WSF
WsfWeaponTrackProcessor Member List

This is the complete list of members for WsfWeaponTrackProcessor, including all inherited members.

AddCategory(WsfStringId aCategoryId)WsfPlatformPartinline
AssignUniqueId(WsfSimulation *aSimulationPtr)WsfUniqueIdprotected
AuxDataAccessedWsfAuxDataEnabledstatic
AuxDataDestroyedWsfAuxDataEnabledstatic
CanBeMadeNonOperational() constWsfPlatformPartinline
CanBeMadeOperational() constWsfPlatformPartinline
CanBeTurnedOff() constWsfPlatformPartinline
CanBeTurnedOn() constWsfPlatformPartinline
cLEVEL_ONE_DEBUG enum valueWsfPlatformPart
cLEVEL_TWO_DEBUG enum valueWsfPlatformPart
Clone() const overrideWsfWeaponTrackProcessorvirtual
CloneComponent() const overrideWsfProcessorinlinevirtual
cMID_COURSE enum valueWsfWeaponTrackProcessor
ComponentHasRole(int aRole)WsfComponentinline
ComponentList typedefWsfProcessor
ComponentParentChanged(WsfPlatform *aPlatformPtr) overrideWsfPlatformPartinlinevirtual
cTERMINAL enum valueWsfWeaponTrackProcessor
DebugEnabled() constWsfPlatformPartinline
DeleteAuxData()WsfAuxDataEnabled
EngagementPhase enum nameWsfWeaponTrackProcessor
FindIntercept(const double aWpnLocWCS[3], double aWpnSpeed, const double aTgtLocWCS[3], const double aTgtVelWCS[3], double aIntLocWCS[3])WsfWeaponTrackProcessorprotectedstatic
GetAuxData()WsfAuxDataEnabled
GetAuxData() const noexceptWsfAuxDataEnabled
GetAuxDataConst() const noexceptWsfAuxDataEnabled
GetBaseType() constWsfObject
GetBaseTypeId() constWsfObjectinline
GetCategories() constWsfPlatformPartinline
GetComponentInitializationOrder() const overrideWsfProcessorinlinevirtual
GetComponentName() const overrideWsfPlatformPartinlinevirtual
GetComponentParent() constWsfComponentT< WsfPlatform >inline
GetComponentRoles() const overrideWsfProcessorvirtual
GetComponents()WsfProcessorinline
GetComponents() constWsfProcessorinline
GetDamageFactor() constWsfPlatformPartinline
GetDebugMask()WsfPlatformPartinline
GetEngagementPhase() constWsfWeaponTrackProcessorinline
GetGroups() constWsfPlatformPartinline
GetInterceptData(double aSimTime, double &aTimeToGo, double &aRangeToGo, double &aRangeToTgt)WsfWeaponTrackProcessorprotectedvirtual
GetInternalLinks()WsfPlatformPartinline
GetLastStatusChangeTime() constWsfPlatformPartinline
GetName() constWsfObject
GetNameId() constWsfObjectinline
GetPartType() constWsfPlatformPartinline
GetPlatform() constWsfPlatformPartinline
GetScenario() constWsfPlatformPartinline
GetScriptClassName() const overrideWsfProcessor
GetSimulation() constWsfPlatformPart
GetType() constWsfObject
GetTypeId() constWsfObjectinline
GetTypeList() constWsfObjectinline
GetUniqueId() constWsfUniqueIdinline
GetUpdateEventEpoch() constWsfPlatformPartinline
GetUpdateInterval() const overrideWsfProcessorvirtual
HasAuxData() constWsfAuxDataEnabled
HasInternalLinks() constWsfPlatformPartinlinevirtual
IncrementUpdateEventEpoch()WsfPlatformPartinline
Initialize(double aSimTime) overrideWsfWeaponTrackProcessorvirtual
