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WSF
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This represents all of the events the user can select for writing. More...
#include <Events.hpp>
Classes | |
| class | Event |
| class | SensorDetectionAttempt |
| class | SensorDetectionChanged |
| class | SensorFrequencyChanged |
| class | SensorModeActivated |
| class | SensorModeDeactivated |
| class | SensorNonOperational |
| class | SensorOperational |
| class | SensorRequestCanceled |
| class | SensorRequestInitiated |
| class | SensorRequestUpdated |
| class | SensorTrackCoasted |
| class | SensorTrackDropped |
| class | SensorTrackInitiated |
| class | SensorTrackUpdated |
| class | SensorTurnedOff |
| class | SensorTurnedOn |
| class | SimulationComplete |
| class | WeaponFireAborted |
| class | WeaponFireRequested |
| class | WeaponFired |
| class | WeaponHit |
| class | WeaponKilled |
| class | WeaponMissed |
| class | WeaponTerminated |
Public Types | |
| using | EventList = std::vector<Event*> |
Public Member Functions | |
| Events () | |
| void | PushEvent (Event *aEvent) |
| EventList & | GetEventList () |
| void | ClearAllEvents () |
This represents all of the events the user can select for writing.
| using engage::Events::EventList = std::vector<Event*> |
| engage::Events::Events | ( | ) |
| void engage::Events::ClearAllEvents | ( | ) |
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inline |