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WSF
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#include <list>#include <map>#include <vector>#include "WsfArticulatedPart.hpp"#include "WsfComponentList.hpp"#include "wsf_mil_export.h"#include "WsfEvent.hpp"#include "WsfMilComponentRoles.hpp"#include "WsfMode.hpp"#include "WsfModeList.hpp"#include "WsfRandomVariable.hpp"#include "WsfStringId.hpp"#include "WsfTrack.hpp"#include "WsfTrackId.hpp"#include "WsfWeaponComponent.hpp"

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Classes | |
| class | WsfWeapon |
| class | WsfWeapon::WsfWeaponMode |
| A 'mode' of the weapon. More... | |
| class | WsfWeapon::FireTarget |
| A target for a weapon to fire upon. More... | |
| class | WsfWeapon::FireOptions |
| Weapon firing options. More... | |
| class | WsfWeapon::SalvoOptions |
| Salvoing options. More... | |
| class | WsfWeapon::FireResult |
| Result of WsfWeapon::Fire(). More... | |
| class | WsfWeapon::SalvoEvent |
| class | WsfWeapon::CompleteReloadEvent |
| struct | WsfWeapon::SalvoRequest |
| struct | WsfWeapon::ActiveWeapon |
| struct | WsfWeapon::WeaponStatus |