#include <WsfLaserDesignator.hpp>
◆ TargetAssociation()
| WsfLaserDesignator::TargetAssociation::TargetAssociation |
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◆ ~TargetAssociation()
| WsfLaserDesignator::TargetAssociation::~TargetAssociation |
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◆ Clear()
| void WsfLaserDesignator::TargetAssociation::Clear |
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◆ Consider()
| bool WsfLaserDesignator::TargetAssociation::Consider |
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double | aSimTime, |
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const UtVec3dX & | aEmitterLocWCS, |
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const UtVec3dX & | aLOS_UnitVectorWCS, |
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const UtVec3dX & | aLaserSpotLocWCS, |
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WsfPlatform * | aTargetPtr ) |
◆ GetIndex()
| size_t WsfLaserDesignator::TargetAssociation::GetIndex |
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const |
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inline |
◆ GetPtr()
◆ Remove()
| void WsfLaserDesignator::TargetAssociation::Remove |
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size_t | aIndex | ) |
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◆ Update()
| bool WsfLaserDesignator::TargetAssociation::Update |
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double | aSimTime | ) |
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◆ mConsiderations
| std::vector<Consideration*> WsfLaserDesignator::TargetAssociation::mConsiderations |
◆ mCurrentPlatIndex
| size_t WsfLaserDesignator::TargetAssociation::mCurrentPlatIndex |
◆ mNearestLimitSquared
| double WsfLaserDesignator::TargetAssociation::mNearestLimitSquared |
◆ mTimeoutInterval
| double WsfLaserDesignator::TargetAssociation::mTimeoutInterval |
The documentation for this class was generated from the following files: