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WSF
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#include "WsfWeaponServer.hpp"#include <algorithm>#include <fstream>#include <memory>#include <sstream>#include <string>#include "Dis.hpp"#include "DisData.hpp"#include "DisIO.hpp"#include "GenBufIManaged.hpp"#include "GenHostName.hpp"#include "GenIConvertBigEndian.hpp"#include "GenInternetSocketAddress.hpp"#include "GenSocket.hpp"#include "GenTCP_IO.hpp"#include "PakSocketReactor.hpp"#include "PakTCP_Server.hpp"#include "UtCast.hpp"#include "UtInput.hpp"#include "UtInputBlock.hpp"#include "UtLog.hpp"#include "UtMath.hpp"#include "UtMemory.hpp"#include "UtSleep.hpp"#include "UtSphericalEarth.hpp"#include "UtStringUtil.hpp"#include "WsfAirToAirLaunchComputer.hpp"#include "WsfApplication.hpp"#include "WsfApplicationExtension.hpp"#include "WsfCommandChain.hpp"#include "WsfDisObserver.hpp"#include "WsfExplicitWeapon.hpp"#include "WsfLaunchComputer.hpp"#include "WsfLocalTrack.hpp"#include "WsfMil.hpp"#include "WsfPlatform.hpp"#include "WsfPlatformObserver.hpp"#include "WsfProcessor.hpp"#include "WsfScenario.hpp"#include "WsfSimulation.hpp"#include "WsfTerrain.hpp"#include "WsfTrack.hpp"#include "WsfTrackManager.hpp"#include "WsfUtil.hpp"#include "WsfWeaponEngagement.hpp"#include "WsfWeaponObserver.hpp"#include "WsfWeaponTypes.hpp"#include "dis/WsfDisInterface.hpp"#include "dis/WsfDisPlatform.hpp"#include "dis/WsfDisSetData.hpp"#include "dis/WsfDisWeaponEvents.hpp"#include "ext/WsfExtInterface.hpp"
Functions | |
| void WSF_WEAPON_SERVER_EXPORT | Register_wsf_weapon_server (WsfApplication &aApplication) |
| void WSF_WEAPON_SERVER_EXPORT Register_wsf_weapon_server | ( | WsfApplication & | aApplication | ) |