Initialize2(double aSimTime) overrideWsfWeaponTrackProcessorvirtual
InitiallyTurnedOn() constWsfPlatformPartinline
InternalMessageQueue typedefWsfPlatformPart
IsA_TypeOf(WsfStringId aType) constWsfObjectinline
IsBroken() constWsfPlatformPartinline
IsCategoryMember(WsfStringId aCategoryId) constWsfPlatformPartinline
IsCritical() constWsfPlatformPartinline
IsExternallyControlled() constWsfPlatformPartinline
IsGroupMember(WsfStringId aGroupId)WsfPlatformPart
IsOperational() constWsfPlatformPartinline
IsTurnedOn() constWsfPlatformPartinline
JoinGroup(WsfGroup *aGroupPtr)WsfPlatformPart
LeaveGroup(WsfGroup *aGroupPtr)WsfPlatformPart
MergeAuxData(const WsfAuxDataEnabled &aSrc)WsfAuxDataEnabled
OnPlatformBrokenEvent(double aSimTime)WsfPlatformPartvirtual
operator=(const WsfWeaponTrackProcessor &)=deleteWsfWeaponTrackProcessorprotected
WsfProcessor::operator=(const WsfProcessor &aRhs)=deleteWsfProcessorprotected
WsfPlatformPart::operator=(const WsfPlatformPart &aRhs)=deleteWsfPlatformPart
WsfProcessor::WsfObject::operator=(const WsfObject &aRhs)WsfObject
WsfProcessor::WsfComponentT< WsfPlatform >::operator=(const WsfComponentT &) noexceptWsfComponentT< WsfPlatform >inline
WsfProcessor::WsfUniqueId::operator=(const WsfUniqueId &)WsfUniqueIdinline
WsfAuxDataEnabled::operator=(const WsfAuxDataEnabled &aRhs)WsfAuxDataEnabled
WsfAuxDataEnabled::operator=(WsfAuxDataEnabled &&)=defaultWsfAuxDataEnabled
ParentType typedefWsfComponentT< WsfPlatform >
PartBroken(double aSimTime) overrideWsfProcessorvirtual
PlatformAdded(double aSimTime, WsfPlatform *aPlatformPtr)WsfPlatformPartvirtual
PlatformDeleted(WsfPlatform *aPlatformPtr)WsfPlatformPartvirtual
PreInitialize(double aSimTime) overrideWsfProcessorvirtual
PreInput() overrideWsfProcessorvirtual
ProcessCallback(double aSimTime, const WsfCallback &aCallback)WsfProcessorvirtual
ProcessInput(UtInput &aInput) overrideWsfWeaponTrackProcessorvirtual
ProcessMessage(double aSimTime, const WsfMessage &aMessage) overrideWsfWeaponTrackProcessorvirtual
ProcessTrackDrop(double aSimTime, const WsfTrackId &aTrackId)WsfWeaponTrackProcessorprotectedvirtual
ProcessTrackUpdate(double aSimTime, const WsfTrack &aTrack)WsfWeaponTrackProcessorprotectedvirtual
QueryInterface(int aRole) overrideWsfProcessorvirtual
QueryInterfaceT(T *&aRolePtr)WsfComponentinline
ReceiveMessage(double aSimTime, const WsfMessage &aMessage)WsfPlatformPartvirtual
RecipientMessageQueue typedefWsfPlatformPart
Restore(double aSimTime)WsfPlatformPartvirtual
SendMessage(double aSimTime, const WsfMessage &aMessage)WsfPlatformPartvirtual
SendMessageTo(double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId)WsfPlatformPartvirtual
SendMessageToProcessor(double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId)WsfPlatformPart
SendQueuedMessages(double aSimTime)WsfPlatformPartvirtual
WsfProcessor::WsfPlatformPart::WsfObject::Serialize(T &aBuff)WsfObjectinline
