectTypeList.hpp:76
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111
static WSF_MIL_EXPORT WsfWeaponTypes & Get(WsfScenario &aScenario)
Return a modifiable reference to the type list associated with the specified scenario.
Definition WsfWeaponTypes.cpp:50
WsfWeaponTypes(WsfScenario &aScenario)
Definition WsfWeaponTypes.cpp:63
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