WSF
BallisticPath.cpp File Reference
#include "BallisticPath.hpp"
#include "BallisticPlatforms.hpp"
#include "FiresTables.hpp"
#include "UtEarth.hpp"
#include "UtEllipsoidalEarth.hpp"
#include "UtInput.hpp"
#include "UtInputBlock.hpp"
#include "UtLog.hpp"
#include "UtMat3.hpp"
#include "UtMemory.hpp"
#include "UtSphericalEarth.hpp"
#include "WsfAero.hpp"
#include "WsfDraw.hpp"
#include "WsfGeoPoint.hpp"
#include "WsfPlatformTypes.hpp"
#include "WsfSimulation.hpp"
#include "WsfTerrain.hpp"
#include "WsfTrack.hpp"
#include "script/WsfScriptDefs.hpp"
Include dependency graph for BallisticPath.cpp:

Namespaces

namespace  Fires
 Provide a top-level interface for including the fires library's types.

Functions

 Fires::UT_DEFINE_SCRIPT_METHOD (ScriptBallisticPathClass, BallisticPath, Update, 1, "bool", "WsfTrack")
 Fires::UT_DEFINE_SCRIPT_METHOD (ScriptBallisticPathClass, BallisticPath, HasData, 0, "bool", "")
 Fires::UT_DEFINE_SCRIPT_METHOD (ScriptBallisticPathClass, BallisticPath, Draw, 1, "void", "WsfDraw")
 Fires::UT_DEFINE_SCRIPT_METHOD (ScriptBallisticPathClass, BallisticPath, IsBallisticType, 1, "bool", "string")
 Fires::UT_DEFINE_SCRIPT_METHOD (ScriptBallisticPathClass, BallisticPath, ImpactPoint, 0, "WsfGeoPoint", "")
 Fires::UT_DEFINE_SCRIPT_METHOD (ScriptBallisticPathClass, BallisticPath, ImpactTime, 0, "double", "")
 Fires::UT_DEFINE_SCRIPT_METHOD (ScriptBallisticPathClass, BallisticPath, PointAtTime, 1, "WsfGeoPoint", "double")
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