WsfProcessor::WsfPlatformPart::WsfUniqueId::Serialize(T &aBuff)WsfUniqueIdinline
WsfAuxDataEnabled::Serialize(T &aBuff)WsfAuxDataEnabledinline
SetAuxData(const WsfAttributeContainer &aAuxData)WsfAuxDataEnabled
SetComponentParent(ParentType *aParentPtr)WsfComponentT< WsfPlatform >inline
SetCritical(bool aValue)WsfPlatformPartinline
SetCurrentTarget(double aSimTime, WsfTrack *aTrackPtr)WsfWeaponTrackProcessor
SetDamageFactor(double aSimTime, double aDamageFactor)WsfPlatformPart
SetDebugEnabled(bool aDebugEnabled)WsfPlatformPartinline
SetExternallyControlled(double aSimTime, bool aIsExternallyControlled)WsfPlatformPartvirtual
SetInitiallyTurnedOn(bool aInitiallyTurnedOn)WsfPlatformPartinline
SetLastStatusChangeTime(double aSimTime)WsfPlatformPartinline
SetName(WsfStringId aName)WsfObjectinline
SetNonOperational(double aSimTime) overrideWsfProcessorvirtual
SetOperational(double aSimTime) overrideWsfProcessorvirtual
WsfPlatformPart::SetOperational(double aSimTime, bool aMakeOperational)WsfPlatformPart
SetPlatform(WsfPlatform *aPlatformPtr) overrideWsfWeaponTrackProcessorvirtual
SetType(WsfStringId aType)WsfObject
SetUpdateEventActive(bool aUpdateEventActive)WsfPlatformPartinline
SetUpdateInterval(double aUpdateInterval) overrideWsfProcessorvirtual
TurnOff(double aSimTime) overrideWsfProcessorvirtual
TurnOn(double aSimTime) overrideWsfProcessorvirtual
TypeList typedefWsfObject
Update(double aSimTime) overrideWsfWeaponTrackProcessorvirtual
UpdateAuxData(const WsfAuxDataEnabled &aSrc)WsfAuxDataEnabled
UpdateEventActive() constWsfPlatformPartinline
UpdateTargetTrack(double aSimTime, bool aAdjustUpdateInterval)WsfWeaponTrackProcessorprotectedvirtual
WsfAuxDataEnabled()=defaultWsfAuxDataEnabled
WsfAuxDataEnabled(const WsfAuxDataEnabled &aSrc)=defaultWsfAuxDataEnabled
WsfAuxDataEnabled(WsfAuxDataEnabled &&)=defaultWsfAuxDataEnabled
WsfComponentT()WsfComponentT< WsfPlatform >inline
WsfComponentT(const WsfComponentT &) noexceptWsfComponentT< WsfPlatform >inline
WsfObject()WsfObject
WsfObject(const WsfObject &aSrc)WsfObjectprotected
WsfPlatformPart(const WsfScenario &aScenario, int aPartType)WsfPlatformPart
WsfPlatformPart(const WsfPlatformPart &aSrc)WsfPlatformPartprotected
WsfProcessor(const WsfScenario &aScenario)WsfProcessor
WsfProcessor(const WsfProcessor &aSrc)WsfProcessorprotected
WsfUniqueId()WsfUniqueIdinline
WsfUniqueId(const WsfUniqueId &)WsfUniqueIdinline
WsfWeaponTrackProcessor(WsfScenario &aScenario)WsfWeaponTrackProcessor
WsfWeaponTrackProcessor(const WsfWeaponTrackProcessor &aSrc)WsfWeaponTrackProcessorprotected
~WsfAuxDataEnabled() noexceptWsfAuxDataEnabledvirtual
~WsfComponent()=defaultWsfComponentvirtual
~WsfComponentT() override=defaultWsfComponentT< WsfPlatform >
~WsfObject() overrideWsfObject
~WsfPlatformPart() overrideWsfPlatformPart
~WsfProcessor() override=defaultWsfProcessor
~WsfWeaponTrackProcessor() overrideWsfWeaponTrackProcessor
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